Player Matchup

Jormungandr
Jormungandr
BloodyThebes
Jormungandr
Level 93
God Stats
40W - 44L
1,485 SR
Queue Stats
327W - 379L
1,489 Elo+
Solo
Hou Yi
Hou Yi
Horizon main191
Hou Yi
Level 85
God Stats
1W - 0L
1,145 SR
Queue Stats
87W - 76L
1,523 Elo+
Solo
Hercules
Hercules
K2WAVYYY
Hercules
Level 142
God Stats
5W - 6L
1,429 SR
Queue Stats
257W - 244L
1,460 Elo+
Party 3
Agni
Agni
Kobethecloser8
Agni
Level 124
God Stats
3W - 1L
1,616 SR
Queue Stats
83W - 87L
1,502 Elo+
Party 3
Arachne
Arachne
ZoReck99
Arachne
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 64L
1,508 Elo+
Solo
Team Averages
Level 112
1,435 SR
1,496 Elo+

VS

Team Averages
Level 120
1,521 SR
1,487 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BloodCl0tt
Yu Huang
Level 129
God Stats
5W - 2L
1,666 SR
Queue Stats
204W - 194L
1,468 Elo+
Party 2
Skadi
Skadi
MY T MOPAR403
Skadi
Level 59
God Stats
19W - 15L
1,544 SR
Queue Stats
25W - 29L
1,493 Elo+
Party 2
Ganesha
Ganesha
Xfinity_Dropshot
Ganesha
Level 158
God Stats
0W - 2L
1,281 SR
Queue Stats
409W - 397L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
iTz iEpsiLon
Jormungandr
Level 146
God Stats
11W - 11L
1,613 SR
Queue Stats
204W - 185L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BloodyThebes
Jormungandr
10
1 / 1 / 8
6,469
588
6,921
8,605
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
5 / 1 / 3
6,287
572
7,186
6,803
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
K2WAVYYY
Hercules
11
0 / 1 / 2
5,369
488
3,282
9,846
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
9 / 2 / 1
7,190
654
10,129
7,425
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ZoReck99
Arachne
10
4 / 0 / 2
6,140
558
3,686
7,459
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 5 / 0
6,696
609
5,471
11,184
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
BloodCl0tt
Yu Huang
9
0 / 5 / 1
5,300
482
4,331
8,900
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
5,532
503
3,595
8,126
2,538
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,892
445
2,434
9,136
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
iTz iEpsiLon
Jormungandr
11
1 / 1 / 0
6,358
578
5,964
7,988
5,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
5
5
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
5
0
0.6
L
Yu Huang
BloodCl0tt
Yu Huang
0
5
1
0.1
W
Jormungandr
BloodyThebes
Jormungandr
1
1
8
5
W
5
1
3
6.5
W
Hercules
K2WAVYYY
Hercules
0
1
2
1
W
9
2
1
4.75
L
1
4
1
0.38
L
0
4
1
0.13
W
Arachne
ZoReck99
Arachne
4
0
2
5
L
Jormungandr
iTz iEpsiLon
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,204
Damage
21,795
40,138
Taken
45,334
23,078
Mitigated
20,425
14,993
Healing
10,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,471
1,779
0
3,714
11,184
4,317
0
3,368
7,726
0
41,226
L
Yu Huang
BloodCl0tt
Yu Huang
4,331
305
0
1,550
8,900
3,464
111
4,397
4,503
26,067
0
W
Jormungandr
BloodyThebes
Jormungandr
6,921
2,098
0
2,705
8,605
6,986
27
1,250
7,355
35,801
1,599
W
7,186
4,490
0
2,964
6,803
2,397
31
1,596
5,207
0
38,882
W
Hercules
K2WAVYYY
Hercules
3,282
959
0
5,211
9,846
8,295
0
5,337
4,509
0
31,198
W
10,129
1,688
160
1,333
7,425
2,988
0
3,111
4,314
46,745
0
L
3,595
1,290
0
775
8,126
2,538
0
2,689
5,437
0
30,290
L
2,434
477
247
2,228
9,136
4,633
0
3,554
5,582
13,596
1,208
W
Arachne
ZoReck99
Arachne
3,686
2,228
0
2,620
7,459
2,412
0
1,182
6,096
0
26,498
L
Jormungandr
iTz iEpsiLon
Jormungandr
5,964
4,040
0
1,750
7,988
5,473
0
2,706
4,909
46,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
28,778
300
Minions Killed
290
0
Camps Cleared
0
1,041,212
Distance Traveled
982,458
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,696
609
89
8
0
212,423
1
L
Yu Huang
5,300
482
46
4
0
209,890
0
W
Jormungandr
6,469
588
59
5
0
197,584
4
W
Hou Yi
6,287
572
61
6
0
181,578
3
W
Hercules
5,369
488
50
5
0
217,131
1
W
Agni
7,190
654
78
7
0
214,425
3
L
Skadi
5,532
503
77
7
0
198,804
1
L
Ganesha
4,892
445
1
0
0
183,742
0
W
Arachne
6,140
558
52
5
0
230,494
4
L
Jormungandr
6,358
578
77
7
0
177,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role