Player Matchup

Mulan
Mulan
ManderBird
Mulan
Level 47
God Stats
10W - 2L
1,760 SR
Queue Stats
71W - 59L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
SoggyWetPotato
Zhong Kui
Level 104
God Stats
1W - 0L
1,463 SR
Queue Stats
17W - 17L
1,591 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Y0ungDadd
Tsukuyomi
Level 103
God Stats
4W - 2L
1,613 SR
Queue Stats
106W - 90L
1,531 Elo+
Party 2
Fafnir
Fafnir
lordbananadragon
Fafnir
Level 43
God Stats
1W - 0L
1,795 SR
Queue Stats
15W - 12L
1,615 Elo+
Party 3
Anhur
Anhur
tretre871
Anhur
Level 115
God Stats
8W - 4L
1,592 SR
Queue Stats
71W - 64L
1,544 Elo+
Party 2
Team Averages
Level 82
1,645 SR
1,562 Elo+

VS

Team Averages
Level 51
1,565 SR
1,491 Elo+
Xbalanque
Xbalanque
DaRealTogg
Xbalanque
Level 23
God Stats
11W - 10L
1,605 SR
Queue Stats
20W - 22L
1,486 Elo+
Party 1
Tyr
Tyr
FRREEZING
Tyr
Level 117
God Stats
2W - 2L
1,710 SR
Queue Stats
195W - 150L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
InfectedBigToe
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Cerberus
Cerberus
coldbloodo3
Cerberus
Level 25
God Stats
12W - 6L
1,880 SR
Queue Stats
32W - 31L
1,501 Elo+
Party 1
Sol
Sol
xAnubus
Sol
Level 82
God Stats
5W - 8L
1,127 SR
Queue Stats
318W - 340L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
19
7 / 2 / 11
11,255
804
21,491
18,876
19,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
SoggyWetPotato
Zhong Kui
18
5 / 3 / 4
11,164
797
16,129
17,010
12,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Y0ungDadd
Tsukuyomi
19
6 / 3 / 12
11,284
806
22,022
16,443
10,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 12
10,854
775
9,771
14,895
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
tretre871
Anhur
18
6 / 2 / 7
11,248
803
10,262
12,226
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaRealTogg
Xbalanque
16
2 / 4 / 1
9,583
685
7,199
14,286
7,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 5 / 6
9,882
706
13,708
23,893
25,422
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
15
1 / 5 / 2
8,778
627
8,649
10,713
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
coldbloodo3
Cerberus
17
4 / 4 / 3
10,805
772
6,808
25,502
34,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
17
1 / 6 / 3
9,905
708
12,449
15,565
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
24
Kills
11
12
Deaths
24
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DaRealTogg
Xbalanque
2
4
1
0.63
L
3
5
6
1.2
L
Kukulkan
1
5
2
0.4
W
Mulan
7
2
11
6.25
W
Zhong Kui
SoggyWetPotato
Zhong Kui
5
3
4
2.33
W
Tsukuyomi
Y0ungDadd
Tsukuyomi
6
3
12
4
L
Cerberus
coldbloodo3
Cerberus
4
4
3
1.38
W
0
2
12
3
W
Anhur
tretre871
Anhur
6
2
7
4.75
L
Sol
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,675
Damage
48,813
79,450
Taken
89,959
70,658
Mitigated
78,271
22,728
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DaRealTogg
Xbalanque
7,199
3,759
0
2,381
14,286
7,281
204
2,602
11,684
16
31,705
L
13,708
1,236
0
2,409
23,893
25,422
0
7,229
16,664
367
28,400
L
Kukulkan
8,649
940
0
910
10,713
4,935
0
2,666
8,047
24,620
0
W
Mulan
21,491
2,819
0
5,177
18,876
19,485
259
5,999
12,717
38
41,133
W
Zhong Kui
SoggyWetPotato
Zhong Kui
16,129
2,128
0
7,128
17,010
12,401
727
5,109
11,659
60,251
0
W
Tsukuyomi
Y0ungDadd
Tsukuyomi
22,022
5,157
0
3,080
16,443
10,771
639
5,457
10,808
57
42,366
L
Cerberus
coldbloodo3
Cerberus
6,808
73
0
4,801
25,502
34,464
115
7,933
17,569
20,638
0
W
9,771
2,993
0
3,092
14,895
21,846
27
6,284
8,385
16,180
0
W
Anhur
tretre871
Anhur
10,262
3,981
0
4,251
12,226
6,155
6,254
4,378
7,592
0
42,127
L
Sol
12,449
2,060
0
5,374
15,565
6,169
1,760
5,565
10,000
39,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,805
Gold Earned
48,953
267
Minions Killed
242
0
Camps Cleared
0
1,502,944
Distance Traveled
1,289,555
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,583
685
53
4
0
252,919
0
L
Tyr
9,882
706
38
3
0
286,812
3
L
Kukulkan
8,778
627
31
2
0
228,722
4
W
Mulan
11,255
804
38
3
0
314,247
1
W
Zhong Kui
11,164
797
108
8
0
288,957
1
W
Tsukuyomi
11,284
806
38
3
0
340,578
3
L
Cerberus
10,805
772
48
3
0
298,934
0
W
Fafnir
10,854
775
7
1
0
300,096
1
W
Anhur
11,248
803
76
5
0
259,066
1
L
Sol
9,905
708
72
5
0
222,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role