Player Matchup

Thor
Thor
AssassinMario21
Thor
Level 155
God Stats
5W - 10L
1,218 SR
Queue Stats
466W - 412L
1,497 Elo+
Party 1
Cupid
Cupid
Shamus_ps-o_o-
Cupid
Level 125
God Stats
3W - 3L
1,590 SR
Queue Stats
183W - 175L
1,563 Elo+
Party 1
Chaac
Chaac
XxHyp3r_CurexX
Chaac
Level 27
God Stats
14W - 6L
1,545 SR
Queue Stats
43W - 30L
1,509 Elo+
Party 1
Agni
Agni
blackmafiaboi
Agni
Level 89
God Stats
4W - 5L
1,322 SR
Queue Stats
369W - 411L
1,324 Elo+
Party 1
Bacchus
Bacchus
enlightened-lord
Bacchus
Level 160
God Stats
9W - 3L
1,712 SR
Queue Stats
365W - 330L
1,491 Elo+
Party 1
Team Averages
Level 111
1,477 SR
1,477 Elo+

VS

Team Averages
Level 87
1,460 SR
1,354 Elo+
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 118
God Stats
390W - 353L
1,482 SR
Queue Stats
638W - 642L
1,354 Elo+
Solo
Tsukuyomi
Tsukuyomi
Panthon888
Tsukuyomi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,341 Elo+
Party 3
Gilgamesh
Gilgamesh
Playboi_Donkeyy
Gilgamesh
Level 17
God Stats
3W - 4L
1,327 SR
Queue Stats
6W - 8L
1,280 Elo+
Party 3
Horus
Horus
jaritortega
Horus
Level 104
God Stats
64W - 71L
1,502 SR
Queue Stats
789W - 925L
1,367 Elo+
Party 2
Zhong Kui
Zhong Kui
xThePunisher17x
Zhong Kui
Level 134
God Stats
4W - 11L
1,489 SR
Queue Stats
653W - 751L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
8,312
554
9,679
13,992
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 1 / 5
8,307
554
11,470
11,713
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 0
6,622
441
5,644
10,726
10,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 0 / 1
7,986
532
3,640
5,688
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 1 / 7
7,795
520
5,706
8,861
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LT Firejay
Danzaburou
11
0 / 5 / 2
6,604
440
5,815
11,414
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Panthon888
Tsukuyomi
12
2 / 6 / 2
7,715
514
6,110
13,806
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Playboi_Donkeyy
Gilgamesh
11
1 / 0 / 1
7,057
470
4,411
9,764
9,296
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 2 / 0
5,984
399
5,712
12,598
6,932
Zhong Kui
xThePunisher17x
Zhong Kui
12
1 / 3 / 1
7,556
504
6,886
9,626
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
5
5
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Danzaburou
LT Firejay
Danzaburou
0
5
2
0.2
L
Tsukuyomi
Panthon888
Tsukuyomi
2
6
2
0.5
L
Gilgamesh
Playboi_Donkeyy
Gilgamesh
1
0
1
1.5
W
6
1
5
8.5
W
0
3
0
0
W
2
0
1
2.5
W
3
1
7
6.5
L
1
2
0
0.5
L
Zhong Kui
xThePunisher17x
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
28,934
50,980
Taken
57,208
31,814
Mitigated
32,005
20,300
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,679
2,974
0
6,175
13,992
5,730
0
1,870
12,086
0
65,756
L
Danzaburou
LT Firejay
Danzaburou
5,815
2,525
185
3,352
11,414
3,816
677
1,258
10,156
0
44,234
L
Tsukuyomi
Panthon888
Tsukuyomi
6,110
1,729
0
4,202
13,806
5,095
0
1,750
11,970
0
52,064
L
Gilgamesh
Playboi_Donkeyy
Gilgamesh
4,411
1,674
0
264
9,764
9,296
343
299
8,687
0
33,394
W
11,470
6,986
0
7,715
11,713
4,448
1,064
597
10,878
0
61,747
W
5,644
1,046
0
2,935
10,726
10,227
213
930
9,796
0
33,829
W
3,640
353
0
1,769
5,688
2,580
0
2,810
2,837
56,027
0
W
5,706
767
0
1,706
8,861
8,829
172
679
7,899
22,118
4,766
L
5,712
2,697
379
5,078
12,598
6,932
31
1,789
10,354
0
29,656
L
Zhong Kui
xThePunisher17x
Zhong Kui
6,886
496
0
4,624
9,626
6,866
0
3,881
5,700
47,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
34,916
422
Minions Killed
358
0
Camps Cleared
0
1,434,817
Distance Traveled
1,287,066
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,312
554
98
7
0
328,670
4
L
Danzaburou
6,604
440
64
4
0
239,939
5
L
Tsukuyomi
7,715
514
94
6
0
300,452
1
L
Gilgamesh
7,057
470
57
4
0
260,675
0
W
Cupid
8,307
554
105
7
0
259,175
5
W
Chaac
6,622
441
70
5
0
251,468
0
W
Agni
7,986
532
111
7
0
286,460
1
W
Bacchus
7,795
520
38
3
0
309,044
6
L
Horus
5,984
399
44
3
0
229,010
12
L
Zhong Kui
7,556
504
99
7
0
256,990
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role