Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Kolt02
Anhur
Level 156
God Stats
1W - 2L
1,481 SR
Queue Stats
456W - 448L
1,515 Elo+
Party 2
Atlas
Atlas
Matheous
Atlas
Level 149
God Stats
3W - 3L
1,814 SR
Queue Stats
230W - 250L
1,500 Elo+
Solo
Team Averages
Level 156
1,559 SR
1,503 Elo+

VS

Team Averages
Level 110
1,430 SR
1,511 Elo+
Ra
Ra
DetonadorBrZNE
Ra
Level 96
God Stats
5W - 2L
1,590 SR
Queue Stats
119W - 136L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
HidanBlessed-
Ao Kuang
Level 102
God Stats
2W - 2L
1,394 SR
Queue Stats
70W - 69L
1,472 Elo+
Party 1
Neith
Neith
iTz_-Drew
Neith
Level 118
God Stats
30W - 41L
1,451 SR
Queue Stats
186W - 215L
1,500 Elo+
Solo
Ares
Ares
joaopedro6677
Ares
Level 88
God Stats
2W - 0L
1,180 SR
Queue Stats
16W - 14L
1,524 Elo+
Solo
Tyr
Tyr
xDanielPainX
Tyr
Level 148
God Stats
3W - 0L
1,534 SR
Queue Stats
278W - 276L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 0
7,759
485
5,404
8,063
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
 
Tyr
13
0 / 3 / 0
7,489
468
8,172
19,092
12,895
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Geb
 
Geb
11
1 / 3 / 0
6,842
428
3,749
13,646
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Kolt02
Anhur
13
2 / 3 / 0
7,656
479
5,873
12,406
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Matheous
Atlas
4
0 / 1 / 0
4,771
298
1,765
2,466
753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,722
545
6,652
5,870
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
HidanBlessed-
Ao Kuang
13
3 / 0 / 2
7,999
500
3,837
11,646
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
iTz_-Drew
Neith
14
3 / 2 / 2
7,994
500
7,343
9,522
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 8
8,203
513
5,203
11,316
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 0 / 1
9,077
567
12,902
14,530
14,332
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
13
13
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Tyr
 
Tyr
0
3
0
0
L
Geb
 
Geb
1
3
0
0.33
W
2
0
4
4
W
Ao Kuang
HidanBlessed-
Ao Kuang
3
0
2
4
L
Anhur
Kolt02
Anhur
2
3
0
0.67
L
Atlas
Matheous
Atlas
0
1
0
0
W
Neith
iTz_-Drew
Neith
3
2
2
2
W
1
1
8
5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,963
Damage
35,937
55,673
Taken
52,884
28,534
Mitigated
36,010
16,639
Healing
24,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,404
333
0
500
8,063
3,742
0
5,574
2,489
74,045
0
L
Tyr
 
Tyr
8,172
844
0
6,788
19,092
12,895
0
4,177
14,915
0
60,425
L
Geb
 
Geb
3,749
559
0
3,647
13,646
6,362
0
3,538
10,108
40,686
0
W
6,652
858
1,592
1,716
5,870
2,968
685
1,789
4,081
90,977
0
W
Ao Kuang
HidanBlessed-
Ao Kuang
3,837
775
0
8,585
11,646
5,071
376
1,449
10,197
51,249
0
L
Anhur
Kolt02
Anhur
5,873
2,405
0
5,454
12,406
4,782
0
2,171
10,235
0
56,936
L
Atlas
Matheous
Atlas
1,765
522
0
250
2,466
753
0
409
2,057
6,686
0
W
Neith
iTz_-Drew
Neith
7,343
2,140
0
3,202
9,522
3,864
566
2,081
7,295
0
69,855
W
5,203
347
0
2,340
11,316
9,775
494
3,323
7,707
18,214
0
W
12,902
1,826
0
6,879
14,530
14,332
506
1,844
12,686
177
60,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,517
Gold Earned
41,995
410
Minions Killed
466
0
Camps Cleared
0
1,265,296
Distance Traveled
1,598,177
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,759
485
134
8
0
280,351
5
L
Tyr
7,489
468
108
7
0
351,021
1
L
Geb
6,842
428
67
4
0
288,975
3
W
Ra
8,722
545
140
9
0
320,459
2
W
Ao Kuang
7,999
500
90
6
0
361,261
3
L
Anhur
7,656
479
89
6
0
265,042
5
L
Atlas
4,771
298
12
1
0
79,907
1
W
Neith
7,994
500
115
7
0
296,738
6
W
Ares
8,203
513
16
1
0
318,060
4
W
Tyr
9,077
567
105
7
0
301,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role