Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Glurbyy
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
II FEARxME II
Ao Kuang
Level 62
God Stats
14W - 11L
1,614 SR
Queue Stats
360W - 308L
1,618 Elo+
Party 1
Chaac
Chaac
Love I need
Chaac
Level 128
God Stats
7W - 4L
1,675 SR
Queue Stats
260W - 172L
1,626 Elo+
Party 1
Sun Wukong
Sun Wukong
Uzaikai
Sun Wukong
Level 67
God Stats
1W - 0L
1,591 SR
Queue Stats
31W - 20L
1,641 Elo+
Party 1
Team Averages
Level 109
1,576 SR
1,569 Elo+

VS

Team Averages
Level 21
1,456 SR
1,374 Elo+
Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BuuteredBiscuit
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,324 Elo+
Solo
Jormungandr
Jormungandr
Mr Elder13
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 48L
1,345 Elo+
Solo
Artemis
Artemis
Xochipillli
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,332 Elo+
Solo
Ymir
Ymir
sunny_doctor
Ymir
Level 20
God Stats
0W - 2L
1,280 SR
Queue Stats
11W - 19L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
5 / 0 / 9
10,922
993
21,053
8,189
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Thanatos
Glurbyy
Thanatos
14
4 / 5 / 10
8,824
802
7,575
12,073
5,581
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
II FEARxME II
Ao Kuang
14
8 / 5 / 10
9,754
887
11,168
11,718
8,076
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
6 / 3 / 12
10,166
924
9,308
16,783
17,186
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Uzaikai
Sun Wukong
16
3 / 2 / 15
9,475
861
9,107
15,614
11,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 5 / 8
8,754
796
11,296
11,454
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
15
1 / 6 / 6
8,004
728
6,805
19,406
19,251
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
Mr Elder13
Jormungandr
12
0 / 5 / 5
7,124
648
3,645
10,785
10,001
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
Xochipillli
Artemis
15
8 / 6 / 4
9,057
823
11,353
11,707
5,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 4 / 8
7,411
674
2,670
8,287
7,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
26
Kills
14
15
Deaths
26
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
9
9.5
L
Thoth
 
Thoth
4
5
8
1.6
L
Cerberus
1
6
6
0.67
W
Thanatos
Glurbyy
Thanatos
4
5
10
1.8
W
Ao Kuang
II FEARxME II
Ao Kuang
8
5
10
2.6
W
6
3
12
4
L
Jormungandr
Mr Elder13
Jormungandr
0
5
5
0.5
W
Sun Wukong
Uzaikai
Sun Wukong
3
2
15
5.25
L
Artemis
Xochipillli
Artemis
8
6
4
1.67
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,211
Damage
35,769
64,377
Taken
61,639
46,333
Mitigated
46,725
23,900
Healing
9,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
21,053
6,107
244
1,199
8,189
4,113
2,039
4,050
4,139
42,195
0
L
Thoth
 
Thoth
11,296
649
440
1,600
11,454
4,856
0
6,384
5,070
26,456
0
L
Cerberus
6,805
406
314
4,408
19,406
19,251
0
9,231
10,175
12,999
0
W
Thanatos
Glurbyy
Thanatos
7,575
1,767
2,465
3,981
12,073
5,581
0
5,072
7,001
0
10,783
W
Ao Kuang
II FEARxME II
Ao Kuang
11,168
4,471
25
1,680
11,718
8,076
1,558
3,987
7,731
11,858
878
W
9,308
791
1,556
4,894
16,783
17,186
836
2,929
13,854
0
17,473
L
Jormungandr
Mr Elder13
Jormungandr
3,645
1,016
115
484
10,785
10,001
0
4,724
6,061
13,405
0
W
Sun Wukong
Uzaikai
Sun Wukong
9,107
1,529
1,121
6,735
15,614
11,377
1,378
8,378
7,236
0
27,779
L
Artemis
Xochipillli
Artemis
11,353
2,669
311
836
11,707
5,076
0
6,285
5,422
0
21,119
L
2,670
460
71
531
8,287
7,541
0
4,839
3,448
6,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,141
Gold Earned
40,350
119
Minions Killed
102
0
Camps Cleared
0
1,082,173
Distance Traveled
716,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,922
993
53
5
0
230,093
0
L
Thoth
8,754
796
43
4
0
191,168
0
L
Cerberus
8,004
728
15
1
0
167,386
0
W
Thanatos
8,824
802
11
1
0
225,990
0
W
Ao Kuang
9,754
887
4
0
0
178,288
0
W
Chaac
10,166
924
17
2
0
204,555
0
L
Jormungandr
7,124
648
13
1
0
114,096
0
W
Sun Wukong
9,475
861
34
3
0
243,247
0
L
Artemis
9,057
823
22
2
0
142,915
0
L
Ymir
7,411
674
9
1
0
101,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role