Player Matchup

Gilgamesh
Gilgamesh
MrBubbles365
Gilgamesh
Level 78
God Stats
2W - 3L
1,421 SR
Queue Stats
102W - 150L
1,393 Elo+
Solo
Zhong Kui
Zhong Kui
SIrOllenberger
Zhong Kui
Level 68
God Stats
3W - 2L
1,632 SR
Queue Stats
193W - 231L
1,361 Elo+
Solo
Thanatos
Thanatos
thelingking
Thanatos
Level 138
God Stats
4W - 1L
1,503 SR
Queue Stats
454W - 459L
1,561 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,439 Elo+

VS

Team Averages
Level 68
1,519 SR
1,457 Elo+
Jing Wei
Jing Wei
Cyb3rki11er
Jing Wei
Level 79
God Stats
1W - 1L
1,282 SR
Queue Stats
328W - 424L
1,460 Elo+
Solo
Guan Yu
Guan Yu
RUBnTUG
Guan Yu
Level 60
God Stats
4W - 2L
1,791 SR
Queue Stats
15W - 10L
1,456 Elo+
Party 1
He Bo
He Bo
Zenithyl
He Bo
Level 66
God Stats
7W - 4L
1,486 SR
Queue Stats
15W - 10L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MrBubbles365
Gilgamesh
13
0 / 7 / 4
9,253
712
8,353
20,314
18,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SIrOllenberger
Zhong Kui
14
1 / 8 / 3
9,655
743
11,006
18,057
11,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
thelingking
Thanatos
14
3 / 7 / 1
10,215
786
13,518
17,693
12,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cyb3rki11er
Jing Wei
16
5 / 1 / 15
10,993
846
15,993
15,357
6,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RUBnTUG
Guan Yu
16
4 / 1 / 15
11,787
907
9,801
14,340
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Zenithyl
He Bo
16
13 / 2 / 7
11,967
921
21,527
11,635
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
4
Kills
22
22
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Cyb3rki11er
Jing Wei
5
1
15
12.5
L
Gilgamesh
MrBubbles365
Gilgamesh
0
7
4
0.29
W
Guan Yu
RUBnTUG
Guan Yu
4
1
15
11.5
L
Zhong Kui
SIrOllenberger
Zhong Kui
1
8
3
0.31
W
He Bo
Zenithyl
He Bo
13
2
7
8.25
L
Thanatos
thelingking
Thanatos
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,877
Damage
47,321
56,064
Taken
41,332
42,141
Mitigated
24,233
12,357
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Cyb3rki11er
Jing Wei
15,993
14,128
0
3,860
15,357
6,852
1,634
3,899
10,917
0
59,332
L
Gilgamesh
MrBubbles365
Gilgamesh
8,353
1,150
0
835
20,314
18,847
150
8,988
11,326
0
23,123
W
Guan Yu
RUBnTUG
Guan Yu
9,801
2,320
2,292
7,058
14,340
12,580
831
4,311
9,724
0
24,474
L
Zhong Kui
SIrOllenberger
Zhong Kui
11,006
1,490
1,176
4,269
18,057
11,131
93
5,453
12,604
47,529
0
W
He Bo
Zenithyl
He Bo
21,527
1,885
616
4,179
11,635
4,801
1,068
3,209
8,250
57,628
0
L
Thanatos
thelingking
Thanatos
13,518
2,688
0
6,077
17,693
12,163
0
7,155
10,538
0
29,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
34,747
126
Minions Killed
154
0
Camps Cleared
0
659,733
Distance Traveled
772,992
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,993
846
70
5
0
268,043
0
L
Gilgamesh
9,253
712
17
1
0
240,433
3
W
Guan Yu
11,787
907
24
2
0
275,700
1
L
Zhong Kui
9,655
743
67
5
0
188,964
4
W
He Bo
11,967
921
60
5
0
229,249
4
L
Thanatos
10,215
786
42
3
0
230,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role