Player Matchup

Ah Puch
Ah Puch
CaptChronic6916
Ah Puch
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 53L
1,106 Elo+
Solo
Apollo
Apollo
Eymak Hunt
Apollo
Level 71
God Stats
7W - 12L
1,382 SR
Queue Stats
40W - 52L
1,259 Elo+
Solo
Artio
Artio
IVthGnome
Artio
Level 67
God Stats
6W - 7L
1,450 SR
Queue Stats
260W - 295L
1,277 Elo+
Solo
Bastet
Bastet
K40ZD4RK
Bastet
Level 46
God Stats
2W - 5L
1,379 SR
Queue Stats
13W - 40L
1,166 Elo+
Solo
Yu Huang
Yu Huang
jtvjet
Yu Huang
Level 109
God Stats
17W - 13L
1,439 SR
Queue Stats
137W - 141L
1,368 Elo+
Solo
Team Averages
Level 66
1,430 SR
1,235 Elo+

VS

Team Averages
Level 60
1,462 SR
1,283 Elo+
Nike
Nike
Birsan27
Nike
Level 78
God Stats
6W - 4L
1,380 SR
Queue Stats
276W - 298L
1,283 Elo+
Solo
Nu Wa
Nu Wa
BohoBruja
Nu Wa
Level 88
God Stats
55W - 57L
1,475 SR
Queue Stats
78W - 89L
1,289 Elo+
Solo
Apollo
Apollo
Kevins_Meatballs
Apollo
Level 25
God Stats
6W - 3L
1,527 SR
Queue Stats
29W - 42L
1,263 Elo+
Party 1
Ymir
Ymir
l1UPl Daany07
Ymir
Level 68
God Stats
11W - 9L
1,499 SR
Queue Stats
166W - 184L
1,344 Elo+
Solo
Neith
Neith
lovejester
Neith
Level 43
God Stats
20W - 20L
1,429 SR
Queue Stats
32W - 46L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,049
388
7,850
7,020
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Eymak Hunt
Apollo
9
0 / 4 / 0
5,041
388
2,340
9,024
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
IVthGnome
Artio
10
0 / 4 / 0
6,007
462
4,066
14,659
5,305
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
K40ZD4RK
Bastet
10
0 / 1 / 0
5,901
454
1,102
10,310
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
jtvjet
Yu Huang
12
2 / 1 / 1
7,150
550
5,452
5,416
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 0 / 1
7,210
555
10,607
9,860
4,629
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
BohoBruja
Nu Wa
11
0 / 2 / 3
6,243
480
4,090
7,374
3,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 1
6,728
518
4,661
8,323
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 4
6,854
527
4,413
8,659
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
11
4 / 0 / 1
6,707
516
5,065
5,318
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
12
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
3
0
1
3.5
W
Nu Wa
BohoBruja
Nu Wa
0
2
3
0.75
L
0
2
0
0
L
Apollo
Eymak Hunt
Apollo
0
4
0
0
L
Artio
IVthGnome
Artio
0
4
0
0
L
Bastet
K40ZD4RK
Bastet
0
1
0
0
W
3
1
1
3.5
L
Yu Huang
jtvjet
Yu Huang
2
1
1
2.5
W
1
0
4
3
W
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,810
Damage
28,836
46,429
Taken
39,534
16,672
Mitigated
19,862
13,344
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
10,607
2,590
0
4,236
9,860
4,629
1,064
3,961
5,899
0
47,958
W
Nu Wa
BohoBruja
Nu Wa
4,090
1,151
16
2,484
7,374
3,758
258
4,207
3,167
42,716
0
L
7,850
548
0
491
7,020
2,529
0
1,858
5,162
30,358
0
L
Apollo
Eymak Hunt
Apollo
2,340
1,396
0
2,937
9,024
3,293
0
2,607
6,417
0
28,763
L
Artio
IVthGnome
Artio
4,066
116
0
4,853
14,659
5,305
0
281
14,378
33,872
0
L
Bastet
K40ZD4RK
Bastet
1,102
500
0
4,476
10,310
3,546
0
1,311
8,999
0
36,324
W
4,661
1,943
0
485
8,323
2,887
1,077
1,824
6,499
0
46,268
L
Yu Huang
jtvjet
Yu Huang
5,452
71
82
505
5,416
1,999
925
2,048
3,368
63,031
0
W
4,413
594
0
2,518
8,659
6,253
56
3,603
5,056
24,501
5,850
W
Neith
5,065
1,681
0
2,477
5,318
2,335
610
3,773
1,545
0
43,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,148
Gold Earned
33,742
328
Minions Killed
356
0
Camps Cleared
0
1,201,630
Distance Traveled
1,154,107
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,210
555
69
5
0
243,475
8
W
Nu Wa
6,243
480
64
5
0
205,810
6
L
Ah Puch
5,049
388
42
3
0
215,094
0
L
Apollo
5,041
388
47
4
0
208,779
1
L
Artio
6,007
462
61
5
0
250,013
1
L
Bastet
5,901
454
64
5
0
284,005
2
W
Apollo
6,728
518
62
5
0
267,660
0
L
Yu Huang
7,150
550
114
9
0
243,739
0
W
Ymir
6,854
527
50
4
0
254,121
0
W
Neith
6,707
516
111
9
0
183,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role