Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FrezkoOo
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,127 Elo+
Party 2
Khepri
Khepri
L0ckTer
Khepri
Level 17
God Stats
1W - 3L
1,201 SR
Queue Stats
4W - 9L
1,145 Elo+
Party 2
Nu Wa
Nu Wa
UrHackerman
Nu Wa
Level 48
God Stats
0W - 3L
1,362 SR
Queue Stats
29W - 30L
1,436 Elo+
Party 2
Pele
Pele
aCZino16bera
Pele
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 107L
1,536 Elo+
Party 2
Team Averages
Level 65
1,413 SR
1,349 Elo+

VS

Team Averages
Level 54
1,621 SR
1,312 Elo+
Bellona
Bellona
AlfreSk
Bellona
Level 58
God Stats
6W - 1L
1,855 SR
Queue Stats
46W - 61L
1,412 Elo+
Solo
Cerberus
Cerberus
Nubzin3
Cerberus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,148 Elo+
Party 1
Arachne
Arachne
PedroMoraes
Arachne
Level 139
God Stats
10W - 14L
1,451 SR
Queue Stats
452W - 396L
1,546 Elo+
Party 1
Hera
Hera
Schwarznegao
Hera
Level 24
God Stats
3W - 1L
1,499 SR
Queue Stats
13W - 6L
1,148 Elo+
Party 1
Rama
Rama
duduMeiaNove
Rama
Level 24
God Stats
3W - 2L
1,799 SR
Queue Stats
7W - 8L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 3 / 4
8,952
497
8,663
17,657
13,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FrezkoOo
Danzaburou
6
0 / 4 / 1
5,804
322
2,317
6,142
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
L0ckTer
Khepri
11
0 / 7 / 7
7,692
427
3,782
17,141
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 6 / 6
8,520
473
10,290
10,814
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
11 / 3 / 4
10,593
589
20,030
18,802
8,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlfreSk
Bellona
16
2 / 2 / 4
10,288
572
9,291
13,371
13,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Nubzin3
Cerberus
13
1 / 3 / 9
9,098
505
4,868
16,962
17,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arachne
PedroMoraes
Arachne
16
7 / 5 / 4
10,716
595
8,931
21,140
8,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 7
9,148
508
9,287
10,255
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
10 / 3 / 3
10,678
593
22,163
16,983
7,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
16
Kills
22
23
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
4
1.67
W
Bellona
AlfreSk
Bellona
2
2
4
2
L
Danzaburou
FrezkoOo
Danzaburou
0
4
1
0.13
L
Khepri
L0ckTer
Khepri
0
7
7
0.5
W
Cerberus
Nubzin3
Cerberus
1
3
9
1.83
W
Arachne
PedroMoraes
Arachne
7
5
4
1.8
W
2
4
7
1.38
L
2
6
6
0.83
L
11
3
4
4.33
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
54,540
70,556
Taken
78,711
42,567
Mitigated
51,477
10,500
Healing
26,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,663
925
0
2,730
17,657
13,435
0
1,571
16,086
0
58,099
W
Bellona
AlfreSk
Bellona
9,291
2,834
0
5,877
13,371
13,472
1,248
1,151
12,220
0
75,793
L
Danzaburou
FrezkoOo
Danzaburou
2,317
1,492
0
806
6,142
1,518
0
1,381
4,761
0
13,115
L
Khepri
L0ckTer
Khepri
3,782
1,028
451
1,787
17,141
14,223
117
4,151
12,990
24,535
0
W
Cerberus
Nubzin3
Cerberus
4,868
602
0
5,312
16,962
17,615
224
4,471
12,491
34,968
0
W
Arachne
PedroMoraes
Arachne
8,931
6,997
0
6,663
21,140
8,721
353
2,994
18,146
0
64,882
W
9,287
1,577
0
880
10,255
3,933
624
2,761
7,494
59,992
0
L
10,290
2,017
0
553
10,814
4,409
418
3,939
6,875
55,003
0
L
20,030
6,711
0
4,173
18,802
8,982
0
3,113
15,689
0
85,147
W
22,163
19,392
0
7,622
16,983
7,736
3,967
2,695
14,288
0
98,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,561
Gold Earned
49,928
362
Minions Killed
540
0
Camps Cleared
0
1,547,397
Distance Traveled
1,767,331
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,952
497
89
5
0
332,071
8
W
Bellona
10,288
572
132
7
0
374,953
0
L
Danzaburou
5,804
322
16
1
0
176,764
0
L
Khepri
7,692
427
30
2
0
319,868
1
W
Cerberus
9,098
505
65
4
0
319,715
1
W
Arachne
10,716
595
117
7
0
416,376
1
W
Hera
9,148
508
97
5
0
350,394
4
L
Nu Wa
8,520
473
91
5
0
324,727
3
L
Pele
10,593
589
136
8
0
393,967
1
W
Rama
10,678
593
129
7
0
305,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role