Player Matchup

Bellona
Bellona
DaGrimPickle
Bellona
Level 125
God Stats
0W - 1L
1,541 SR
Queue Stats
154W - 139L
1,508 Elo+
Party 1
Bakasura
Bakasura
LvL 50 Ditto
Bakasura
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,472 Elo+
Party 1
Sol
Sol
PancakeJoe19
Sol
Level 89
God Stats
8W - 10L
1,524 SR
Queue Stats
225W - 207L
1,505 Elo+
Party 1
Team Averages
Level 98
1,522 SR
1,495 Elo+

VS

Team Averages
Level 103
1,636 SR
1,449 Elo+
Aphrodite
Aphrodite
Budskii Boy
Aphrodite
Level 139
God Stats
2W - 0L
1,891 SR
Queue Stats
68W - 95L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
Sahtivah
Kuzenbo
Level 62
God Stats
6W - 5L
1,483 SR
Queue Stats
25W - 48L
1,353 Elo+
Party 2
Cupid
Cupid
TrashBlazey
Cupid
Level 107
God Stats
5W - 5L
1,535 SR
Queue Stats
232W - 255L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DaGrimPickle
Bellona
18
8 / 6 / 6
12,850
714
26,780
23,435
17,338
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
LvL 50 Ditto
Bakasura
16
1 / 8 / 9
12,011
667
6,903
20,379
18,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 3 / 7
13,650
758
33,069
23,519
10,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Budskii Boy
Aphrodite
18
0 / 6 / 14
12,205
678
14,994
19,254
9,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Sahtivah
Kuzenbo
18
4 / 5 / 10
13,810
767
12,918
29,136
39,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
13 / 6 / 3
15,815
879
23,305
27,017
12,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
44
17
Kills
17
17
Deaths
17
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Budskii Boy
Aphrodite
0
6
14
1.17
L
Bellona
DaGrimPickle
Bellona
8
6
6
1.83
L
Bakasura
LvL 50 Ditto
Bakasura
1
8
9
0.69
L
8
3
7
3.83
W
Kuzenbo
Sahtivah
Kuzenbo
4
5
10
1.8
W
13
6
3
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,752
Damage
51,217
67,333
Taken
75,407
45,886
Mitigated
61,965
19,726
Healing
38,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Budskii Boy
Aphrodite
14,994
1,789
11,262
9,019
19,254
9,895
482
8,073
10,947
50,635
0
L
Bellona
DaGrimPickle
Bellona
26,780
11,860
1,147
2,974
23,435
17,338
588
11,260
12,175
0
69,649
L
Bakasura
LvL 50 Ditto
Bakasura
6,903
3,666
0
2,853
20,379
18,232
346
8,096
12,283
0
26,324
L
33,069
12,755
0
12,752
23,519
10,316
1,526
8,634
14,885
102,676
0
W
Kuzenbo
Sahtivah
Kuzenbo
12,918
3,890
500
4,759
29,136
39,716
27
12,864
15,650
25,388
0
W
23,305
16,762
1,609
11,134
27,017
12,354
2,660
12,213
14,089
0
83,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
41,830
247
Minions Killed
186
0
Camps Cleared
0
877,883
Distance Traveled
1,049,707
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,205
678
67
4
0
335,314
6
L
Bellona
12,850
714
63
4
0
312,918
0
L
Bakasura
12,011
667
63
4
0
302,284
0
L
Sol
13,650
758
121
7
0
262,681
1
W
Kuzenbo
13,810
767
20
1
0
376,936
1
W
Cupid
15,815
879
99
6
0
337,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role