Player Matchup

Atlas
Atlas
Masters
 
Atlas
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond V
KindaAbused
Vulcan
Diamond V
Level 124
God Stats
0W - 2L
1,214 SR
Queue Stats
81W - 63L
2,284 MMR
Solo
Pele
Pele
Diamond III
Safe520
Pele
Diamond III
Level 125
God Stats
11W - 14L
1,663 SR
Queue Stats
148W - 135L
2,339 MMR
Solo
Hou Yi
Hou Yi
Masters
TtvMatcle
Hou Yi
Masters
Level 75
God Stats
3W - 3L
1,798 SR
Queue Stats
166W - 129L
2,865 MMR
Solo
Ullr
Ullr
Diamond I
XxHypersxX475
Ullr
Diamond I
Level 147
God Stats
12W - 18L
1,540 SR
Queue Stats
240W - 224L
2,382 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,543 SR
2,274 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,716 SR
2,460 MMR
Olorun
Olorun
Platinum IV
BaB0uChe_Style
Olorun
Platinum IV
Level 159
God Stats
4W - 0L
1,807 SR
Queue Stats
905W - 902L
1,852 MMR
Solo
Tyr
Tyr
Diamond V
Diego-09__
Tyr
Diamond V
Level 156
God Stats
72W - 69L
1,583 SR
Queue Stats
639W - 681L
1,912 MMR
Solo
Ao Kuang
Ao Kuang
Grandmaster
Mоnoir
Ao Kuang
Grandmaster
Level 157
God Stats
6W - 3L
1,767 SR
Queue Stats
271W - 232L
3,350 MMR
Party 1
Neith
Neith
Grandmaster
Ryuјin
Neith
Grandmaster
Level 141
God Stats
8W - 7L
1,811 SR
Queue Stats
150W - 82L
3,279 MMR
Party 1
Ares
Ares
Platinum III
iMitsunaa_
Ares
Platinum III
Level 148
God Stats
33W - 29L
1,610 SR
Queue Stats
706W - 714L
1,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 2 / 0
5,503
423
3,841
9,554
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
11
0 / 5 / 1
6,512
501
7,364
8,182
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
Safe520
Pele
11
2 / 3 / 0
6,568
505
6,170
13,782
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
TtvMatcle
Hou Yi
12
0 / 1 / 0
6,864
528
6,543
9,462
3,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 4 / 1
6,753
519
4,233
9,384
4,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ShivaAthenaKhepriThor

VS

Bans
GebLokiCabrakanNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
7,190
553
4,989
7,031
2,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
0 / 0 / 1
7,653
589
7,404
12,572
13,954
Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Mоnoir
Ao Kuang
13
8 / 0 / 4
8,180
629
9,306
10,388
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ryuјin
Neith
14
3 / 0 / 5
8,488
653
9,381
10,092
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 6
7,947
611
5,551
11,770
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
15
15
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
0
0
W
0
2
5
1.25
W
0
0
1
0.5
L
Vulcan
0
5
1
0.1
W
Ao Kuang
Mоnoir
Ao Kuang
8
0
4
10
W
Neith
Ryuјin
Neith
3
0
5
5.5
L
Pele
Safe520
Pele
2
3
0
0.67
L
Hou Yi
TtvMatcle
Hou Yi
0
1
0
0
L
1
4
1
0.38
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
36,631
50,364
Taken
51,853
22,175
Mitigated
36,665
11,891
Healing
26,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,841
1,611
524
2,444
9,554
5,791
0
4,069
5,485
20,269
0
W
4,989
2,130
167
2,936
7,031
2,532
792
1,470
5,561
50,716
3,540
W
7,404
965
0
8,644
12,572
13,954
0
310
12,262
0
58,307
L
Vulcan
7,364
2,620
0
1,100
8,182
3,368
0
2,363
5,819
52,166
0
W
Ao Kuang
Mоnoir
Ao Kuang
9,306
2,724
0
6,621
10,388
4,341
0
1,876
8,512
52,235
0
W
Neith
Ryuјin
Neith
9,381
3,429
0
5,479
10,092
5,392
802
3,903
6,189
0
90,908
L
Pele
Safe520
Pele
6,170
1,340
0
3,001
13,782
5,063
0
6,194
7,588
0
51,828
L
Hou Yi
TtvMatcle
Hou Yi
6,543
4,027
0
4,322
9,462
3,933
720
508
8,954
0
50,273
L
4,233
1,093
0
500
9,384
4,020
0
6,177
3,207
0
49,118
W
5,551
412
0
2,627
11,770
10,446
0
3,646
8,124
18,846
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
39,458
396
Minions Killed
469
0
Camps Cleared
0
1,281,705
Distance Traveled
1,386,190
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,503
423
18
1
0
273,765
1
W
Olorun
7,190
553
96
7
0
243,785
2
W
Tyr
7,653
589
106
8
0
315,206
2
L
Vulcan
6,512
501
94
7
0
259,047
8
W
Ao Kuang
8,180
629
81
6
0
305,097
6
W
Neith
8,488
653
154
12
0
244,183
2
L
Pele
6,568
505
87
7
0
285,519
4
L
Hou Yi
6,864
528
100
8
0
237,184
3
L
Ullr
6,753
519
97
7
0
226,190
3
W
Ares
7,947
611
32
2
0
277,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role