Player Matchup

Chiron
Chiron
H3llHound339
Chiron
Level 16
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 5L
1,375 Elo+
Party 1
Yu Huang
Yu Huang
Koulibaly8168
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
SeouI Savage
Sun Wukong
Level 157
God Stats
1W - 1L
1,448 SR
Queue Stats
33W - 30L
1,548 Elo+
Party 1
Guan Yu
Guan Yu
TwIzTiD piggy
Guan Yu
Level 125
God Stats
1W - 1L
1,498 SR
Queue Stats
28W - 25L
1,542 Elo+
Party 1
Kuzenbo
Kuzenbo
Wa77bu5t3r87
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,414 Elo+
Party 1
Team Averages
Level 69
1,449 SR
1,468 Elo+

VS

Team Averages
Level 66
1,589 SR
1,616 Elo+
Nu Wa
Nu Wa
Adwany95
Nu Wa
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 25L
1,445 Elo+
Solo
Hera
Hera
Bowmanstar
Hera
Level 68
God Stats
2W - 0L
1,676 SR
Queue Stats
17W - 10L
1,623 Elo+
Party 2
Terra
Terra
GTHorizon
Terra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,682 Elo+
Party 2
Nemesis
Nemesis
Kydog720
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,611 Elo+
Party 2
Danzaburou
Danzaburou
Slyfy360
Danzaburou
Level 85
God Stats
1W - 0L
1,771 SR
Queue Stats
11W - 4L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 8 / 4
9,331
778
13,642
17,068
6,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Koulibaly8168
Yu Huang
17
2 / 4 / 7
9,837
820
11,699
10,668
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SeouI Savage
Sun Wukong
15
7 / 8 / 5
9,422
785
13,956
21,858
17,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
13
1 / 6 / 7
8,279
690
8,320
21,337
18,262
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Wa77bu5t3r87
Kuzenbo
12
1 / 8 / 6
8,240
687
4,486
21,624
21,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Adwany95
Nu Wa
16
2 / 2 / 22
9,263
772
21,897
7,274
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 3 / 18
11,767
981
21,714
10,779
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
GTHorizon
Terra
17
4 / 2 / 24
10,976
915
7,317
17,864
19,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Kydog720
Nemesis
17
11 / 5 / 10
10,485
874
13,080
14,562
6,454
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Slyfy360
Danzaburou
17
3 / 2 / 21
10,202
850
16,246
12,359
5,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
129
13
Kills
34
34
Deaths
14
29
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Adwany95
Nu Wa
2
2
22
6.5
W
14
3
18
7.67
W
Terra
GTHorizon
Terra
4
2
24
8
L
Chiron
2
8
4
0.5
L
Yu Huang
Koulibaly8168
Yu Huang
2
4
7
1.38
W
Nemesis
Kydog720
Nemesis
11
5
10
3.2
L
Sun Wukong
SeouI Savage
Sun Wukong
7
8
5
1.19
W
Danzaburou
Slyfy360
Danzaburou
3
2
21
6.75
L
Guan Yu
1
6
7
0.75
L
Kuzenbo
Wa77bu5t3r87
Kuzenbo
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,103
Damage
80,254
92,555
Taken
62,838
67,434
Mitigated
38,433
23,294
Healing
31,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Adwany95
Nu Wa
21,897
5,806
1,252
899
7,274
3,053
1,849
1,517
5,538
37,019
0
W
21,714
4,641
1,238
794
10,779
4,580
560
2,776
7,877
47,002
0
W
Terra
GTHorizon
Terra
7,317
954
11,149
8,667
17,864
19,220
457
5,188
12,376
14,659
0
L
Chiron
13,642
4,567
1,807
2,057
17,068
6,035
1,117
9,477
7,591
0
33,514
L
Yu Huang
Koulibaly8168
Yu Huang
11,699
1,398
384
670
10,668
4,616
204
7,043
3,625
38,668
0
W
Nemesis
Kydog720
Nemesis
13,080
7,749
611
2,798
14,562
6,454
1,227
3,363
11,110
0
18,203
L
Sun Wukong
SeouI Savage
Sun Wukong
13,956
1,397
744
5,337
21,858
17,022
169
11,373
10,485
0
22,229
W
Danzaburou
Slyfy360
Danzaburou
16,246
10,554
546
3,185
12,359
5,126
3,442
3,341
8,788
0
33,971
L
Guan Yu
8,320
369
5,816
5,744
21,337
18,262
165
9,421
11,916
0
14,303
L
Kuzenbo
Wa77bu5t3r87
Kuzenbo
4,486
1,836
92
643
21,624
21,499
65
13,614
8,010
10,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
52,693
122
Minions Killed
140
0
Camps Cleared
0
948,569
Distance Traveled
1,148,671
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,263
772
26
2
0
234,712
1
W
Hera
11,767
981
52
4
0
224,733
4
W
Terra
10,976
915
4
0
0
262,071
3
L
Chiron
9,331
778
47
4
0
158,482
0
L
Yu Huang
9,837
820
42
4
0
197,238
0
W
Nemesis
10,485
874
10
1
0
198,755
0
L
Sun Wukong
9,422
785
17
1
0
189,713
0
W
Danzaburou
10,202
850
48
4
0
228,400
0
L
Guan Yu
8,279
690
8
1
0
212,726
0
L
Kuzenbo
8,240
687
8
1
0
190,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role