Player Matchup

Cupid
Cupid
Beverage Opener
Cupid
Level 118
God Stats
36W - 17L
1,722 SR
Queue Stats
468W - 364L
1,585 Elo+
Party 2
Ares
Ares
One Eyed Weazel
Ares
Level 54
God Stats
55W - 29L
1,681 SR
Queue Stats
319W - 229L
1,560 Elo+
Party 2
Hera
Hera
ShoweryRiver2
Hera
Level 100
God Stats
13W - 18L
1,457 SR
Queue Stats
639W - 558L
1,580 Elo+
Party 2
Bakasura
Bakasura
WanonTime
Bakasura
Level 117
God Stats
1W - 4L
1,464 SR
Queue Stats
119W - 109L
1,550 Elo+
Solo
Fenrir
Fenrir
Wolfsbane
Fenrir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 56L
1,599 Elo+
Solo
Team Averages
Level 104
1,565 SR
1,575 Elo+

VS

Team Averages
Level 122
1,574 SR
1,526 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Heyitsthatguy89
Bakasura
Level 156
God Stats
2W - 3L
1,520 SR
Queue Stats
105W - 118L
1,539 Elo+
Solo
Mulan
Mulan
LumosGloTTV
Mulan
Level 160
God Stats
2W - 0L
1,680 SR
Queue Stats
96W - 86L
1,530 Elo+
Party 1
Discordia
Discordia
leono2018
Discordia
Level 84
God Stats
29W - 19L
1,672 SR
Queue Stats
92W - 86L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,874
1,175
2,130
3,430
1,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 0 / 0
3,377
675
0
0
0
10
1 / 1 / 1
5,802
1,160
1,995
1,944
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
WanonTime
Bakasura
10
0 / 1 / 3
5,608
1,122
4,345
7,696
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Wolfsbane
Fenrir
9
1 / 3 / 2
5,559
1,112
5,279
7,795
4,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

361

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 3
6,599
1,320
1,807
2,097
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
 
Kukulkan
11
0 / 2 / 3
5,817
1,163
2,631
2,285
712
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
10
0 / 0 / 5
5,538
1,108
3,044
3,213
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 1 / 3
6,449
1,290
6,591
5,699
5,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
leono2018
Discordia
11
1 / 0 / 5
5,943
1,189
4,156
2,146
903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
6
6
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
Kukulkan
 
Kukulkan
0
2
3
0.75
L
1
1
1
1.5
W
Bakasura
0
0
5
2.5
W
3
1
3
4.5
L
0
0
0
0
L
1
1
1
1.5
L
Bakasura
WanonTime
Bakasura
0
1
3
1.5
L
Fenrir
Wolfsbane
Fenrir
1
3
2
0.67
W
Discordia
leono2018
Discordia
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,749
Damage
18,229
20,865
Taken
15,440
11,399
Mitigated
10,959
1,090
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,807
538
1,983
1,321
2,097
1,798
0
453
1,294
8,463
0
W
Kukulkan
 
Kukulkan
2,631
54
24
34
2,285
712
0
0
2,180
24,279
0
L
2,130
1,346
297
202
3,430
1,472
0
1,183
2,247
0
16,191
W
Bakasura
3,044
2,369
0
1,023
3,213
2,254
0
438
2,499
0
7,120
W
6,591
2,109
0
184
5,699
5,292
0
457
4,697
0
10,560
L
0
0
0
0
0
0
0
0
0
0
0
L
1,995
422
0
0
1,944
823
0
1,156
788
11,327
0
L
Bakasura
WanonTime
Bakasura
4,345
2,529
0
523
7,696
4,635
0
2,986
4,641
0
8,666
L
Fenrir
Wolfsbane
Fenrir
5,279
988
0
68
7,795
4,469
0
3,269
4,441
0
11,155
W
Discordia
leono2018
Discordia
4,156
469
0
0
2,146
903
0
647
1,499
10,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
30,346
91
Minions Killed
99
4
Camps Cleared
7
388,215
Distance Traveled
489,039
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,599
1,320
9
2
0
75,826
0
W
Kukulkan
5,817
1,163
42
8
2
95,524
1
L
Cupid
5,874
1,175
36
7
0
82,657
0
W
Bakasura
5,538
1,108
19
4
3
115,896
0
W
Mulan
6,449
1,290
11
2
0
93,981
2
L
Ares
3,377
675
0
0
0
0
0
L
Hera
5,802
1,160
25
5
2
85,909
0
L
Bakasura
5,608
1,122
25
5
0
120,213
1
L
Fenrir
5,559
1,112
5
1
2
99,436
3
W
Discordia
5,943
1,189
18
4
2
107,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role