Player Matchup

Jormungandr
Jormungandr
BPB_0027
Jormungandr
Level 122
God Stats
36W - 22L
1,589 SR
Queue Stats
558W - 577L
1,433 Elo+
Party 3
Anubis
Anubis
Marine_Wolf19
Anubis
Level 47
God Stats
57W - 23L
1,565 SR
Queue Stats
181W - 205L
1,360 Elo+
Party 2
Bakasura
Bakasura
Raening Champ
Bakasura
Level 33
God Stats
6W - 3L
1,292 SR
Queue Stats
9W - 5L
1,267 Elo+
Party 3
Danzaburou
Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
Level 36
God Stats
54W - 64L
1,464 SR
Queue Stats
111W - 145L
1,354 Elo+
Party 2
Bellona
Bellona
Verlus
Bellona
Level 62
God Stats
16W - 11L
1,557 SR
Queue Stats
215W - 247L
1,416 Elo+
Party 3
Team Averages
Level 60
1,494 SR
1,366 Elo+

VS

Team Averages
Level 35
1,376 SR
1,323 Elo+
Thor
Thor
AnthonyxLawson
Thor
Level 7
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 7L
1,236 Elo+
Party 1
Ishtar
Ishtar
ChikemNummet
Ishtar
Level 56
God Stats
0W - 1L
1,541 SR
Queue Stats
7W - 13L
1,312 Elo+
Party 1
Discordia
Discordia
NovaCain1397
Discordia
Level 40
God Stats
3W - 7L
1,098 SR
Queue Stats
84W - 100L
1,289 Elo+
Solo
Hercules
Hercules
elGRANDEmike
Hercules
Level 17
God Stats
17W - 18L
1,491 SR
Queue Stats
56W - 68L
1,349 Elo+
Party 4
Bellona
Bellona
xXSaltyFartsXx
Bellona
Level 55
God Stats
47W - 53L
1,465 SR
Queue Stats
252W - 277L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BPB_0027
Jormungandr
18
8 / 2 / 15
12,801
1,280
18,242
13,809
15,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 3 / 17
11,656
1,166
23,048
11,214
7,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Raening Champ
Bakasura
18
6 / 2 / 12
11,813
1,181
10,213
15,079
12,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
18
5 / 0 / 14
11,578
1,158
12,011
5,547
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Verlus
Bellona
18
6 / 0 / 15
12,864
1,286
17,226
13,647
21,339
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 2
10,419
1,042
9,690
20,279
7,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ishtar
16
1 / 7 / 4
10,577
1,058
18,379
20,929
8,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
NovaCain1397
Discordia
16
1 / 4 / 4
10,368
1,037
11,738
8,598
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
elGRANDEmike
Hercules
16
1 / 3 / 4
10,030
1,003
7,026
23,398
15,104
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 4 / 3
9,838
984
6,909
16,498
16,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
28
Kills
7
7
Deaths
29
73
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
W
Jormungandr
BPB_0027
Jormungandr
8
2
15
7.75
L
Ishtar
1
7
4
0.43
W
3
3
17
3.83
L
Discordia
NovaCain1397
Discordia
1
4
4
0.75
W
Bakasura
Raening Champ
Bakasura
6
2
12
6
W
Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
5
0
14
12
W
Bellona
Verlus
Bellona
6
0
15
13.5
L
Hercules
elGRANDEmike
Hercules
1
3
4
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,740
Damage
53,742
59,296
Taken
89,702
60,178
Mitigated
50,744
11,107
Healing
7,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,690
4,988
0
514
20,279
7,716
0
9,645
10,314
0
17,649
W
Jormungandr
BPB_0027
Jormungandr
18,242
6,020
705
1,262
13,809
15,601
0
3,444
10,365
48,886
0
L
Ishtar
18,379
11,554
123
2,737
20,929
8,271
0
8,541
11,893
0
57,301
W
23,048
378
1,945
2,921
11,214
7,195
0
2,962
8,252
47,188
0
L
Discordia
NovaCain1397
Discordia
11,738
1,334
0
0
8,598
2,764
0
4,292
4,306
36,910
0
W
Bakasura
Raening Champ
Bakasura
10,213
6,401
0
958
15,079
12,577
0
2,532
12,547
0
20,117
W
Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
12,011
5,549
158
1,379
5,547
3,466
0
721
4,826
0
27,265
W
Bellona
Verlus
Bellona
17,226
4,289
0
1,779
13,647
21,339
0
2,383
11,264
0
27,372
L
Hercules
elGRANDEmike
Hercules
7,026
1,816
0
3,786
23,398
15,104
0
11,227
11,961
191
18,173
L
6,909
1,292
0
35
16,498
16,889
0
7,585
8,552
278
14,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,712
Gold Earned
51,232
213
Minions Killed
207
12
Camps Cleared
3
1,015,931
Distance Traveled
885,937
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,419
1,042
11
1
2
141,282
0
W
Jormungandr
12,801
1,280
61
6
3
201,102
0
L
Ishtar
10,577
1,058
88
9
0
169,521
0
W
Anubis
11,656
1,166
65
7
7
173,930
2
L
Discordia
10,368
1,037
67
7
0
185,213
0
W
Bakasura
11,813
1,181
27
3
2
239,446
0
W
Danzaburou
11,578
1,158
41
4
0
151,135
0
W
Bellona
12,864
1,286
19
2
0
250,318
0
L
Hercules
10,030
1,003
25
3
0
218,137
0
L
Bellona
9,838
984
16
2
1
171,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role