Player Matchup

Osiris
Osiris
IDFKai
Osiris
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 57L
1,621 Elo+
Party 2
Merlin
Merlin
MeanTortoise
Merlin
Level 85
God Stats
7W - 2L
1,613 SR
Queue Stats
128W - 96L
1,578 Elo+
Party 2
Rama
Rama
MrThors
Rama
Level 71
God Stats
4W - 1L
1,742 SR
Queue Stats
124W - 84L
1,603 Elo+
Party 2
Terra
Terra
xPunzz
Terra
Level 44
God Stats
5W - 0L
1,870 SR
Queue Stats
102W - 56L
1,613 Elo+
Party 2
Bastet
Bastet
xTwilightCloudx
Bastet
Level 85
God Stats
9W - 4L
1,536 SR
Queue Stats
120W - 77L
1,601 Elo+
Party 2
Team Averages
Level 78
1,652 SR
1,603 Elo+

VS

Team Averages
Level 92
1,647 SR
1,554 Elo+
Lancelot
Lancelot
HarlequinTheFool
Lancelot
Level 105
God Stats
49W - 35L
1,635 SR
Queue Stats
237W - 200L
1,555 Elo+
Party 1
Poseidon
Poseidon
TheBloodening
Poseidon
Level 146
God Stats
2W - 1L
1,643 SR
Queue Stats
95W - 97L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
bobbyy931
Xing Tian
Level 28
God Stats
2W - 2L
1,619 SR
Queue Stats
5W - 4L
1,581 Elo+
Party 1
Ullr
Ullr
kurumirex
Ullr
Level 43
God Stats
2W - 8L
1,453 SR
Queue Stats
47W - 59L
1,526 Elo+
Solo
Mulan
Mulan
purr3k1ng
Mulan
Level 137
God Stats
1W - 1L
1,886 SR
Queue Stats
87W - 77L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IDFKai
Osiris
16
3 / 6 / 10
10,508
553
8,754
22,520
24,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
19
6 / 1 / 6
11,855
624
10,401
7,252
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
MrThors
Rama
18
4 / 1 / 7
11,462
603
13,955
14,982
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Terra
xPunzz
Terra
16
2 / 1 / 11
10,493
552
7,522
16,197
17,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

19
9 / 1 / 8
11,541
607
14,572
16,061
7,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,284
541
9,209
16,416
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
TheBloodening
Poseidon
16
2 / 6 / 0
9,816
517
6,320
13,256
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
bobbyy931
Xing Tian
11
0 / 6 / 3
7,580
399
5,272
21,494
21,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
16
0 / 3 / 1
9,329
491
4,980
13,444
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
purr3k1ng
Mulan
14
4 / 6 / 3
9,185
483
19,690
22,715
17,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
24
Kills
10
10
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Osiris
IDFKai
Osiris
3
6
10
1.33
W
Merlin
6
1
6
9
W
Rama
MrThors
Rama
4
1
7
7.5
L
Poseidon
TheBloodening
Poseidon
2
6
0
0.33
L
Xing Tian
bobbyy931
Xing Tian
0
6
3
0.25
L
Ullr
0
3
1
0.17
L
Mulan
purr3k1ng
Mulan
4
6
3
0.92
W
Terra
xPunzz
Terra
2
1
11
7.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,204
Damage
45,471
77,012
Taken
87,325
60,488
Mitigated
59,284
25,176
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,209
1,692
0
369
16,416
8,065
0
3,235
13,181
0
90,163
W
Osiris
IDFKai
Osiris
8,754
3,756
0
7,357
22,520
24,870
529
3,116
19,404
0
55,886
W
Merlin
10,401
530
0
970
7,252
3,553
1,141
872
6,380
95,754
0
W
Rama
MrThors
Rama
13,955
9,136
0
4,517
14,982
6,608
4,622
2,259
12,723
0
97,260
L
Poseidon
TheBloodening
Poseidon
6,320
862
0
1,325
13,256
5,580
41
3,389
9,867
83,000
0
L
Xing Tian
bobbyy931
Xing Tian
5,272
576
0
2,025
21,494
21,868
0
4,278
16,738
27,752
0
L
Ullr
4,980
2,697
0
3,114
13,444
5,960
675
2,220
11,224
0
83,075
L
Mulan
purr3k1ng
Mulan
19,690
3,217
0
7,213
22,715
17,811
0
4,487
18,228
0
66,196
W
Terra
xPunzz
Terra
7,522
1,276
4,878
4,649
16,197
17,831
0
2,851
13,346
40,488
4,042
W
14,572
4,944
0
2,805
16,061
7,626
1,388
2,494
13,567
0
94,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,859
Gold Earned
46,194
628
Minions Killed
574
0
Camps Cleared
0
1,951,100
Distance Traveled
1,823,099
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,284
541
143
8
0
455,487
1
W
Osiris
10,508
553
107
6
0
339,917
3
W
Merlin
11,855
624
195
10
0
399,676
4
W
Rama
11,462
603
152
8
0
348,731
3
L
Poseidon
9,816
517
157
8
0
336,417
4
L
Xing Tian
7,580
399
39
2
0
377,985
3
L
Ullr
9,329
491
140
7
0
305,312
3
L
Mulan
9,185
483
95
5
0
347,898
4
W
Terra
10,493
552
49
3
0
435,704
5
W
Bastet
11,541
607
125
7
0
427,072
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role