Player Matchup

Ares
Ares
DevilishDiablo
Ares
Level 17
God Stats
13W - 5L
1,706 SR
Queue Stats
13W - 7L
1,677 Elo+
Party 3
Ishtar
Ishtar
DjRizio
Ishtar
Level 46
God Stats
1W - 3L
1,324 SR
Queue Stats
8W - 14L
1,407 Elo+
Party 2
Poseidon
Poseidon
Kitler07
Poseidon
Level 145
God Stats
3W - 1L
1,873 SR
Queue Stats
154W - 102L
1,613 Elo+
Party 2
Agni
Agni
NoHeroJustZero
Agni
Level 127
God Stats
1W - 1L
1,772 SR
Queue Stats
52W - 36L
1,567 Elo+
Party 2
Amaterasu
Amaterasu
picclricc
Amaterasu
Level 88
God Stats
0W - 2L
1,495 SR
Queue Stats
22W - 15L
1,654 Elo+
Party 3
Team Averages
Level 85
1,634 SR
1,584 Elo+

VS

Team Averages
Level 96
1,578 SR
1,529 Elo+
Izanami
Izanami
ClumzyyDrew
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ares
Ares
Plutooooo
Ares
Level 147
God Stats
1W - 0L
1,683 SR
Queue Stats
10W - 9L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
Sekairus
Danzaburou
Level 138
God Stats
2W - 0L
1,744 SR
Queue Stats
18W - 20L
1,507 Elo+
Party 1
Ra
Ra
TheHakki
Ra
Level 153
God Stats
3W - 6L
1,448 SR
Queue Stats
171W - 125L
1,607 Elo+
Party 4
Vamana
Vamana
omoyeol
Vamana
Level 21
God Stats
9W - 14L
1,516 SR
Queue Stats
34W - 38L
1,495 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
9,814
981
4,013
13,377
17,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
DjRizio
Ishtar
14
0 / 1 / 0
8,852
885
6,213
8,913
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Kitler07
Poseidon
15
1 / 4 / 2
9,559
956
15,014
8,374
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 0
9,072
907
11,864
7,623
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
picclricc
Amaterasu
15
2 / 7 / 1
9,521
952
11,365
19,397
15,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

217

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClumzyyDrew
Izanami
16
0 / 2 / 9
9,225
923
5,678
10,597
6,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
16
4 / 0 / 9
11,460
1,146
13,454
10,550
16,364
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Sekairus
Danzaburou
16
0 / 0 / 8
9,902
990
10,737
7,533
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 7
11,458
1,146
18,398
7,792
4,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
omoyeol
Vamana
16
3 / 0 / 9
11,137
1,114
7,428
14,424
16,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
15
15
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
ClumzyyDrew
Izanami
0
2
9
2.25
L
0
2
0
0
L
Ishtar
DjRizio
Ishtar
0
1
0
0
L
Poseidon
Kitler07
Poseidon
1
4
2
0.5
L
0
1
0
0
W
Ares
4
0
9
8.5
W
Danzaburou
Sekairus
Danzaburou
0
0
8
4
W
8
1
7
11.5
W
Vamana
omoyeol
Vamana
3
0
9
7.5
L
Amaterasu
picclricc
Amaterasu
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,469
Damage
55,695
57,684
Taken
50,896
46,123
Mitigated
47,660
5,592
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ClumzyyDrew
Izanami
5,678
2,385
0
178
10,597
6,598
0
5,841
4,756
0
18,280
L
4,013
74
0
2,877
13,377
17,661
0
5,609
7,536
6,127
0
L
Ishtar
DjRizio
Ishtar
6,213
3,797
0
2,019
8,913
5,230
0
5,337
3,448
0
19,809
L
Poseidon
Kitler07
Poseidon
15,014
1,592
0
0
8,374
3,846
0
4,661
3,603
43,926
0
L
11,864
1,936
0
0
7,623
3,616
0
5,062
2,393
32,845
0
W
Ares
13,454
365
0
1,764
10,550
16,364
0
6,210
4,340
17,005
0
W
Danzaburou
Sekairus
Danzaburou
10,737
5,171
0
3,095
7,533
4,184
0
4,590
2,943
0
37,162
W
18,398
1,507
2,416
2,398
7,792
4,253
0
4,713
3,079
44,606
0
W
Vamana
omoyeol
Vamana
7,428
4,946
2,015
2,677
14,424
16,261
0
9,537
4,887
0
12,538
L
Amaterasu
picclricc
Amaterasu
11,365
4,949
0
696
19,397
15,770
0
10,235
8,852
0
19,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
53,182
177
Minions Killed
192
5
Camps Cleared
8
922,992
Distance Traveled
1,014,744
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,225
923
31
3
0
158,059
2
L
Ares
9,814
981
2
0
0
192,712
0
L
Ishtar
8,852
885
31
3
2
163,061
1
L
Poseidon
9,559
956
74
7
0
187,565
0
L
Agni
9,072
907
49
5
3
187,235
0
W
Ares
11,460
1,146
5
1
2
203,501
1
W
Danzaburou
9,902
990
63
6
3
189,060
0
W
Ra
11,458
1,146
77
8
2
233,886
0
W
Vamana
11,137
1,114
16
2
1
230,238
0
L
Amaterasu
9,521
952
21
2
0
192,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role