Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Dethhhh
Ne Zha
Level 160
God Stats
4W - 2L
1,575 SR
Queue Stats
94W - 62L
1,668 Elo+
Party 1
Ra
Ra
Fοxy
Ra
Level 149
God Stats
2W - 0L
1,750 SR
Queue Stats
29W - 19L
1,723 Elo+
Party 1
Danzaburou
Danzaburou
GΑMBLE
Danzaburou
Level 160
God Stats
5W - 3L
1,702 SR
Queue Stats
84W - 44L
1,685 Elo+
Party 1
King Arthur
King Arthur
ShizaStuffer
King Arthur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 8L
1,853 Elo+
Party 1
Team Averages
Level 131
1,605 SR
1,686 Elo+

VS

Team Averages
Level 75
1,595 SR
1,560 Elo+
Cernunnos
Cernunnos
Brettlez
Cernunnos
Level 28
God Stats
9W - 6L
1,972 SR
Queue Stats
125W - 82L
1,744 Elo+
Party 2
Poseidon
Poseidon
Wes4x
Poseidon
Level 105
God Stats
16W - 9L
1,727 SR
Queue Stats
282W - 211L
1,676 Elo+
Party 2
Amaterasu
Amaterasu
willyderpyderp
Amaterasu
Level 153
God Stats
1W - 2L
1,607 SR
Queue Stats
644W - 528L
1,645 Elo+
Party 3
Fafnir
Fafnir
wooting60he390hz
Fafnir
Level 13
God Stats
8W - 2L
1,280 SR
Queue Stats
54W - 30L
1,370 Elo+
Party 3
Da Ji
Da Ji
zarabanda6
Da Ji
Level 78
God Stats
3W - 3L
1,388 SR
Queue Stats
108W - 105L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 3 / 14
9,101
506
3,533
17,273
17,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Dethhhh
Ne Zha
17
8 / 1 / 12
11,143
619
13,769
24,043
13,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
7 / 1 / 9
11,033
613
12,476
7,655
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
GΑMBLE
Danzaburou
18
6 / 1 / 7
11,570
643
17,075
15,791
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ShizaStuffer
King Arthur
17
8 / 0 / 9
11,775
654
19,009
20,901
22,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brettlez
Cernunnos
14
1 / 7 / 1
8,304
461
9,323
19,711
7,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Wes4x
Poseidon
13
3 / 8 / 1
8,438
469
12,255
14,225
4,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
willyderpyderp
Amaterasu
7
0 / 6 / 0
6,173
343
4,472
15,938
10,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 4
6,811
378
3,829
14,490
13,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
12
0 / 6 / 4
7,464
415
3,660
18,244
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
29
Kills
4
6
Deaths
29
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
3
14
2.33
L
Cernunnos
Brettlez
Cernunnos
1
7
1
0.21
W
Ne Zha
Dethhhh
Ne Zha
8
1
12
14
W
Ra
7
1
9
11.5
W
Danzaburou
GΑMBLE
Danzaburou
6
1
7
9.5
W
King Arthur
ShizaStuffer
King Arthur
8
0
9
12.5
L
Poseidon
Wes4x
Poseidon
3
8
1
0.44
L
Amaterasu
willyderpyderp
Amaterasu
0
6
0
0
L
0
2
4
1
L
Da Ji
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,862
Damage
33,539
85,663
Taken
82,608
64,820
Mitigated
43,785
45,093
Healing
20,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,533
1,395
3,899
3,232
17,273
17,348
786
5,351
11,922
24,611
0
L
Cernunnos
Brettlez
Cernunnos
9,323
4,243
0
5,236
19,711
7,701
0
4,433
15,278
0
72,783
W
Ne Zha
Dethhhh
Ne Zha
13,769
4,338
0
11,729
24,043
13,312
951
6,640
16,787
166
105,322
W
Ra
12,476
789
6,160
3,302
7,655
3,889
1,712
2,640
5,015
94,674
0
W
Danzaburou
GΑMBLE
Danzaburou
17,075
9,617
0
9,259
15,791
7,450
9,833
2,265
13,526
0
107,620
W
King Arthur
ShizaStuffer
King Arthur
19,009
3,653
0
7,512
20,901
22,821
240
3,271
17,188
55
85,195
L
Poseidon
Wes4x
Poseidon
12,255
1,508
73
2,229
14,225
4,427
0
2,920
11,305
71,048
0
L
Amaterasu
willyderpyderp
Amaterasu
4,472
2,703
0
5,691
15,938
10,756
0
2,421
13,517
0
27,508
L
3,829
1,250
0
2,602
14,490
13,772
0
4,214
10,276
9,823
2,191
L
Da Ji
3,660
448
0
4,445
18,244
7,129
0
2,242
16,002
0
44,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,622
Gold Earned
37,190
611
Minions Killed
395
0
Camps Cleared
0
1,804,745
Distance Traveled
1,339,867
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,101
506
34
2
0
309,697
7
L
Cernunnos
8,304
461
125
7
0
297,193
9
W
Ne Zha
11,143
619
129
7
0
404,921
4
W
Ra
11,033
613
142
8
0
393,915
6
W
Danzaburou
11,570
643
169
9
0
329,651
5
W
King Arthur
11,775
654
137
8
0
366,561
1
L
Poseidon
8,438
469
116
6
0
304,421
6
L
Amaterasu
6,173
343
39
2
0
183,998
0
L
Fafnir
6,811
378
20
1
0
209,675
6
L
Da Ji
7,464
415
95
5
0
344,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role