Player Matchup

Achilles
Achilles
BallFlap
Achilles
Level 20
God Stats
0W - 2L
1,366 SR
Queue Stats
93W - 49L
1,598 Elo+
Party 2
Sobek
Sobek
BiggyNoSmalls
Sobek
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 24L
1,703 Elo+
Party 1
Ah Puch
Ah Puch
HeyZuesCrisco
Ah Puch
Level 29
God Stats
1W - 1L
1,681 SR
Queue Stats
38W - 13L
1,724 Elo+
Party 1
Hades
Hades
MrMiakey
Hades
Level 96
God Stats
7W - 3L
1,751 SR
Queue Stats
238W - 122L
1,729 Elo+
Party 2
Chang'e
Chang'e
aParkedCar87
Chang'e
Level 108
God Stats
3W - 3L
1,563 SR
Queue Stats
284W - 109L
1,638 Elo+
Party 1
Team Averages
Level 63
1,572 SR
1,678 Elo+

VS

Team Averages
Level 27
1,522 SR
1,773 Elo+
Chang'e
Chang'e
BIGONSOFT
Chang'e
Level 29
God Stats
5W - 0L
1,890 SR
Queue Stats
112W - 9L
1,945 Elo+
Party 3
Izanami
Izanami
DESPAIRINGSHADOW
Izanami
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
139W - 41L
1,727 Elo+
Party 3
Vamana
Vamana
MASTEROFTHEGRAVE
Vamana
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 1L
1,939 Elo+
Party 3
Yu Huang
Yu Huang
UNENDINGDARKNESS
Yu Huang
Level 38
God Stats
1W - 1L
1,307 SR
Queue Stats
154W - 29L
1,777 Elo+
Party 3
Bellona
Bellona
august-deprival9
Bellona
Level 19
God Stats
1W - 2L
1,413 SR
Queue Stats
79W - 104L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BallFlap
Achilles
20
6 / 4 / 8
11,728
652
21,971
29,503
36,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 7 / 10
11,862
659
11,505
31,583
47,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
19
3 / 8 / 10
12,478
693
21,834
21,890
17,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
MrMiakey
Hades
19
6 / 7 / 7
12,400
689
14,834
21,929
19,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
aParkedCar87
Chang'e
18
2 / 8 / 7
11,411
634
10,041
26,670
12,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BIGONSOFT
Chang'e
20
5 / 4 / 21
12,682
705
21,635
18,839
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
13 / 5 / 14
13,864
770
31,805
19,713
9,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

20
12 / 4 / 17
14,693
816
30,039
33,344
38,133
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
2 / 3 / 24
12,584
699
25,083
12,892
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 5 / 19
11,648
647
7,945
22,059
24,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
129
19
Kills
34
34
Deaths
21
42
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BIGONSOFT
Chang'e
5
4
21
3.88
L
Achilles
BallFlap
Achilles
6
4
8
2.5
L
2
7
10
1
W
13
5
14
4
L
Ah Puch
3
8
10
1
W
12
4
17
5.13
L
Hades
MrMiakey
Hades
6
7
7
1.36
W
2
3
24
4.67
L
Chang'e
aParkedCar87
Chang'e
2
8
7
0.69
W
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,185
Damage
116,507
131,575
Taken
106,847
132,582
Mitigated
86,249
45,009
Healing
54,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BIGONSOFT
Chang'e
21,635
2,065
14,133
7,520
18,839
8,355
1,304
11,529
7,310
40,098
0
L
Achilles
BallFlap
Achilles
21,971
3,323
1,997
8,588
29,503
36,493
434
11,437
18,066
906
37,062
L
11,505
704
4,858
5,064
31,583
47,283
168
10,968
20,615
28,579
0
W
31,805
25,187
0
3,845
19,713
9,438
3,442
14,330
4,913
0
64,609
L
Ah Puch
21,834
584
238
1,730
21,890
17,036
773
6,798
15,092
43,252
0
W
30,039
14,422
6,636
11,946
33,344
38,133
904
14,169
18,423
7,251
43,596
L
Hades
MrMiakey
Hades
14,834
1,095
1,030
2,867
21,929
19,554
575
9,670
12,259
31,200
0
W
25,083
1,298
2,266
1,386
12,892
6,001
2,181
9,941
2,781
44,022
0
L
Chang'e
aParkedCar87
Chang'e
10,041
969
12,430
6,207
26,670
12,216
423
13,290
13,380
22,664
0
W
7,945
2,064
2,249
4,162
22,059
24,322
870
9,101
12,578
0
15,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,879
Gold Earned
65,471
186
Minions Killed
215
0
Camps Cleared
0
1,546,311
Distance Traveled
1,745,071
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,682
705
34
2
0
372,915
5
L
Achilles
11,728
652
22
1
0
334,366
1
L
Sobek
11,862
659
37
2
0
337,422
1
W
Izanami
13,864
770
89
5
0
296,970
0
L
Ah Puch
12,478
693
52
3
0
269,067
1
W
Vamana
14,693
816
33
2
0
353,338
0
L
Hades
12,400
689
44
2
0
308,240
2
W
Yu Huang
12,584
699
42
2
0
385,024
0
L
Chang'e
11,411
634
31
2
0
297,216
2
W
Bellona
11,648
647
17
1
0
336,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role