Player Matchup

Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Elfeee
Thanatos
Level 106
God Stats
0W - 1L
1,615 SR
Queue Stats
9W - 6L
1,511 Elo+
Solo
Maui
Maui
King_Skoot
Maui
Level 160
God Stats
2W - 1L
1,747 SR
Queue Stats
568W - 588L
1,458 Elo+
Solo
Bastet
Bastet
StacksEdwards
Bastet
Level 65
God Stats
4W - 2L
1,580 SR
Queue Stats
92W - 75L
1,566 Elo+
Party 1
Bacchus
Bacchus
UnloadSomeLead
Bacchus
Level 129
God Stats
3W - 3L
1,474 SR
Queue Stats
234W - 187L
1,522 Elo+
Party 1
Team Averages
Level 110
1,583 SR
1,511 Elo+

VS

Team Averages
Level 132
1,511 SR
1,524 Elo+
Chiron
Chiron
Gaddoni
Chiron
Level 159
God Stats
3W - 1L
1,584 SR
Queue Stats
60W - 51L
1,492 Elo+
Party 2
Pele
Pele
GodzillaKaiju
Pele
Level 49
God Stats
1W - 0L
1,519 SR
Queue Stats
27W - 17L
1,567 Elo+
Solo
Vamana
Vamana
Steadmonster
Vamana
Level 155
God Stats
19W - 16L
1,688 SR
Queue Stats
575W - 603L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
Swedish Theron
Erlang Shen
Level 160
God Stats
1W - 0L
1,262 SR
Queue Stats
127W - 111L
1,613 Elo+
Party 2
Zeus
Zeus
TradingPost431
Zeus
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 193L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 6 / 14
11,180
658
15,823
19,182
12,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Elfeee
Thanatos
20
19 / 5 / 7
13,850
815
29,056
22,681
18,281
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 26
11,600
682
6,835
17,436
26,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 4 / 19
10,926
643
18,435
17,120
9,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 4 / 24
11,269
663
19,096
20,416
21,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gaddoni
Chiron
20
5 / 5 / 9
12,622
742
17,270
15,356
5,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 8 / 7
11,611
683
16,637
21,070
14,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
20
4 / 2 / 12
14,343
844
11,646
20,304
24,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Swedish Theron
Erlang Shen
20
6 / 5 / 10
12,851
756
19,805
25,347
30,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 10 / 9
10,505
618
9,398
16,345
5,659
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
68
30
Kills
21
21
Deaths
30
90
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
6
14
2
L
Thanatos
Elfeee
Thanatos
19
5
7
4.5
W
Chiron
Gaddoni
Chiron
5
5
9
1.9
W
5
8
7
1.06
L
1
2
26
7
L
2
4
19
2.88
W
Vamana
4
2
12
5
W
Erlang Shen
Swedish Theron
Erlang Shen
6
5
10
2.2
W
1
10
9
0.55
L
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,245
Damage
74,756
96,835
Taken
98,422
87,687
Mitigated
81,130
40,431
Healing
27,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
15,823
6,048
3,925
2,650
19,182
12,158
1,033
3,073
16,109
0
30,995
L
Thanatos
Elfeee
Thanatos
29,056
9,540
1,772
15,653
22,681
18,281
2,109
3,555
19,126
0
51,117
W
Chiron
Gaddoni
Chiron
17,270
6,366
2,292
2,424
15,356
5,731
4,880
2,070
13,237
0
38,314
W
16,637
2,930
1,163
4,655
21,070
14,006
588
5,017
15,781
519
29,822
L
6,835
1,509
4,022
3,955
17,436
26,377
384
2,701
14,735
13,628
0
L
18,435
4,249
1,626
1,892
17,120
9,745
884
2,072
15,048
0
27,617
W
Vamana
11,646
4,177
2,224
5,922
20,304
24,743
581
5,099
14,898
2,648
28,413
W
Erlang Shen
Swedish Theron
Erlang Shen
19,805
8,236
2,527
5,062
25,347
30,991
1,001
6,646
18,281
4,500
29,491
W
9,398
583
185
963
16,345
5,659
936
5,750
10,294
20,925
0
L
19,096
2,670
1,442
3,494
20,416
21,126
887
2,914
17,502
32,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,825
Gold Earned
61,932
142
Minions Killed
180
0
Camps Cleared
0
1,524,268
Distance Traveled
1,400,111
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,180
658
35
2
0
257,470
0
L
Thanatos
13,850
815
45
3
0
309,225
1
W
Chiron
12,622
742
46
3
0
251,309
0
W
Pele
11,611
683
37
2
0
259,495
0
L
Maui
11,600
682
16
1
0
305,424
5
L
Bastet
10,926
643
17
1
0
332,841
0
W
Vamana
14,343
844
47
3
0
361,684
1
W
Erlang Shen
12,851
756
22
1
0
308,059
1
W
Zeus
10,505
618
28
2
0
219,564
1
L
Bacchus
11,269
663
29
2
0
319,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role