Player Matchup

Zeus
Zeus
CecileDion
Zeus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 2
Nemesis
Nemesis
N3O x TRASH
Nemesis
Level 84
God Stats
1W - 2L
1,198 SR
Queue Stats
389W - 407L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
TheShotoBeni
Guan Yu
Level 152
God Stats
2W - 1L
1,788 SR
Queue Stats
124W - 124L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
VolcanicArcanine
Danzaburou
Level 140
God Stats
20W - 12L
1,599 SR
Queue Stats
187W - 195L
1,494 Elo+
Party 1
Bacchus
Bacchus
WildmanMFI
Bacchus
Level 26
God Stats
5W - 5L
1,627 SR
Queue Stats
12W - 13L
1,458 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,471 Elo+

VS

Team Averages
Level 77
1,465 SR
1,431 Elo+
Ra
Ra
Accident45
Ra
Level 117
God Stats
8W - 14L
1,339 SR
Queue Stats
168W - 164L
1,372 Elo+
Solo
Kumbhakarna
Kumbhakarna
CheeseGuz
Kumbhakarna
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 53L
1,395 Elo+
Party 3
Neith
Neith
FuzzyButt3000
Neith
Level 47
God Stats
1W - 2L
1,778 SR
Queue Stats
31W - 31L
1,501 Elo+
Party 3
Cliodhna
Cliodhna
Juuoko
Cliodhna
Level 87
God Stats
1W - 6L
1,207 SR
Queue Stats
39W - 55L
1,410 Elo+
Party 3
Camazotz
Camazotz
OoterDooter
Camazotz
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 8
17,313
597
40,050
31,826
17,458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
N3O x TRASH
Nemesis
20
4 / 6 / 5
14,474
499
9,497
26,292
16,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
TheShotoBeni
Guan Yu
20
4 / 5 / 7
15,737
543
26,158
34,315
61,369
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
VolcanicArcanine
Danzaburou
20
9 / 2 / 8
17,280
596
28,537
28,515
16,350
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
WildmanMFI
Bacchus
19
3 / 1 / 13
13,971
482
12,156
18,791
30,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 6
12,827
442
17,599
28,181
12,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
CheeseGuz
Kumbhakarna
17
0 / 6 / 3
11,654
402
8,618
33,561
36,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 8 / 5
11,993
414
13,114
20,466
9,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Juuoko
Cliodhna
20
10 / 4 / 1
15,027
518
18,970
29,014
13,707
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
OoterDooter
Camazotz
20
4 / 6 / 3
14,611
504
25,752
37,034
34,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
34
Kills
16
17
Deaths
34
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
W
14
3
8
6
L
Kumbhakarna
CheeseGuz
Kumbhakarna
0
6
3
0.25
L
1
8
5
0.44
L
Cliodhna
Juuoko
Cliodhna
10
4
1
2.63
W
Nemesis
N3O x TRASH
Nemesis
4
6
5
1.08
L
Camazotz
OoterDooter
Camazotz
4
6
3
0.92
W
Guan Yu
TheShotoBeni
Guan Yu
4
5
7
1.5
W
Danzaburou
VolcanicArcanine
Danzaburou
9
2
8
6.5
W
Bacchus
WildmanMFI
Bacchus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,398
Damage
84,053
139,739
Taken
148,256
142,251
Mitigated
106,944
66,811
Healing
43,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,599
903
1,356
5,315
28,181
12,272
837
13,430
14,751
114,848
479
W
40,050
4,614
0
24,235
31,826
17,458
534
9,154
22,542
180,617
0
L
Kumbhakarna
CheeseGuz
Kumbhakarna
8,618
811
534
3,634
33,561
36,297
0
16,787
16,717
57,370
0
L
13,114
4,380
0
3,766
20,466
9,994
0
5,941
14,473
0
95,652
L
Cliodhna
Juuoko
Cliodhna
18,970
2,086
0
8,860
29,014
13,707
0
12,059
16,754
0
130,247
W
Nemesis
N3O x TRASH
Nemesis
9,497
4,170
0
7,086
26,292
16,314
0
3,166
22,890
0
139,098
L
Camazotz
OoterDooter
Camazotz
25,752
8,530
0
20,183
37,034
34,674
0
4,194
31,017
0
134,018
W
Guan Yu
TheShotoBeni
Guan Yu
26,158
4,319
1,872
13,865
34,315
61,369
85
2,918
29,176
221
123,526
W
Danzaburou
VolcanicArcanine
Danzaburou
28,537
20,045
0
17,583
28,515
16,350
9,345
6,038
21,876
0
196,415
W
Bacchus
WildmanMFI
Bacchus
12,156
1,503
0
2,170
18,791
30,760
857
5,420
12,994
35,351
6,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,775
Gold Earned
66,112
872
Minions Killed
773
0
Camps Cleared
0
2,831,018
Distance Traveled
2,658,253
31
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,827
442
157
5
0
499,801
5
W
Zeus
17,313
597
233
8
0
502,369
2
L
Kumbhakarna
11,654
402
74
3
0
532,094
0
L
Neith
11,993
414
167
6
0
452,341
3
L
Cliodhna
15,027
518
170
6
0
643,976
2
W
Nemesis
14,474
499
167
6
0
577,870
0
L
Camazotz
14,611
504
205
7
0
530,041
1
W
Guan Yu
15,737
543
201
7
0
554,822
6
W
Danzaburou
17,280
596
224
8
0
561,619
10
W
Bacchus
13,971
482
47
2
0
634,338
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role