Player Matchup

Fenrir
Fenrir
CobaltWolfY
Fenrir
Level 28
God Stats
1W - 1L
1,240 SR
Queue Stats
19W - 18L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
Kryptik_Pain
Kukulkan
Level 89
God Stats
8W - 5L
1,524 SR
Queue Stats
63W - 50L
1,556 Elo+
Party 1
Hou Yi
Hou Yi
Rai87
Hou Yi
Level 127
God Stats
3W - 0L
1,517 SR
Queue Stats
46W - 38L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
The Arckives
Sylvanus
Level 41
God Stats
20W - 30L
1,379 SR
Queue Stats
119W - 147L
1,438 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ryandris1
Cu Chulainn
Level 159
God Stats
3W - 7L
1,620 SR
Queue Stats
126W - 127L
1,491 Elo+
Party 2
Team Averages
Level 89
1,456 SR
1,498 Elo+

VS

Team Averages
Level 72
1,402 SR
1,490 Elo+
Ishtar
Ishtar
Activezack
Ishtar
Level 92
God Stats
2W - 5L
1,402 SR
Queue Stats
74W - 62L
1,501 Elo+
Party 4
Tyr
Tyr
Etern1ty Kev
Tyr
Level 26
God Stats
3W - 8L
1,680 SR
Queue Stats
32W - 31L
1,568 Elo+
Party 3
Odin
Odin
Flimms
Odin
Level 133
God Stats
0W - 2L
1,297 SR
Queue Stats
214W - 176L
1,573 Elo+
Party 3
Vulcan
Vulcan
Glxnk1148
Vulcan
Level 99
God Stats
3W - 6L
1,421 SR
Queue Stats
233W - 190L
1,581 Elo+
Party 3
Ymir
Ymir
MrsLove996
Ymir
Level 12
God Stats
0W - 3L
1,211 SR
Queue Stats
1W - 4L
1,226 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 7 / 5
9,993
500
5,309
21,430
9,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Kryptik_Pain
Kukulkan
19
10 / 2 / 4
12,466
623
15,554
12,167
5,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Rai87
Hou Yi
18
7 / 1 / 5
12,548
627
11,524
14,148
6,490
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
The Arckives
Sylvanus
15
7 / 3 / 13
10,968
548
15,719
20,028
14,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
ryandris1
Cu Chulainn
17
1 / 1 / 2
10,691
535
9,149
15,254
15,174
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Activezack
Ishtar
13
0 / 6 / 2
8,044
402
4,832
16,367
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 3
9,423
471
9,136
16,616
17,219
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
Flimms
Odin
15
9 / 7 / 4
10,133
507
11,855
18,391
8,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Glxnk1148
Vulcan
14
3 / 5 / 2
9,194
460
16,058
11,351
4,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 8 / 2
7,290
365
3,136
18,086
15,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
27
Kills
12
14
Deaths
28
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Activezack
Ishtar
0
6
2
0.17
W
Fenrir
2
7
5
0.64
L
0
2
3
0.75
L
Odin
Flimms
Odin
9
7
4
1.57
L
Vulcan
Glxnk1148
Vulcan
3
5
2
0.8
W
Kukulkan
Kryptik_Pain
Kukulkan
10
2
4
6
L
0
8
2
0.13
W
Hou Yi
Rai87
Hou Yi
7
1
5
9.5
W
Sylvanus
The Arckives
Sylvanus
7
3
13
4.5
W
Cu Chulainn
ryandris1
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,255
Damage
45,017
83,027
Taken
80,811
50,817
Mitigated
51,897
26,943
Healing
15,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Activezack
Ishtar
4,832
2,853
0
5,916
16,367
6,272
1,001
2,852
13,515
0
63,698
W
Fenrir
5,309
1,124
0
2,502
21,430
9,602
34
4,985
16,445
0
77,183
L
9,136
1,283
0
5,093
16,616
17,219
504
1,429
15,187
77
64,845
L
Odin
Flimms
Odin
11,855
5,188
0
2,324
18,391
8,343
0
7,723
10,668
30
55,947
L
Vulcan
Glxnk1148
Vulcan
16,058
5,455
0
750
11,351
4,755
0
6,553
4,798
81,480
0
W
Kukulkan
Kryptik_Pain
Kukulkan
15,554
1,492
0
1,752
12,167
5,241
1,572
6,412
5,755
129,881
0
L
3,136
1,262
0
1,025
18,086
15,308
284
10,275
7,811
14,625
0
W
Hou Yi
Rai87
Hou Yi
11,524
5,228
0
8,519
14,148
6,490
549
1,807
12,341
0
107,389
W
Sylvanus
The Arckives
Sylvanus
15,719
4,647
3,851
7,254
20,028
14,310
0
9,988
10,040
45,564
14,718
W
Cu Chulainn
ryandris1
Cu Chulainn
9,149
1,419
0
3,065
15,254
15,174
18
225
15,029
0
73,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
44,084
656
Minions Killed
464
0
Camps Cleared
0
1,868,453
Distance Traveled
1,806,870
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,044
402
115
6
0
319,918
6
W
Fenrir
9,993
500
111
6
0
385,820
1
L
Tyr
9,423
471
118
6
0
397,768
2
L
Odin
10,133
507
62
3
0
400,883
0
L
Vulcan
9,194
460
142
7
0
353,837
4
W
Kukulkan
12,466
623
185
9
0
396,442
2
L
Ymir
7,290
365
27
1
0
334,464
3
W
Hou Yi
12,548
627
168
8
0
359,148
5
W
Sylvanus
10,968
548
74
4
0
368,279
7
W
Cu Chulainn
10,691
535
118
6
0
358,764
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role