Player Matchup

Neith
Neith
ABE_915
Neith
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 57L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Curipro569
Kumbhakarna
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 94L
1,549 Elo+
Solo
Ishtar
Ishtar
Exsploder55
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 130L
1,511 Elo+
Party 2
Sol
Sol
cheez34567
Sol
Level 66
God Stats
3W - 5L
1,143 SR
Queue Stats
183W - 176L
1,489 Elo+
Party 2
Charybdis
Charybdis
mitchid10t
Charybdis
Level 67
God Stats
1W - 4L
1,319 SR
Queue Stats
158W - 157L
1,495 Elo+
Party 2
Team Averages
Level 69
1,393 SR
1,503 Elo+

VS

Team Averages
Level 101
1,465 SR
1,433 Elo+
Hou Yi
Hou Yi
ALegendDairyCow
Hou Yi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
CharFurion
Nu Wa
Level 86
God Stats
13W - 5L
1,685 SR
Queue Stats
659W - 671L
1,517 Elo+
Solo
Ne Zha
Ne Zha
PlanesGoPewPew
Ne Zha
Level 155
God Stats
1W - 0L
1,326 SR
Queue Stats
29W - 26L
1,494 Elo+
Party 1
Thoth
Thoth
Shinigami777341
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,243 Elo+
Solo
Odin
Odin
Vexelmite
Odin
Level 148
God Stats
3W - 1L
1,313 SR
Queue Stats
56W - 47L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABE_915
Neith
12
2 / 2 / 6
6,631
829
6,706
6,597
2,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Curipro569
Kumbhakarna
12
0 / 4 / 7
6,285
786
3,974
12,104
12,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
13
4 / 4 / 5
7,337
917
4,145
9,487
3,785
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 7
7,668
959
10,009
8,583
3,111
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
mitchid10t
Charybdis
12
2 / 5 / 7
7,096
887
5,494
8,710
3,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
8,102
1,013
7,621
6,693
3,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
13
3 / 1 / 10
7,754
969
7,413
2,977
1,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 11
7,843
980
13,219
9,315
6,885
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
2 / 6 / 6
7,450
931
6,439
10,779
5,371
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
14
6 / 2 / 7
8,863
1,108
7,666
11,159
12,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
11
Kills
17
17
Deaths
11
32
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
ABE_915
Neith
2
2
6
2.5
W
4
1
9
8.5
W
Nu Wa
3
1
10
8
L
Kumbhakarna
Curipro569
Kumbhakarna
0
4
7
0.88
L
Ishtar
4
4
5
1.63
W
2
1
11
7.5
W
2
6
6
0.83
W
Odin
6
2
7
4.75
L
3
2
7
3.25
L
Charybdis
mitchid10t
Charybdis
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,328
Damage
42,358
45,481
Taken
40,923
25,577
Mitigated
28,575
15,253
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ABE_915
Neith
6,706
2,508
871
2,126
6,597
2,927
0
941
5,656
0
14,262
W
7,621
2,785
1,398
2,759
6,693
3,003
2,091
2,520
4,173
0
16,412
W
Nu Wa
7,413
1,111
1,588
366
2,977
1,088
1,689
0
2,977
15,607
0
L
Kumbhakarna
Curipro569
Kumbhakarna
3,974
522
749
1,118
12,104
12,472
0
3,940
8,164
10,342
0
L
Ishtar
4,145
2,242
673
2,261
9,487
3,785
0
4,252
5,235
0
8,532
W
13,219
908
1,279
2,167
9,315
6,885
719
3,681
5,634
0
24,140
W
6,439
369
430
1,671
10,779
5,371
34
3,927
6,852
10,231
0
W
Odin
7,666
1,708
1,915
4,055
11,159
12,228
129
3,855
7,304
0
12,714
L
10,009
3,105
1,630
4,059
8,583
3,111
513
2,005
6,578
25,144
0
L
Charybdis
mitchid10t
Charybdis
5,494
2,213
1,006
760
8,710
3,282
0
2,714
5,996
0
12,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
40,012
89
Minions Killed
80
0
Camps Cleared
0
705,580
Distance Traveled
845,306
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,631
829
15
2
0
122,453
3
W
Hou Yi
8,102
1,013
14
2
0
166,443
0
W
Nu Wa
7,754
969
16
2
0
162,584
1
L
Kumbhakarna
6,285
786
9
1
0
138,760
0
L
Ishtar
7,337
917
5
1
0
152,806
0
W
Ne Zha
7,843
980
29
4
0
192,899
0
W
Thoth
7,450
931
8
1
0
145,303
0
W
Odin
8,863
1,108
13
2
0
178,077
3
L
Sol
7,668
959
35
4
0
159,819
0
L
Charybdis
7,096
887
25
3
0
131,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role