Player Matchup

Gilgamesh
Gilgamesh
Cyniccc-_-
Gilgamesh
Level 84
God Stats
0W - 2L
1,561 SR
Queue Stats
82W - 111L
1,404 Elo+
Solo
Achilles
Achilles
DarkHeroTrinity
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,433 Elo+
Party 1
Merlin
Merlin
Jimbas1312
Merlin
Level 46
God Stats
1W - 2L
1,609 SR
Queue Stats
23W - 21L
1,434 Elo+
Solo
Thanatos
Thanatos
Mr_Muffin_I
Thanatos
Level 17
God Stats
0W - 2L
1,149 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Cerberus
Cerberus
cari00
Cerberus
Level 103
God Stats
3W - 3L
1,682 SR
Queue Stats
190W - 194L
1,448 Elo+
Solo
Team Averages
Level 76
1,500 SR
1,444 Elo+

VS

Team Averages
Level 64
1,465 SR
1,453 Elo+
Olorun
Olorun
Caddyss
Olorun
Level 65
God Stats
5W - 10L
1,358 SR
Queue Stats
127W - 146L
1,439 Elo+
Solo
Charybdis
Charybdis
FaintKetchup442
Charybdis
Level 27
God Stats
17W - 15L
1,497 SR
Queue Stats
49W - 51L
1,446 Elo+
Party 2
Shiva
Shiva
I3rinks
Shiva
Level 128
God Stats
15W - 14L
1,579 SR
Queue Stats
96W - 77L
1,554 Elo+
Party 2
Yemoja
Yemoja
peaceful2me
Yemoja
Level 61
God Stats
74W - 49L
1,556 SR
Queue Stats
120W - 120L
1,428 Elo+
Solo
Anhur
Anhur
willucme2x
Anhur
Level 41
God Stats
37W - 70L
1,337 SR
Queue Stats
158W - 203L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cyniccc-_-
Gilgamesh
20
10 / 7 / 9
17,270
1,079
33,962
39,146
37,483
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
17
0 / 0 / 0
12,206
763
0
0
0
Merlin
Jimbas1312
Merlin
20
6 / 6 / 6
16,090
1,006
28,849
32,650
16,260
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Mr_Muffin_I
Thanatos
17
0 / 0 / 0
12,192
762
0
0
0
Cerberus
cari00
Cerberus
20
4 / 3 / 12
16,652
1,041
20,294
44,339
72,424
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Caddyss
Olorun
20
7 / 3 / 3
16,243
1,015
16,154
15,152
7,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
FaintKetchup442
Charybdis
20
4 / 4 / 10
16,151
1,009
32,101
18,733
9,156
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shiva
I3rinks
Shiva
20
4 / 2 / 11
17,035
1,065
41,265
29,272
38,718
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
20
1 / 4 / 5
14,389
899
9,992
16,469
9,559
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
20
0 / 7 / 4
13,747
859
10,926
14,798
7,042
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
49
20
Kills
16
16
Deaths
20
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Olorun
Caddyss
Olorun
7
3
3
2.83
L
Gilgamesh
Cyniccc-_-
Gilgamesh
10
7
9
2.07
L
Achilles
0
0
0
0
W
Charybdis
FaintKetchup442
Charybdis
4
4
10
2.25
W
Shiva
I3rinks
Shiva
4
2
11
4.75
L
Merlin
Jimbas1312
Merlin
6
6
6
1.5
L
Thanatos
Mr_Muffin_I
Thanatos
0
0
0
0
L
Cerberus
cari00
Cerberus
4
3
12
3.33
W
Yemoja
1
4
5
0.88
W
Anhur
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,105
Damage
110,438
116,135
Taken
94,424
126,167
Mitigated
71,799
14,601
Healing
24,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Caddyss
Olorun
16,154
8,971
815
5,292
15,152
7,324
0
8,737
6,315
55,147
0
L
Gilgamesh
Cyniccc-_-
Gilgamesh
33,962
12,511
0
1,929
39,146
37,483
0
9,489
29,657
0
57,619
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
FaintKetchup442
Charybdis
32,101
16,695
0
4,992
18,733
9,156
0
10,396
7,709
0
61,946
W
Shiva
I3rinks
Shiva
41,265
6,651
153
10,001
29,272
38,718
0
16,469
12,306
0
65,110
L
Merlin
Jimbas1312
Merlin
28,849
4,347
286
588
32,650
16,260
0
3,096
29,554
63,514
0
L
Thanatos
Mr_Muffin_I
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
cari00
Cerberus
20,294
1,273
114
11,684
44,339
72,424
0
13,561
30,778
55,921
0
W
Yemoja
9,992
1,169
1,288
1,451
16,469
9,559
0
8,237
8,232
38,886
0
W
Anhur
10,926
7,295
0
797
14,798
7,042
0
5,304
9,494
0
30,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,410
Gold Earned
77,565
227
Minions Killed
313
5
Camps Cleared
11
864,107
Distance Traveled
1,260,048
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,243
1,015
63
4
2
248,171
0
L
Gilgamesh
17,270
1,079
38
2
2
325,705
0
L
Achilles
12,206
763
0
0
0
0
0
W
Charybdis
16,151
1,009
80
5
8
250,839
0
W
Shiva
17,035
1,065
56
4
0
335,950
0
L
Merlin
16,090
1,006
99
6
0
235,394
0
L
Thanatos
12,192
762
0
0
0
0
0
L
Cerberus
16,652
1,041
90
6
3
303,008
0
W
Yemoja
14,389
899
67
4
0
259,952
0
W
Anhur
13,747
859
47
3
1
165,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role