Player Matchup

Vulcan
Vulcan
Diamond II
MadeoInHeaven
Vulcan
Diamond II
Level 128
God Stats
3W - 1L
1,745 SR
Queue Stats
258W - 191L
2,209 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,745 SR
2,209 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,709 SR
1,368 MMR
Agni
Agni
Silver II
D0NMrZocky15
Agni
Silver II
Level 125
God Stats
2W - 2L
1,709 SR
Queue Stats
17W - 21L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 0
16,743
930
17,287
13,892
11,924
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabAnubisChronosBakasuraUllr

VS

Bans
SkadiPoseidonBaron SamediKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 0
14,434
802
9,003
19,854
16,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,287
Damage
9,003
13,892
Taken
19,854
11,924
Mitigated
16,507
7,273
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,003
1,279
0
3,157
19,854
16,507
642
17,685
2,169
94,591
0
W
17,287
5,708
0
7,273
13,892
11,924
510
9,514
4,378
141,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,743
Gold Earned
14,434
236
Minions Killed
197
15
Camps Cleared
3
381,993
Distance Traveled
368,799
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,434
802
197
11
3
368,799
3
W
Vulcan
16,743
930
236
13
15
381,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role