Player Matchup

Athena
Athena
BlazeMihawk
Athena
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,452 Elo+
Party 2
Aphrodite
Aphrodite
derasdt
Aphrodite
Level 139
God Stats
0W - 1L
1,693 SR
Queue Stats
34W - 31L
1,489 Elo+
Party 2
Lancelot
Lancelot
lJaREDl5310
Lancelot
Level 63
God Stats
1W - 3L
1,442 SR
Queue Stats
109W - 165L
1,383 Elo+
Solo
Team Averages
Level 108
1,545 SR
1,441 Elo+

VS

Team Averages
Level 107
1,549 SR
1,389 Elo+
Olorun
Olorun
BeefyManCakes
Olorun
Level 103
God Stats
8W - 8L
1,500 SR
Queue Stats
404W - 644L
1,280 Elo+
Solo
Ganesha
Ganesha
Queen Echo Rush
Ganesha
Level 145
God Stats
17W - 8L
1,644 SR
Queue Stats
996W - 1,040L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
Scorpyo x
Danzaburou
Level 73
God Stats
214W - 177L
1,502 SR
Queue Stats
326W - 348L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 1 / 1
8,680
668
5,449
19,640
22,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
derasdt
Aphrodite
14
1 / 2 / 0
8,197
631
11,231
14,452
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Lancelot
lJaREDl5310
Lancelot
11
0 / 3 / 0
7,011
539
6,286
12,362
6,965
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
9,606
739
11,272
8,664
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 0 / 6
9,263
713
10,465
8,889
9,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Scorpyo x
Danzaburou
14
2 / 0 / 3
9,213
709
15,371
9,693
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Athena
0
1
1
0.5
W
0
0
6
3
W
Danzaburou
Scorpyo x
Danzaburou
2
0
3
3.5
L
Aphrodite
derasdt
Aphrodite
1
2
0
0.5
L
Lancelot
lJaREDl5310
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,966
Damage
37,108
46,454
Taken
27,246
37,479
Mitigated
20,083
21,245
Healing
8,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,272
5,997
339
4,221
8,664
5,157
738
6,128
2,536
32,094
4,196
L
Athena
5,449
1,662
0
2,155
19,640
22,771
0
8,290
11,350
11,216
0
W
10,465
669
0
1,614
8,889
9,940
54
6,339
2,550
25,324
0
W
Danzaburou
Scorpyo x
Danzaburou
15,371
4,798
0
2,614
9,693
4,986
267
4,243
5,450
0
41,665
L
Aphrodite
derasdt
Aphrodite
11,231
1,706
8,658
9,494
14,452
7,743
0
6,898
7,554
46,970
0
L
Lancelot
lJaREDl5310
Lancelot
6,286
235
0
938
12,362
6,965
0
4,808
7,554
0
16,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,888
Gold Earned
28,082
114
Minions Killed
144
0
Camps Cleared
0
718,315
Distance Traveled
704,525
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,606
739
83
6
0
219,865
1
L
Athena
8,680
668
16
1
0
240,984
0
W
Ganesha
9,263
713
1
0
0
250,348
0
W
Danzaburou
9,213
709
60
5
0
234,312
1
L
Aphrodite
8,197
631
90
7
0
208,862
4
L
Lancelot
7,011
539
8
1
0
268,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role