Player Matchup

Apollo
Apollo
CrItIcALMaSs29
Apollo
Level 122
God Stats
26W - 8L
1,597 SR
Queue Stats
225W - 231L
1,401 Elo+
Solo
Chang'e
Chang'e
ItsParZval
Chang'e
Level 103
God Stats
12W - 14L
1,443 SR
Queue Stats
237W - 226L
1,443 Elo+
Party 1
Mercury
Mercury
SiobhanKvothe
Mercury
Level 126
God Stats
19W - 15L
1,500 SR
Queue Stats
168W - 180L
1,358 Elo+
Party 1
Bellona
Bellona
garabo123
Bellona
Level 108
God Stats
7W - 5L
1,495 SR
Queue Stats
62W - 53L
1,472 Elo+
Party 1
Atlas
Atlas
oscarllave2
Atlas
Level 86
God Stats
45W - 42L
1,519 SR
Queue Stats
91W - 97L
1,409 Elo+
Party 1
Team Averages
Level 109
1,511 SR
1,417 Elo+

VS

Team Averages
Level 99
1,439 SR
1,445 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Big_Man_LBJ
Sol
Level 72
God Stats
12W - 16L
1,398 SR
Queue Stats
163W - 199L
1,407 Elo+
Solo
Awilix
Awilix
SheaWulf
Awilix
Level 82
God Stats
1W - 4L
1,436 SR
Queue Stats
228W - 288L
1,414 Elo+
Solo
Scylla
Scylla
The_D1Idozer
Scylla
Level 68
God Stats
2W - 3L
1,360 SR
Queue Stats
79W - 81L
1,496 Elo+
Solo
Fenrir
Fenrir
rooster0291
Fenrir
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 227L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 3
9,164
509
6,353
13,365
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ItsParZval
Chang'e
15
1 / 1 / 7
8,881
493
8,133
12,257
5,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
16
5 / 3 / 4
9,652
536
11,787
15,370
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
garabo123
Bellona
18
7 / 1 / 6
11,461
637
11,669
12,633
13,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 2 / 6
8,814
490
6,035
14,057
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 2
8,405
467
9,718
11,523
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 4
7,997
444
6,055
13,418
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
SheaWulf
Awilix
14
3 / 5 / 3
8,578
477
6,074
15,187
6,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
13
4 / 2 / 2
8,591
477
9,720
7,619
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
0 / 6 / 0
7,873
437
4,819
17,812
9,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
7
8
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
L
0
3
4
0.67
W
5
1
3
6.5
W
Chang'e
ItsParZval
Chang'e
1
1
7
4.5
L
Awilix
SheaWulf
Awilix
3
5
3
0.9
W
Mercury
5
3
4
2.33
L
Scylla
4
2
2
2.5
W
Bellona
garabo123
Bellona
7
1
6
10
W
2
2
6
2.5
L
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,977
Damage
36,386
67,682
Taken
65,559
44,654
Mitigated
29,814
22,483
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,718
4,542
0
3,972
11,523
4,707
0
2,971
8,552
0
68,179
L
6,055
1,810
0
5,123
13,418
6,432
1,338
4,345
9,073
53,228
7,369
W
6,353
4,140
0
7,468
13,365
5,600
2,920
2,282
10,817
0
64,862
W
Chang'e
ItsParZval
Chang'e
8,133
377
826
5,504
12,257
5,355
108
5,579
6,504
61,868
0
L
Awilix
SheaWulf
Awilix
6,074
2,815
0
250
15,187
6,169
355
2,393
12,794
0
47,613
W
Mercury
11,787
5,925
0
1,050
15,370
6,192
601
2,898
12,416
0
83,949
L
Scylla
9,720
533
0
1,318
7,619
2,815
0
3,273
4,346
31,342
0
W
Bellona
garabo123
Bellona
11,669
3,886
0
4,707
12,633
13,665
3,254
1,071
11,446
0
87,148
W
6,035
2,047
377
2,551
14,057
13,842
169
2,490
11,283
30,075
3,653
L
Fenrir
4,819
477
0
5,155
17,812
9,691
1,032
1,071
16,741
0
54,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
41,444
550
Minions Killed
458
0
Camps Cleared
0
1,744,455
Distance Traveled
1,548,135
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,405
467
112
6
0
296,297
1
L
Sol
7,997
444
103
6
0
295,262
3
W
Apollo
9,164
509
114
6
0
296,045
4
W
Chang'e
8,881
493
102
6
0
340,232
7
L
Awilix
8,578
477
77
4
0
343,789
12
W
Mercury
9,652
536
129
7
0
410,185
6
L
Scylla
8,591
477
58
3
0
336,974
6
W
Bellona
11,461
637
165
9
0
342,783
5
W
Atlas
8,814
490
40
2
0
355,210
6
L
Fenrir
7,873
437
108
6
0
275,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role