Player Matchup

Osiris
Osiris
Bczer
Osiris
Level 154
God Stats
2W - 2L
1,642 SR
Queue Stats
33W - 24L
1,584 Elo+
Solo
Medusa
Medusa
Conqueror1597
Medusa
Level 88
God Stats
0W - 4L
1,184 SR
Queue Stats
69W - 72L
1,541 Elo+
Party 2
Aphrodite
Aphrodite
Craze aG
Aphrodite
Level 124
God Stats
2W - 2L
1,558 SR
Queue Stats
65W - 66L
1,589 Elo+
Party 2
Hercules
Hercules
LimaB3anLamar
Hercules
Level 106
God Stats
1W - 1L
1,723 SR
Queue Stats
67W - 61L
1,565 Elo+
Party 2
Geb
Geb
xexiR2
Geb
Level 107
God Stats
2W - 1L
1,569 SR
Queue Stats
78W - 64L
1,558 Elo+
Solo
Team Averages
Level 116
1,535 SR
1,568 Elo+

VS

Team Averages
Level 88
1,540 SR
1,508 Elo+
Xbalanque
Xbalanque
FSDemon89
Xbalanque
Level 83
God Stats
12W - 7L
1,492 SR
Queue Stats
641W - 493L
1,515 Elo+
Party 1
Chaac
Chaac
Kepyler
Chaac
Level 68
God Stats
1W - 2L
1,220 SR
Queue Stats
374W - 273L
1,552 Elo+
Party 1
Hel
Hel
N0TS0SUPERMARI0
Hel
Level 68
God Stats
5W - 1L
1,737 SR
Queue Stats
448W - 321L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
Vileflame
Ah Puch
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,450 Elo+
Solo
Zeus
Zeus
sharpBlunt
Zeus
Level 98
God Stats
14W - 3L
1,751 SR
Queue Stats
459W - 383L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bczer
Osiris
18
2 / 7 / 7
10,893
641
13,304
25,091
38,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 6 / 7
11,437
673
21,450
22,660
11,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Craze aG
Aphrodite
20
6 / 5 / 7
12,356
727
18,091
28,007
20,774
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
LimaB3anLamar
Hercules
20
6 / 6 / 8
12,431
731
20,533
31,528
34,153
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Geb
xexiR2
Geb
16
0 / 6 / 7
9,827
578
15,537
27,324
40,388
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FSDemon89
Xbalanque
20
11 / 5 / 13
13,108
771
32,280
22,957
14,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Kepyler
Chaac
20
5 / 2 / 19
12,149
715
20,292
24,586
29,579
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 2 / 20
10,976
646
11,266
22,086
16,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
Vileflame
Ah Puch
20
5 / 4 / 13
13,408
789
23,038
19,753
12,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 4 / 17
12,732
749
36,786
18,834
11,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
112
17
Kills
30
30
Deaths
17
36
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bczer
Osiris
2
7
7
0.79
L
3
6
7
1.08
L
Aphrodite
Craze aG
Aphrodite
6
5
7
1.9
W
Xbalanque
FSDemon89
Xbalanque
11
5
13
3.5
W
Chaac
Kepyler
Chaac
5
2
19
7.25
L
Hercules
LimaB3anLamar
Hercules
6
6
8
1.67
W
1
2
20
5.5
W
Ah Puch
Vileflame
Ah Puch
5
4
13
2.88
W
8
4
17
4.13
L
Geb
xexiR2
Geb
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,915
Damage
123,662
134,610
Taken
108,216
144,805
Mitigated
85,148
63,999
Healing
55,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bczer
Osiris
13,304
2,106
3,122
5,969
25,091
38,347
375
13,377
11,714
0
21,942
L
21,450
7,375
2,227
3,568
22,660
11,143
920
15,175
7,485
0
51,176
L
Aphrodite
Craze aG
Aphrodite
18,091
460
18,233
16,370
28,007
20,774
240
13,316
14,691
36,340
0
W
Xbalanque
FSDemon89
Xbalanque
32,280
17,446
1,095
4,110
22,957
14,771
2,403
8,288
14,523
0
50,122
W
Chaac
Kepyler
Chaac
20,292
6,044
1,852
6,309
24,586
29,579
871
7,679
16,824
0
34,575
L
Hercules
LimaB3anLamar
Hercules
20,533
4,227
1,888
6,092
31,528
34,153
0
16,313
15,215
105
27,670
W
11,266
1,811
19,682
13,135
22,086
16,882
472
6,968
14,996
20,358
0
W
Ah Puch
Vileflame
Ah Puch
23,038
2,009
1,235
3,915
19,753
12,816
964
5,590
14,121
56,273
0
W
36,786
6,798
2,404
1,516
18,834
11,100
3,217
4,767
14,019
53,887
0
L
Geb
xexiR2
Geb
15,537
326
1,525
5,005
27,324
40,388
100
12,909
14,415
26,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,944
Gold Earned
62,373
190
Minions Killed
184
0
Camps Cleared
0
1,555,035
Distance Traveled
1,560,944
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,893
641
20
1
0
291,793
3
L
Medusa
11,437
673
74
4
0
335,587
3
L
Aphrodite
12,356
727
62
4
0
305,739
1
W
Xbalanque
13,108
771
36
2
0
288,193
0
W
Chaac
12,149
715
23
1
0
360,653
4
L
Hercules
12,431
731
20
1
0
312,006
1
W
Hel
10,976
646
12
1
0
324,957
0
W
Ah Puch
13,408
789
77
5
0
291,346
0
W
Zeus
12,732
749
36
2
0
295,795
0
L
Geb
9,827
578
14
1
0
309,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role