Player Matchup

Charybdis
Charybdis
Platinum IV
BaB0uChe_Style
Charybdis
Platinum IV
Level 159
God Stats
37W - 35L
1,613 SR
Queue Stats
905W - 902L
1,834 MMR
Solo
Ravana
Ravana
Diamond V
KindaAbused
Ravana
Diamond V
Level 124
God Stats
12W - 7L
1,574 SR
Queue Stats
81W - 63L
2,266 MMR
Solo
Ymir
Ymir
Platinum III
Kyojuuro__
Ymir
Platinum III
Level 145
God Stats
4W - 1L
1,731 SR
Queue Stats
141W - 143L
1,821 MMR
Solo
He Bo
He Bo
Grandmaster
Mоnoir
He Bo
Grandmaster
Level 157
God Stats
5W - 6L
1,629 SR
Queue Stats
271W - 232L
3,332 MMR
Party 1
Medusa
Medusa
Grandmaster
Ryuјin
Medusa
Grandmaster
Level 141
God Stats
11W - 4L
1,875 SR
Queue Stats
150W - 82L
3,260 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,684 SR
2,503 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,606 SR
2,194 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
InCePTioNxSnakeZ
Zhong Kui
Masters
Level 160
God Stats
9W - 9L
1,634 SR
Queue Stats
693W - 689L
2,316 MMR
Solo
Xing Tian
Xing Tian
Gold III
Prophetofgopniks
Xing Tian
Gold III
Level 109
God Stats
108W - 103L
1,499 SR
Queue Stats
706W - 705L
1,457 MMR
Solo
Hel
Hel
Masters
TtvMatcle
Hel
Masters
Level 75
God Stats
3W - 2L
1,768 SR
Queue Stats
166W - 129L
2,865 MMR
Solo
Hun Batz
Hun Batz
Masters
lis-21
Hun Batz
Masters
Level 160
God Stats
14W - 14L
1,629 SR
Queue Stats
402W - 397L
2,829 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaB0uChe_Style
Charybdis
5
1 / 0 / 0
3,471
694
1,791
1,866
455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
6
0 / 0 / 0
3,430
686
1,297
1,934
1,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 1
3,483
697
775
1,266
642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Mоnoir
He Bo
5
0 / 1 / 0
3,374
675
837
2,245
647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Ryuјin
Medusa
6
1 / 0 / 0
3,628
726
1,697
2,770
940
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GebThorNe ZhaSusano

VS

Bans
ShivaIshtarAtlasJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
1
0 / 0 / 0
2,445
489
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
6
0 / 0 / 1
3,385
677
1,646
2,780
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
5
0 / 1 / 0
2,843
569
265
4,603
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,497
699
1,056
2,560
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
lis-21
Hun Batz
6
1 / 1 / 0
3,404
681
419
2,982
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
0
0
0
W
Charybdis
BaB0uChe_Style
Charybdis
1
0
0
1
L
Zhong Kui
0
0
1
0.5
W
Ravana
0
0
0
0
W
0
0
1
0.5
W
He Bo
Mоnoir
He Bo
0
1
0
0
L
Xing Tian
0
1
0
0
W
Medusa
Ryuјin
Medusa
1
0
0
1
L
0
0
0
0
L
Hun Batz
lis-21
Hun Batz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,397
Damage
3,386
10,081
Taken
12,925
3,860
Mitigated
5,383
4,953
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
BaB0uChe_Style
Charybdis
1,791
1,218
0
1,434
1,866
455
213
68
1,798
0
21,062
L
Zhong Kui
1,646
129
0
1,151
2,780
1,875
0
551
2,229
17,433
0
W
Ravana
1,297
126
0
1,410
1,934
1,176
0
968
966
0
16,046
W
775
321
0
425
1,266
642
0
483
783
5,897
0
W
He Bo
Mоnoir
He Bo
837
164
0
934
2,245
647
0
688
1,557
14,298
0
L
Xing Tian
265
0
0
864
4,603
2,034
0
567
4,036
7,463
0
W
Medusa
Ryuјin
Medusa
1,697
640
0
750
2,770
940
0
760
2,010
0
20,978
L
1,056
281
0
1,088
2,560
604
0
422
2,138
17,548
0
L
Hun Batz
lis-21
Hun Batz
419
49
0
1,359
2,982
870
0
72
2,910
0
13,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,386
Gold Earned
15,574
161
Minions Killed
115
0
Camps Cleared
0
463,803
Distance Traveled
415,176
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,445
489
0
0
0
7,978
0
W
Charybdis
3,471
694
35
7
0
77,758
1
L
Zhong Kui
3,385
677
37
7
0
98,256
2
W
Ravana
3,430
686
34
7
0
107,500
3
W
Ymir
3,483
697
14
3
0
83,994
1
W
He Bo
3,374
675
39
8
0
95,557
2
L
Xing Tian
2,843
569
9
2
0
97,835
1
W
Medusa
3,628
726
39
8
0
98,994
1
L
Hel
3,497
699
36
7
0
100,345
2
L
Hun Batz
3,404
681
33
7
0
110,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role