Player Matchup

Persephone
Persephone
Carmello
Persephone
Level 69
God Stats
31W - 30L
1,532 SR
Queue Stats
100W - 69L
1,628 Elo+
Party 1
Ymir
Ymir
Cästor
Ymir
Level 129
God Stats
9W - 5L
1,695 SR
Queue Stats
199W - 136L
1,606 Elo+
Party 1
Thanatos
Thanatos
Pöllux
Thanatos
Level 125
God Stats
28W - 10L
1,825 SR
Queue Stats
185W - 118L
1,677 Elo+
Party 1
Cupid
Cupid
Roostertrice
Cupid
Level 69
God Stats
30W - 18L
1,681 SR
Queue Stats
194W - 145L
1,602 Elo+
Party 1
Vulcan
Vulcan
verbosekurt
Vulcan
Level 142
God Stats
5W - 9L
1,607 SR
Queue Stats
246W - 250L
1,549 Elo+
Solo
Team Averages
Level 107
1,668 SR
1,612 Elo+

VS

Team Averages
Level 120
1,677 SR
1,575 Elo+
Hercules
Hercules
Crunchytoast14
Hercules
Level 127
God Stats
15W - 7L
1,757 SR
Queue Stats
164W - 113L
1,619 Elo+
Party 2
Zeus
Zeus
RubberKink
Zeus
Level 55
God Stats
10W - 8L
1,688 SR
Queue Stats
82W - 118L
1,483 Elo+
Solo
Ishtar
Ishtar
SteveJobsAlive
Ishtar
Level 158
God Stats
40W - 40L
1,538 SR
Queue Stats
558W - 506L
1,533 Elo+
Solo
Ne Zha
Ne Zha
ayyenate
Ne Zha
Level 129
God Stats
23W - 17L
1,632 SR
Queue Stats
126W - 79L
1,621 Elo+
Party 2
Ra
Ra
bhack05
Ra
Level 129
God Stats
4W - 3L
1,768 SR
Queue Stats
179W - 115L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Carmello
Persephone
16
3 / 4 / 6
11,363
1,033
16,028
11,897
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Cästor
Ymir
17
2 / 5 / 10
11,844
1,077
14,016
20,264
27,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
Pöllux
Thanatos
17
6 / 7 / 6
12,229
1,112
14,305
17,593
9,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 5 / 8
10,748
977
11,539
18,774
8,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
17
0 / 2 / 10
11,332
1,030
14,877
7,518
3,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

147

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 3 / 15
11,643
1,058
10,774
27,110
31,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 1 / 9
11,716
1,065
5,767
8,633
3,305
18
7 / 3 / 13
12,867
1,170
24,033
16,561
7,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ne Zha
ayyenate
Ne Zha
17
4 / 3 / 18
11,817
1,074
18,447
13,610
6,406
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 16
12,177
1,107
13,946
8,249
3,629
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
13
Kills
23
23
Deaths
13
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Persephone
Carmello
Persephone
3
4
6
1.5
W
Hercules
4
3
15
3.83
L
Ymir
Cästor
Ymir
2
5
10
1.4
L
Thanatos
Pöllux
Thanatos
6
7
6
1.29
L
2
5
8
1.2
W
4
1
9
8.5
W
7
3
13
4.5
W
Ne Zha
ayyenate
Ne Zha
4
3
18
4.33
W
4
3
16
4
L
Vulcan
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,765
Damage
72,967
76,046
Taken
74,163
52,528
Mitigated
51,608
17,389
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Carmello
Persephone
16,028
966
0
621
11,897
4,561
0
3,259
8,498
38,033
0
W
Hercules
10,774
2,323
0
6,071
27,110
31,090
0
14,222
12,888
0
13,924
L
Ymir
Cästor
Ymir
14,016
2,096
1,008
1,266
20,264
27,409
0
5,077
14,903
18,200
0
L
Thanatos
Pöllux
Thanatos
14,305
3,866
0
7,132
17,593
9,458
0
5,243
12,149
0
26,164
L
11,539
6,773
1,291
3,346
18,774
8,032
0
4,385
14,070
0
28,034
W
5,767
616
0
0
8,633
3,305
0
5,524
3,109
26,570
0
W
24,033
13,779
0
2,599
16,561
7,178
0
11,304
5,257
0
52,818
W
Ne Zha
ayyenate
Ne Zha
18,447
2,179
0
1,352
13,610
6,406
0
8,365
5,245
0
31,556
W
13,946
757
2,078
982
8,249
3,629
0
5,506
2,743
54,438
0
L
Vulcan
14,877
5,549
82
2,643
7,518
3,068
0
1,748
5,691
62,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,516
Gold Earned
60,220
234
Minions Killed
252
11
Camps Cleared
7
1,165,287
Distance Traveled
1,084,265
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,363
1,033
59
5
1
217,926
0
W
Hercules
11,643
1,058
10
1
0
240,147
0
L
Ymir
11,844
1,077
9
1
1
215,364
0
L
Thanatos
12,229
1,112
23
2
5
240,989
2
L
Cupid
10,748
977
43
4
2
228,596
0
W
Zeus
11,716
1,065
42
4
1
201,185
0
W
Ishtar
12,867
1,170
63
6
3
200,038
1
W
Ne Zha
11,817
1,074
26
2
3
223,495
0
W
Ra
12,177
1,107
111
10
0
219,400
0
L
Vulcan
11,332
1,030
100
9
2
262,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role