Player Matchup

Zeus
Zeus
Chava25671
Zeus
Level 126
God Stats
1W - 3L
1,269 SR
Queue Stats
472W - 508L
1,407 Elo+
Party 2
Tyr
Tyr
Ghallok
Tyr
Level 63
God Stats
0W - 2L
1,324 SR
Queue Stats
137W - 182L
1,377 Elo+
Party 1
Nike
Nike
KhaleessiRaine
Nike
Level 68
God Stats
0W - 4L
1,300 SR
Queue Stats
202W - 278L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
MickeySmalls8790
Ne Zha
Level 63
God Stats
24W - 32L
1,419 SR
Queue Stats
541W - 669L
1,392 Elo+
Party 2
Artio
Artio
Wickedbxbeast
Artio
Level 148
God Stats
0W - 2L
1,299 SR
Queue Stats
396W - 400L
1,422 Elo+
Party 2
Team Averages
Level 94
1,322 SR
1,404 Elo+

VS

Team Averages
Level 68
1,502 SR
1,423 Elo+
Skadi
Skadi
Death_Walker318
Skadi
Level 28
God Stats
3W - 2L
1,511 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 3
Hachiman
Hachiman
EMPTYPINT
Hachiman
Level 23
God Stats
2W - 4L
1,313 SR
Queue Stats
76W - 81L
1,471 Elo+
Party 4
Bakasura
Bakasura
EZahCheezy
Bakasura
Level 69
God Stats
43W - 52L
1,347 SR
Queue Stats
444W - 524L
1,326 Elo+
Solo
Cthulhu
Cthulhu
LunaNova3933
Cthulhu
Level 97
God Stats
29W - 25L
1,575 SR
Queue Stats
480W - 497L
1,466 Elo+
Party 4
Eset
Eset
upwitch
Eset
Level 124
God Stats
2W - 0L
1,763 SR
Queue Stats
129W - 153L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 2
12,095
1,100
27,332
8,348
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
15
0 / 5 / 3
9,594
872
5,847
15,763
9,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 1 / 3
10,031
912
6,891
17,092
18,443
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 1
10,194
927
10,521
14,196
7,257
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
0 / 1 / 3
10,939
994
9,346
22,792
36,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

221

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
10,499
954
11,907
9,664
3,916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
EMPTYPINT
Hachiman
16
0 / 0 / 7
10,175
925
18,608
11,716
5,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
EZahCheezy
Bakasura
16
0 / 2 / 5
10,104
919
6,705
15,912
12,794
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
LunaNova3933
Cthulhu
16
3 / 2 / 6
11,728
1,066
12,340
23,423
23,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
upwitch
Eset
17
7 / 0 / 4
12,303
1,118
23,032
7,467
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
6
Kills
11
11
Deaths
6
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
1
2
5
W
1
2
9
2.75
W
Hachiman
EMPTYPINT
Hachiman
0
0
7
3.5
W
Bakasura
EZahCheezy
Bakasura
0
2
5
1.25
L
Tyr
0
5
3
0.3
L
0
1
3
1.5
W
Cthulhu
LunaNova3933
Cthulhu
3
2
6
3
L
2
3
1
0.83
L
0
1
3
1.5
W
Eset
upwitch
Eset
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,937
Damage
72,592
78,191
Taken
68,182
75,640
Mitigated
48,674
11,289
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,332
4,341
0
305
8,348
3,893
0
4,149
3,989
74,031
0
W
11,907
6,041
0
518
9,664
3,916
0
4,444
5,220
0
24,896
W
Hachiman
EMPTYPINT
Hachiman
18,608
12,059
0
2,088
11,716
5,095
0
5,821
5,895
0
32,468
W
Bakasura
EZahCheezy
Bakasura
6,705
4,658
0
3,190
15,912
12,794
0
8,889
7,023
82
19,485
L
Tyr
5,847
811
0
243
15,763
9,321
0
8,691
6,992
0
11,907
L
6,891
368
65
1,585
17,092
18,443
0
7,310
9,472
0
17,507
W
Cthulhu
LunaNova3933
Cthulhu
12,340
1,188
302
4,202
23,423
23,233
0
12,395
11,028
34,298
0
L
10,521
2,583
0
907
14,196
7,257
0
7,005
7,046
0
19,605
L
9,346
794
2,158
6,026
22,792
36,726
0
8,299
14,028
20,072
0
W
Eset
upwitch
Eset
23,032
408
1,118
1,670
7,467
3,636
0
5,129
2,338
39,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,853
Gold Earned
54,809
208
Minions Killed
206
5
Camps Cleared
5
1,024,857
Distance Traveled
1,085,791
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,095
1,100
119
11
1
195,583
0
W
Skadi
10,499
954
33
3
3
200,031
0
W
Hachiman
10,175
925
40
4
1
210,132
0
W
Bakasura
10,104
919
50
5
0
217,140
3
L
Tyr
9,594
872
18
2
0
164,883
0
L
Nike
10,031
912
28
3
0
231,569
1
W
Cthulhu
11,728
1,066
38
3
1
219,724
1
L
Ne Zha
10,194
927
21
2
2
186,517
0
L
Artio
10,939
994
22
2
2
246,305
0
W
Eset
12,303
1,118
45
4
0
238,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role