Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
De_Scott29
Medusa
Level 124
God Stats
30W - 32L
1,453 SR
Queue Stats
1,188W - 1,376L
1,386 Elo+
Solo
Izanami
Izanami
IDESERTROSEI
Izanami
Level 67
God Stats
135W - 119L
1,560 SR
Queue Stats
150W - 128L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
US68W
Baron Samedi
Level 43
God Stats
11W - 4L
1,650 SR
Queue Stats
129W - 100L
1,498 Elo+
Party 1
Thanatos
Thanatos
xXTheImmortalXx
Thanatos
Level 86
God Stats
14W - 14L
1,498 SR
Queue Stats
620W - 557L
1,501 Elo+
Party 1
Team Averages
Level 90
1,532 SR
1,485 Elo+

VS

Team Averages
Level 81
1,370 SR
1,462 Elo+
Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DragonFlySconez8
Hun Batz
Level 101
God Stats
4W - 7L
1,437 SR
Queue Stats
193W - 214L
1,452 Elo+
Solo
Vulcan
Vulcan
Im Kostopoulos
Vulcan
Level 42
God Stats
2W - 7L
1,234 SR
Queue Stats
25W - 35L
1,417 Elo+
Solo
Hercules
Hercules
Machomann22
Hercules
Level 101
God Stats
0W - 3L
1,260 SR
Queue Stats
318W - 324L
1,511 Elo+
Party 3
Nike
Nike
krow dono
Nike
Level 27
God Stats
14W - 18L
1,416 SR
Queue Stats
82W - 96L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
6 / 1 / 5
10,457
1,046
16,553
19,908
18,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
De_Scott29
Medusa
16
0 / 1 / 10
9,604
960
6,165
10,440
4,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
IDESERTROSEI
Izanami
16
2 / 0 / 7
10,192
1,019
7,974
10,638
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
US68W
Baron Samedi
16
3 / 2 / 10
10,536
1,054
10,431
8,274
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
16
5 / 2 / 6
10,521
1,052
16,532
13,073
6,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

269

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 5 / 5
9,461
946
9,291
12,988
4,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 3
9,325
933
5,370
11,788
5,120
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 2
10,192
1,019
15,508
5,466
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Machomann22
Hercules
15
3 / 2 / 2
9,880
988
17,467
14,753
12,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nike
15
0 / 4 / 6
9,247
925
10,663
19,398
16,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
16
Kills
6
6
Deaths
16
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
5
8.5
L
Artemis
 
Artemis
0
5
5
0.5
W
Medusa
De_Scott29
Medusa
0
1
10
5
L
1
5
3
0.5
W
Izanami
IDESERTROSEI
Izanami
2
0
7
5.5
L
2
0
2
3
L
Hercules
Machomann22
Hercules
3
2
2
2
W
Baron Samedi
US68W
Baron Samedi
3
2
10
4
L
Nike
0
4
6
0.75
W
Thanatos
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,655
Damage
58,299
62,333
Taken
64,393
37,832
Mitigated
41,410
18,798
Healing
4,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,553
4,223
0
4,463
19,908
18,831
0
6,024
13,478
364
24,297
L
Artemis
 
Artemis
9,291
4,979
0
894
12,988
4,648
0
1,116
11,685
0
38,742
W
Medusa
De_Scott29
Medusa
6,165
2,982
0
259
10,440
4,267
0
2,372
7,980
0
15,453
L
5,370
263
0
50
11,788
5,120
0
2,692
8,592
0
14,493
W
Izanami
IDESERTROSEI
Izanami
7,974
5,822
10
2,041
10,638
4,462
0
3,436
7,060
0
37,416
L
15,508
3,800
0
250
5,466
2,159
0
226
5,159
46,160
0
L
Hercules
Machomann22
Hercules
17,467
5,085
0
3,263
14,753
12,892
0
2,615
11,902
0
20,572
W
Baron Samedi
US68W
Baron Samedi
10,431
1,214
1,954
858
8,274
4,210
0
1,687
6,385
28,138
0
L
Nike
10,663
1,368
0
250
19,398
16,591
0
3,992
15,201
0
13,663
W
Thanatos
16,532
6,037
0
9,213
13,073
6,062
0
1,989
10,780
0
24,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,310
Gold Earned
48,105
189
Minions Killed
175
6
Camps Cleared
7
962,448
Distance Traveled
972,003
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,457
1,046
19
2
0
199,580
1
L
Artemis
9,461
946
78
8
1
173,228
0
W
Medusa
9,604
960
22
2
3
193,433
0
L
Hun Batz
9,325
933
17
2
2
174,840
0
W
Izanami
10,192
1,019
76
8
0
169,949
0
L
Vulcan
10,192
1,019
67
7
1
213,928
0
L
Hercules
9,880
988
9
1
3
211,877
0
W
Baron Samedi
10,536
1,054
56
6
1
184,491
1
L
Nike
9,247
925
4
0
0
198,130
1
W
Thanatos
10,521
1,052
16
2
2
214,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role