Player Matchup

Chaac
Chaac
BOTS B GONE
Chaac
Level 86
God Stats
2W - 0L
1,502 SR
Queue Stats
17W - 13L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
Dohnuhveer
Guan Yu
Level 147
God Stats
6W - 2L
1,498 SR
Queue Stats
37W - 21L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
Gone Mystic
Cthulhu
Level 153
God Stats
3W - 1L
1,640 SR
Queue Stats
17W - 11L
1,724 Elo+
Party 1
Ao Kuang
Ao Kuang
Lord Vogeta GiB
Ao Kuang
Level 122
God Stats
2W - 0L
1,486 SR
Queue Stats
2W - 1L
1,178 Elo+
Party 1
Eset
Eset
RapidCalf238507
Eset
Level 107
God Stats
2W - 2L
1,390 SR
Queue Stats
22W - 22L
1,438 Elo+
Party 1
Team Averages
Level 123
1,503 SR
1,496 Elo+

VS

Team Averages
Level 81
1,496 SR
1,390 Elo+
Jormungandr
Jormungandr
HitWitNoFear
Jormungandr
Level 33
God Stats
1W - 4L
1,252 SR
Queue Stats
25W - 38L
1,326 Elo+
Party 2
Ao Kuang
Ao Kuang
KillaWitNOfear
Ao Kuang
Level 46
God Stats
23W - 29L
1,423 SR
Queue Stats
23W - 31L
1,350 Elo+
Party 2
Arachne
Arachne
UGotGodsmack5d
Arachne
Level 121
God Stats
9W - 17L
1,441 SR
Queue Stats
111W - 136L
1,405 Elo+
Solo
Heimdallr
Heimdallr
W8ting4theW0rms
Heimdallr
Level 98
God Stats
31W - 39L
1,483 SR
Queue Stats
433W - 504L
1,464 Elo+
Solo
Agni
Agni
dukes56
Agni
Level 108
God Stats
19W - 27L
1,884 SR
Queue Stats
623W - 695L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 19
11,535
1,049
11,164
18,155
25,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Dohnuhveer
Guan Yu
19
1 / 3 / 26
12,364
1,124
21,479
23,311
34,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Gone Mystic
Cthulhu
20
5 / 0 / 29
13,427
1,221
24,014
18,722
21,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
19
17 / 5 / 11
15,322
1,393
29,945
23,207
14,997
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 3 / 18
14,257
1,296
29,938
13,949
8,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HitWitNoFear
Jormungandr
18
1 / 5 / 14
12,174
1,107
16,131
28,645
22,576
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
18
7 / 10 / 6
12,693
1,154
21,840
29,463
13,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 5 / 9
11,204
1,019
11,919
23,881
12,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
W8ting4theW0rms
Heimdallr
17
2 / 9 / 9
11,732
1,067
15,687
19,498
9,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
dukes56
Agni
17
3 / 10 / 9
12,577
1,143
22,380
22,062
8,294
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
62
39
Kills
15
15
Deaths
39
103
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
4
19
2.88
W
Guan Yu
Dohnuhveer
Guan Yu
1
3
26
4.67
W
Cthulhu
Gone Mystic
Cthulhu
5
0
29
19.5
L
Jormungandr
HitWitNoFear
Jormungandr
1
5
14
1.6
L
Ao Kuang
7
10
6
1
W
Ao Kuang
17
5
11
4.5
W
14
3
18
7.67
L
2
5
9
1.3
L
Heimdallr
W8ting4theW0rms
Heimdallr
2
9
9
0.72
L
Agni
dukes56
Agni
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,540
Damage
87,957
97,344
Taken
123,549
104,909
Mitigated
66,939
43,679
Healing
7,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,164
2,283
601
3,909
18,155
25,761
0
9,619
8,536
802
30,918
W
Guan Yu
Dohnuhveer
Guan Yu
21,479
2,079
10,387
10,608
23,311
34,742
0
15,685
7,626
0
39,487
W
Cthulhu
Gone Mystic
Cthulhu
24,014
2,201
1,894
4,902
18,722
21,368
0
12,751
5,971
44,948
0
L
Jormungandr
HitWitNoFear
Jormungandr
16,131
5,131
0
1,012
28,645
22,576
0
16,442
11,346
31,608
0
L
Ao Kuang
21,840
4,140
52
4,019
29,463
13,914
0
20,061
8,965
33,108
0
W
Ao Kuang
29,945
12,336
0
6,067
23,207
14,997
0
13,246
9,961
36,484
3,534
W
29,938
2,116
3,245
2,066
13,949
8,041
0
9,050
4,899
61,004
0
L
11,919
8,727
0
716
23,881
12,167
0
16,225
7,280
0
17,796
L
Heimdallr
W8ting4theW0rms
Heimdallr
15,687
9,295
0
1,335
19,498
9,988
0
15,330
3,976
0
36,036
L
Agni
dukes56
Agni
22,380
3,332
0
57
22,062
8,294
0
13,746
7,781
58,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,905
Gold Earned
60,380
261
Minions Killed
168
6
Camps Cleared
6
1,117,644
Distance Traveled
891,300
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,535
1,049
46
4
1
183,949
0
W
Guan Yu
12,364
1,124
46
4
1
292,391
0
W
Cthulhu
13,427
1,221
69
6
0
230,971
1
L
Jormungandr
12,174
1,107
30
3
0
181,214
0
L
Ao Kuang
12,693
1,154
26
2
1
171,267
0
W
Ao Kuang
15,322
1,393
20
2
3
198,183
0
W
Eset
14,257
1,296
80
7
1
212,150
0
L
Arachne
11,204
1,019
12
1
2
206,840
4
L
Heimdallr
11,732
1,067
34
3
3
164,880
1
L
Agni
12,577
1,143
66
6
0
167,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role