Player Matchup

Janus
Janus
IghtBruh
Janus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,266 Elo+
Party 1
Jormungandr
Jormungandr
MTCGaming
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,162 Elo+
Party 1
Jing Wei
Jing Wei
iIDieSeIL
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,228 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,219 Elo+

VS

Team Averages
Level 90
1,394 SR
1,336 Elo+
Baron Samedi
Baron Samedi
PapaCriggz
Baron Samedi
Level 42
God Stats
17W - 19L
1,464 SR
Queue Stats
71W - 101L
1,326 Elo+
Party 2
Apollo
Apollo
RIDGWAY 3
Apollo
Level 107
God Stats
2W - 4L
1,185 SR
Queue Stats
89W - 122L
1,320 Elo+
Party 2
Horus
Horus
scar-_-STARSTeam
Horus
Level 121
God Stats
2W - 0L
1,534 SR
Queue Stats
41W - 62L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IghtBruh
Janus
19
5 / 8 / 3
13,776
725
22,693
16,978
8,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
MTCGaming
Jormungandr
15
0 / 4 / 3
10,961
577
4,632
18,526
21,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
iIDieSeIL
Jing Wei
18
4 / 10 / 2
12,768
672
15,734
22,180
10,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PapaCriggz
Baron Samedi
20
7 / 2 / 13
13,840
728
20,654
17,983
11,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
RIDGWAY 3
Apollo
18
7 / 7 / 8
12,907
679
12,566
22,007
12,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 0 / 12
14,458
761
15,384
21,834
28,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
9
Kills
22
22
Deaths
9
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
IghtBruh
Janus
5
8
3
0.81
L
Jormungandr
MTCGaming
Jormungandr
0
4
3
0.38
W
Baron Samedi
PapaCriggz
Baron Samedi
7
2
13
6.75
W
Apollo
RIDGWAY 3
Apollo
7
7
8
1.57
L
Jing Wei
iIDieSeIL
Jing Wei
4
10
2
0.5
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,059
Damage
48,604
57,684
Taken
61,824
40,432
Mitigated
51,830
4,852
Healing
29,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
IghtBruh
Janus
22,693
1,394
0
250
16,978
8,654
117
6,356
10,386
78,410
0
L
Jormungandr
MTCGaming
Jormungandr
4,632
1,250
0
1,010
18,526
21,092
0
5,602
12,247
18,140
0
W
Baron Samedi
PapaCriggz
Baron Samedi
20,654
984
5,127
6,881
17,983
11,510
2,129
9,031
8,952
58,832
0
W
Apollo
RIDGWAY 3
Apollo
12,566
4,987
176
4,633
22,007
12,181
475
8,398
13,609
0
46,212
L
Jing Wei
iIDieSeIL
Jing Wei
15,734
12,883
0
3,592
22,180
10,686
411
8,919
12,654
0
51,826
W
15,384
5,837
4,147
8,083
21,834
28,139
517
9,902
11,932
203
52,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,505
Gold Earned
41,205
171
Minions Killed
189
0
Camps Cleared
0
875,230
Distance Traveled
880,523
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,776
725
98
5
0
286,102
0
L
Jormungandr
10,961
577
12
1
0
288,500
2
W
Baron Samedi
13,840
728
63
3
0
276,012
1
W
Apollo
12,907
679
67
4
0
270,637
3
L
Jing Wei
12,768
672
61
3
0
300,628
1
W
Horus
14,458
761
59
3
0
333,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role