Player Matchup

Chaac
Chaac
Tasm3761
Chaac
Level 55
God Stats
15W - 29L
1,389 SR
Queue Stats
160W - 253L
1,343 Elo+
Party 2
Baron Samedi
Baron Samedi
megafister
Baron Samedi
Level 103
God Stats
24W - 20L
1,524 SR
Queue Stats
313W - 490L
1,314 Elo+
Party 2
Danzaburou
Danzaburou
narkotiks
Danzaburou
Level 126
God Stats
23W - 20L
1,467 SR
Queue Stats
420W - 631L
1,391 Elo+
Party 2
Team Averages
Level 95
1,460 SR
1,349 Elo+

VS

Team Averages
Level 80
1,607 SR
1,259 Elo+
Osiris
Osiris
IghtBruh
Osiris
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,342 Elo+
Party 1
Medusa
Medusa
MTCGaming
Medusa
Level 11
God Stats
2W - 2L
1,700 SR
Queue Stats
9W - 13L
1,155 Elo+
Party 1
Zhong Kui
Zhong Kui
iIDieSeIL
Zhong Kui
Level 109
God Stats
1W - 2L
1,620 SR
Queue Stats
8W - 7L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Tasm3761
Chaac
15
4 / 2 / 12
9,787
753
12,679
19,640
22,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
megafister
Baron Samedi
17
10 / 1 / 6
11,115
855
13,138
11,978
9,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
narkotiks
Danzaburou
15
3 / 3 / 13
10,215
786
11,322
11,886
5,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IghtBruh
Osiris
14
3 / 5 / 3
9,123
702
13,824
15,678
18,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
MTCGaming
Medusa
11
0 / 8 / 3
7,705
593
4,554
12,848
5,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
iIDieSeIL
Zhong Kui
14
3 / 4 / 3
9,251
712
13,634
15,944
12,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
6
6
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
IghtBruh
Osiris
3
5
3
0.9
L
Medusa
MTCGaming
Medusa
0
8
3
0.19
W
Chaac
Tasm3761
Chaac
4
2
12
5
L
Zhong Kui
iIDieSeIL
Zhong Kui
3
4
3
1.13
W
Baron Samedi
megafister
Baron Samedi
10
1
6
13
W
Danzaburou
narkotiks
Danzaburou
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
32,012
43,504
Taken
44,470
37,384
Mitigated
36,053
21,147
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
IghtBruh
Osiris
13,824
5,579
0
2,391
15,678
18,206
0
5,139
10,539
0
32,235
L
Medusa
MTCGaming
Medusa
4,554
3,304
0
453
12,848
5,493
0
3,699
9,149
0
19,017
W
Chaac
Tasm3761
Chaac
12,679
2,357
0
5,631
19,640
22,453
354
5,256
14,384
0
30,202
L
Zhong Kui
iIDieSeIL
Zhong Kui
13,634
1,884
0
6,407
15,944
12,354
435
4,823
11,121
42,098
0
W
Baron Samedi
megafister
Baron Samedi
13,138
838
3,429
6,497
11,978
9,165
710
5,110
6,868
47,301
0
W
Danzaburou
narkotiks
Danzaburou
11,322
5,548
0
5,590
11,886
5,766
2,516
3,277
8,609
0
49,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,117
Gold Earned
26,079
159
Minions Killed
128
0
Camps Cleared
0
730,444
Distance Traveled
613,542
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,123
702
31
2
0
230,482
0
L
Medusa
7,705
593
23
2
0
166,661
0
W
Chaac
9,787
753
25
2
0
260,437
1
L
Zhong Kui
9,251
712
74
6
0
216,399
1
W
Baron Samedi
11,115
855
72
6
0
242,676
1
W
Danzaburou
10,215
786
62
5
0
227,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role