Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Callecain
Ah Muzen Cab
Level 13
God Stats
2W - 4L
1,134 SR
Queue Stats
2W - 5L
1,141 Elo+
Party 4
Fenrir
Fenrir
ChromaBert
Fenrir
Level 55
God Stats
15W - 12L
1,671 SR
Queue Stats
158W - 88L
1,645 Elo+
Party 2
Chang'e
Chang'e
Jupeds
Chang'e
Level 68
God Stats
36W - 36L
1,488 SR
Queue Stats
71W - 77L
1,442 Elo+
Party 4
Cthulhu
Cthulhu
MrTookESQ
Cthulhu
Level 49
God Stats
0W - 3L
1,340 SR
Queue Stats
13W - 9L
1,336 Elo+
Solo
Neith
Neith
bdog300
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,093 Elo+
Party 2
Team Averages
Level 38
1,427 SR
1,331 Elo+

VS

Team Averages
Level 61
1,418 SR
1,485 Elo+
Ratatoskr
Ratatoskr
Dhosek
Ratatoskr
Level 157
God Stats
1W - 0L
1,462 SR
Queue Stats
75W - 85L
1,450 Elo+
Solo
Ares
Ares
Godshyft
Ares
Level 29
God Stats
3W - 3L
1,499 SR
Queue Stats
27W - 19L
1,593 Elo+
Party 3
Bacchus
Bacchus
Kill1372
Bacchus
Level 59
God Stats
1W - 0L
1,371 SR
Queue Stats
42W - 41L
1,471 Elo+
Party 3
Hel
Hel
MrPerson04
Hel
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,508 Elo+
Party 1
Ishtar
Ishtar
SuperiorTact1c
Ishtar
Level 5
God Stats
1W - 0L
1,260 SR
Queue Stats
2W - 6L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Callecain
Ah Muzen Cab
20
1 / 6 / 15
14,503
967
27,952
19,464
9,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
ChromaBert
Fenrir
20
15 / 7 / 9
18,135
1,209
34,682
40,189
24,668
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Jupeds
Chang'e
20
7 / 8 / 14
16,412
1,094
33,057
33,787
17,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MrTookESQ
Cthulhu
20
3 / 7 / 15
14,807
987
28,691
39,606
43,305
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
bdog300
Neith
20
0 / 12 / 11
13,356
890
11,580
35,880
17,628
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dhosek
Ratatoskr
20
7 / 7 / 20
15,997
1,066
31,052
30,992
19,922
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
20
7 / 2 / 26
16,907
1,127
28,971
32,688
62,456
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bacchus
Kill1372
Bacchus
20
9 / 3 / 24
17,672
1,178
31,913
30,421
62,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
9 / 5 / 21
16,427
1,095
32,336
23,667
16,052
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 9 / 21
16,303
1,087
38,255
30,005
19,401
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
152
26
Kills
40
40
Deaths
26
64
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Callecain
Ah Muzen Cab
1
6
15
1.42
L
Fenrir
ChromaBert
Fenrir
15
7
9
2.79
W
Ratatoskr
Dhosek
Ratatoskr
7
7
20
2.43
W
Ares
7
2
26
10
L
Chang'e
Jupeds
Chang'e
7
8
14
1.75
W
Bacchus
Kill1372
Bacchus
9
3
24
7
W
9
5
21
3.9
L
Cthulhu
MrTookESQ
Cthulhu
3
7
15
1.5
W
8
9
21
2.06
L
Neith
bdog300
Neith
0
12
11
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,962
Damage
162,527
168,926
Taken
147,773
112,392
Mitigated
180,330
20,015
Healing
50,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Callecain
Ah Muzen Cab
27,952
3,984
0
2,135
19,464
9,558
0
13,309
6,155
37
59,991
L
Fenrir
ChromaBert
Fenrir
34,682
6,032
0
2,453
40,189
24,668
0
17,238
22,951
0
53,964
W
Ratatoskr
Dhosek
Ratatoskr
31,052
7,062
0
8,161
30,992
19,922
0
12,873
17,743
0
54,987
W
Ares
28,971
2,117
0
5,374
32,688
62,456
0
14,751
17,146
42,470
0
L
Chang'e
Jupeds
Chang'e
33,057
2,499
5,376
6,318
33,787
17,233
0
21,824
11,963
64,759
0
W
Bacchus
Kill1372
Bacchus
31,913
5,461
0
1,630
30,421
62,499
0
13,391
15,104
54,080
0
W
32,336
2,991
18,764
11,980
23,667
16,052
0
7,499
15,864
50,160
0
L
Cthulhu
MrTookESQ
Cthulhu
28,691
1,880
1,073
1,368
39,606
43,305
0
20,565
19,041
38,957
0
W
38,255
23,014
0
4,339
30,005
19,401
0
10,702
18,847
0
80,709
L
Neith
bdog300
Neith
11,580
7,281
0
1,292
35,880
17,628
0
20,284
15,596
0
21,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,213
Gold Earned
83,306
236
Minions Killed
287
4
Camps Cleared
9
1,379,689
Distance Traveled
1,438,763
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,503
967
65
4
0
293,934
0
L
Fenrir
18,135
1,209
40
3
0
305,371
0
W
Ratatoskr
15,997
1,066
62
4
5
309,281
1
W
Ares
16,907
1,127
25
2
0
291,824
2
L
Chang'e
16,412
1,094
78
5
4
297,050
0
W
Bacchus
17,672
1,178
42
3
0
290,344
1
W
Hel
16,427
1,095
58
4
2
280,925
1
L
Cthulhu
14,807
987
34
2
0
283,966
0
W
Ishtar
16,303
1,087
100
7
2
266,389
1
L
Neith
13,356
890
19
1
0
199,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role