Player Matchup

Kukulkan
Kukulkan
Hey turt
Kukulkan
Level 74
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 1L
1,487 Elo+
Party 1
Apollo
Apollo
OneEyeWndrWeezl
Apollo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
Savage Forge
Cthulhu
Level 145
God Stats
2W - 4L
1,416 SR
Queue Stats
52W - 65L
1,489 Elo+
Party 1
Eset
Eset
Sickim SamSmith
Eset
Level 157
God Stats
2W - 0L
1,749 SR
Queue Stats
26W - 31L
1,499 Elo+
Party 1
Cupid
Cupid
definder1999
Cupid
Level 154
God Stats
1W - 0L
1,917 SR
Queue Stats
5W - 1L
1,728 Elo+
Party 1
Team Averages
Level 135
1,575 SR
1,548 Elo+

VS

Team Averages
Level 110
1,490 SR
1,484 Elo+
Pele
Pele
EpicHeyboer
Pele
Level 127
God Stats
6W - 8L
1,572 SR
Queue Stats
379W - 396L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
OG Magneto
Baron Samedi
Level 156
God Stats
12W - 7L
1,817 SR
Queue Stats
631W - 659L
1,503 Elo+
Party 2
Anhur
Anhur
WiryNoodle
Anhur
Level 141
God Stats
1W - 3L
1,360 SR
Queue Stats
775W - 807L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
XOXXOTA
Cthulhu
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 185L
1,453 Elo+
Solo
Tyr
Tyr
zBurritoBandito
Tyr
Level 86
God Stats
0W - 5L
1,200 SR
Queue Stats
325W - 309L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hey turt
Kukulkan
19
5 / 4 / 9
12,255
721
16,750
11,918
6,676
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 1 / 18
11,411
671
10,294
18,640
11,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Savage Forge
Cthulhu
20
4 / 4 / 13
12,429
731
24,780
33,993
45,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 4 / 10
12,655
744
22,585
17,826
10,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 3 / 10
11,705
689
14,618
21,271
12,370
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
10,331
608
18,401
23,869
12,209
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
OG Magneto
Baron Samedi
18
5 / 4 / 6
11,654
686
26,577
16,228
9,297
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
17
1 / 6 / 7
10,435
614
12,115
20,258
10,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
XOXXOTA
Cthulhu
19
1 / 3 / 9
11,027
649
19,962
19,486
24,811
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 4 / 8
11,834
696
12,458
24,151
31,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
49
22
Kills
15
16
Deaths
22
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Kukulkan
Hey turt
Kukulkan
5
4
9
2.38
L
Baron Samedi
OG Magneto
Baron Samedi
5
4
6
2
W
0
1
18
9
W
Cthulhu
Savage Forge
Cthulhu
4
4
13
2.63
W
8
4
10
3.25
L
Anhur
1
6
7
0.75
L
Cthulhu
XOXXOTA
Cthulhu
1
3
9
1.83
W
5
3
10
3.33
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,027
Damage
89,513
103,648
Taken
103,992
86,929
Mitigated
87,882
45,200
Healing
31,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,401
2,246
1,138
2,453
23,869
12,209
923
12,413
10,434
0
31,034
W
Kukulkan
Hey turt
Kukulkan
16,750
1,148
1,072
806
11,918
6,676
706
5,632
6,200
31,236
0
L
Baron Samedi
OG Magneto
Baron Samedi
26,577
1,340
5,712
5,037
16,228
9,297
378
11,073
4,636
39,838
0
W
10,294
5,261
2,622
5,786
18,640
11,935
3,518
8,146
10,335
0
29,374
W
Cthulhu
Savage Forge
Cthulhu
24,780
1,144
3,450
9,853
33,993
45,305
334
12,629
21,149
40,876
0
W
22,585
1,556
4,300
4,523
17,826
10,643
1,536
7,393
10,369
35,162
0
L
Anhur
12,115
4,149
894
3,913
20,258
10,412
506
13,954
5,724
0
29,768
L
Cthulhu
XOXXOTA
Cthulhu
19,962
546
2,188
2,396
19,486
24,811
0
10,823
7,798
43,416
0
W
14,618
8,174
5,902
6,886
21,271
12,370
2,063
12,098
9,056
0
35,739
L
12,458
1,186
3,715
4,312
24,151
31,153
0
11,857
11,285
0
19,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,455
Gold Earned
55,281
193
Minions Killed
159
0
Camps Cleared
0
1,667,249
Distance Traveled
1,565,240
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,331
608
20
1
0
328,941
0
W
Kukulkan
12,255
721
33
2
0
304,733
0
L
Baron Samedi
11,654
686
31
2
0
277,001
0
W
Apollo
11,411
671
57
3
0
347,315
0
W
Cthulhu
12,429
731
43
3
0
366,063
4
W
Eset
12,655
744
14
1
0
327,813
0
L
Anhur
10,435
614
49
3
0
282,391
0
L
Cthulhu
11,027
649
39
2
0
338,490
1
W
Cupid
11,705
689
46
3
0
321,325
0
L
Tyr
11,834
696
20
1
0
338,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role