Player Matchup

Da Ji
Da Ji
FlamesofBlades
Da Ji
Level 108
God Stats
12W - 12L
1,568 SR
Queue Stats
99W - 98L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
HoodGlyphs
Cthulhu
Level 146
God Stats
3W - 2L
1,695 SR
Queue Stats
161W - 131L
1,615 Elo+
Party 1
Zeus
Zeus
MrBuddy1034
Zeus
Level 103
God Stats
3W - 3L
1,604 SR
Queue Stats
277W - 279L
1,586 Elo+
Solo
Aphrodite
Aphrodite
Primoriaa
Aphrodite
Level 119
God Stats
1W - 1L
1,742 SR
Queue Stats
52W - 31L
1,608 Elo+
Party 1
Xbalanque
Xbalanque
SushiMythTides
Xbalanque
Level 109
God Stats
1W - 3L
1,438 SR
Queue Stats
264W - 266L
1,524 Elo+
Party 1
Team Averages
Level 117
1,609 SR
1,568 Elo+

VS

Team Averages
Level 126
1,579 SR
1,542 Elo+
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
BukuBukuMocci
Cu Chulainn
Level 119
God Stats
31W - 20L
1,656 SR
Queue Stats
273W - 208L
1,516 Elo+
Solo
Maui
Maui
Chaveezyy
Maui
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
1,591 Elo+
Party 3
Vulcan
Vulcan
LupusNobilis
Vulcan
Level 128
God Stats
20W - 12L
1,740 SR
Queue Stats
121W - 105L
1,551 Elo+
Party 2
Izanami
Izanami
RogueQuiksilver
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 129L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,227
482
5,286
10,529
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
HoodGlyphs
Cthulhu
11
0 / 6 / 2
6,868
458
9,646
14,251
9,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 2
8,931
595
6,243
8,296
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Primoriaa
Aphrodite
11
2 / 3 / 4
6,994
466
5,598
12,062
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
SushiMythTides
Xbalanque
11
4 / 4 / 3
7,569
505
14,628
14,525
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
8 / 0 / 5
9,240
616
11,140
12,793
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
BukuBukuMocci
Cu Chulainn
13
4 / 3 / 8
8,421
561
13,237
18,816
15,593
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
11
0 / 3 / 7
7,077
472
3,459
13,368
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
13
3 / 1 / 2
8,009
534
5,145
6,086
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 0
8,414
561
8,382
13,333
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
17
17
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
5
10.5
W
Cu Chulainn
BukuBukuMocci
Cu Chulainn
4
3
8
2.67
W
Maui
0
3
7
1.17
L
2
3
2
1
L
Cthulhu
HoodGlyphs
Cthulhu
0
6
2
0.17
W
Vulcan
3
1
2
4
L
3
1
2
4
L
Aphrodite
Primoriaa
Aphrodite
2
3
4
1.33
W
2
4
0
0.5
L
Xbalanque
SushiMythTides
Xbalanque
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,401
Damage
41,363
59,663
Taken
64,396
31,231
Mitigated
42,170
20,344
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,140
4,058
0
2,291
12,793
8,651
0
2,886
9,793
0
81,278
W
Cu Chulainn
BukuBukuMocci
Cu Chulainn
13,237
3,146
0
4,633
18,816
15,593
485
7,667
10,621
224
51,183
W
Maui
3,459
929
0
2,117
13,368
10,843
0
5,372
7,948
15,183
0
L
5,286
1,601
0
2,368
10,529
4,551
42
1,306
9,223
0
37,184
L
Cthulhu
HoodGlyphs
Cthulhu
9,646
1,983
245
2,901
14,251
9,752
0
569
13,682
39,537
0
W
Vulcan
5,145
1,109
0
1,045
6,086
2,341
517
2,420
3,662
52,838
0
L
6,243
801
0
2,420
8,296
3,514
959
3,004
5,292
79,807
0
L
Aphrodite
Primoriaa
Aphrodite
5,598
635
4,605
4,843
12,062
8,023
75
2,106
9,956
19,366
3,536
W
8,382
5,281
0
4,653
13,333
4,742
0
2,545
10,788
0
73,993
L
Xbalanque
SushiMythTides
Xbalanque
14,628
9,092
0
2,962
14,525
5,391
608
1,843
12,682
0
55,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,589
Gold Earned
41,161
426
Minions Killed
440
0
Camps Cleared
0
1,399,889
Distance Traveled
1,411,704
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,240
616
124
8
0
322,345
3
W
Cu Chulainn
8,421
561
69
5
0
251,842
1
W
Maui
7,077
472
34
2
0
278,915
3
L
Da Ji
7,227
482
68
5
0
293,825
1
L
Cthulhu
6,868
458
73
5
0
261,622
1
W
Vulcan
8,009
534
89
6
0
292,115
5
L
Zeus
8,931
595
163
11
0
274,745
8
L
Aphrodite
6,994
466
28
2
0
303,894
3
W
Izanami
8,414
561
124
8
0
266,487
1
L
Xbalanque
7,569
505
94
6
0
265,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role