Player Matchup

Morgan Le Fay
Morgan Le Fay
Memos88
Morgan Le Fay
Level 141
God Stats
29W - 17L
1,637 SR
Queue Stats
109W - 79L
1,605 Elo+
Party 1
Chiron
Chiron
TwoOptimal
Chiron
Level 140
God Stats
2W - 0L
1,831 SR
Queue Stats
8W - 7L
1,633 Elo+
Party 1
Tyr
Tyr
WhittledSpork
Tyr
Level 155
God Stats
2W - 2L
1,615 SR
Queue Stats
79W - 54L
1,679 Elo+
Solo
Team Averages
Level 145
1,694 SR
1,639 Elo+

VS

Team Averages
Level 150
1,631 SR
1,584 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ALt The Kid
Chiron
Level 160
God Stats
66W - 33L
1,731 SR
Queue Stats
449W - 318L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
Goddlem
Sylvanus
Level 149
God Stats
12W - 7L
1,663 SR
Queue Stats
29W - 21L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Memos88
Morgan Le Fay
17
1 / 1 / 2
10,486
699
13,213
10,759
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
TwoOptimal
Chiron
18
4 / 0 / 2
11,462
764
11,027
8,244
3,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
1 / 1 / 3
10,175
678
9,982
13,605
17,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
0 / 1 / 1
9,264
618
7,030
8,498
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
15
1 / 4 / 1
9,738
649
9,191
15,389
7,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Goddlem
Sylvanus
16
1 / 1 / 0
10,368
691
5,341
15,558
17,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
1
0.5
L
Chiron
1
4
1
0.38
L
Sylvanus
Goddlem
Sylvanus
1
1
0
1
W
Morgan Le Fay
Memos88
Morgan Le Fay
1
1
2
2
W
Chiron
TwoOptimal
Chiron
4
0
2
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
21,562
32,608
Taken
39,445
25,183
Mitigated
29,043
15,314
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,030
85
0
875
8,498
4,093
0
2,374
6,124
54,402
0
L
Chiron
9,191
2,774
1,012
2,029
15,389
7,288
0
5,187
10,202
0
44,443
L
Sylvanus
Goddlem
Sylvanus
5,341
362
3,155
7,287
15,558
17,662
0
5,797
9,761
11,248
0
W
Morgan Le Fay
Memos88
Morgan Le Fay
13,213
411
0
3,546
10,759
4,506
891
4,619
6,140
39,363
0
W
Chiron
TwoOptimal
Chiron
11,027
4,203
1,043
5,081
8,244
3,576
1,905
3,292
4,952
0
82,888
W
9,982
1,175
0
5,644
13,605
17,101
616
4,571
9,034
335
41,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
29,370
253
Minions Killed
187
0
Camps Cleared
0
954,570
Distance Traveled
852,545
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,264
618
95
6
0
288,951
5
L
Chiron
9,738
649
75
5
0
257,899
4
L
Sylvanus
10,368
691
17
1
0
305,695
2
W
Morgan Le Fay
10,486
699
57
4
0
298,549
4
W
Chiron
11,462
764
138
9
0
312,376
0
W
Tyr
10,175
678
58
4
0
343,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role