Player Matchup

Susano
Susano
Alistor4
Susano
Level 116
God Stats
10W - 4L
1,654 SR
Queue Stats
208W - 95L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
EwokPrime
Cthulhu
Level 66
God Stats
7W - 2L
1,688 SR
Queue Stats
152W - 69L
1,741 Elo+
Party 2
Khepri
Khepri
Haarths
Khepri
Level 123
God Stats
29W - 11L
1,669 SR
Queue Stats
170W - 65L
1,750 Elo+
Party 2
Achilles
Achilles
Mavroukk
Achilles
Level 41
God Stats
8W - 4L
1,821 SR
Queue Stats
171W - 72L
1,735 Elo+
Party 2
Baron Samedi
Baron Samedi
Soltis48
Baron Samedi
Level 29
God Stats
41W - 18L
1,812 SR
Queue Stats
155W - 66L
1,733 Elo+
Party 2
Team Averages
Level 75
1,729 SR
1,744 Elo+

VS

Team Averages
Level 107
1,479 SR
1,449 Elo+
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CaffeIneX
Bellona
Level 107
God Stats
2W - 3L
1,554 SR
Queue Stats
238W - 290L
1,409 Elo+
Party 1
Hades
Hades
CenteIIa
Hades
Level 129
God Stats
1W - 3L
1,593 SR
Queue Stats
19W - 25L
1,465 Elo+
Solo
Hachiman
Hachiman
MoMz MeDz
Hachiman
Level 149
God Stats
1W - 2L
1,250 SR
Queue Stats
163W - 197L
1,418 Elo+
Solo
Nemesis
Nemesis
YupCho
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alistor4
Susano
16
9 / 0 / 7
9,430
786
18,208
12,334
7,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
EwokPrime
Cthulhu
17
0 / 0 / 9
9,152
763
4,418
5,650
8,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Khepri
Haarths
Khepri
15
2 / 1 / 14
9,150
763
3,893
10,824
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Mavroukk
Achilles
16
11 / 4 / 7
10,450
871
16,621
16,870
21,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Soltis48
Baron Samedi
15
0 / 3 / 11
8,239
687
9,021
8,506
4,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 3 / 2
8,423
702
10,863
16,630
17,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
CaffeIneX
Bellona
14
0 / 5 / 3
8,310
693
6,160
14,994
11,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
CenteIIa
Hades
18
2 / 1 / 1
9,816
818
2,476
5,561
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
MoMz MeDz
Hachiman
12
1 / 9 / 0
7,296
608
3,779
14,442
4,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
YupCho
Nemesis
14
0 / 4 / 1
7,734
645
7,470
12,313
4,894
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
22
Kills
6
8
Deaths
22
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
3
2
1.33
W
Susano
Alistor4
Susano
9
0
7
12.5
L
Bellona
CaffeIneX
Bellona
0
5
3
0.3
L
Hades
CenteIIa
Hades
2
1
1
2.5
W
Cthulhu
EwokPrime
Cthulhu
0
0
9
4.5
W
Khepri
Haarths
Khepri
2
1
14
9
W
Achilles
Mavroukk
Achilles
11
4
7
3.63
L
Hachiman
MoMz MeDz
Hachiman
1
9
0
0.11
W
Baron Samedi
Soltis48
Baron Samedi
0
3
11
1.83
L
Nemesis
YupCho
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,161
Damage
30,748
54,184
Taken
63,940
54,630
Mitigated
41,871
13,754
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,863
1,441
54
3,454
16,630
17,939
0
7,239
9,391
131
29,551
W
Susano
Alistor4
Susano
18,208
4,768
0
1,411
12,334
7,266
0
174
12,160
0
39,584
L
Bellona
CaffeIneX
Bellona
6,160
1,051
1,321
1,485
14,994
11,116
0
4,854
10,140
84
14,069
L
Hades
CenteIIa
Hades
2,476
84
351
1,749
5,561
3,353
1,034
480
5,081
48,783
0
W
Cthulhu
EwokPrime
Cthulhu
4,418
54
1,240
274
5,650
8,503
0
130
5,520
40,036
0
W
Khepri
Haarths
Khepri
3,893
488
0
2,508
10,824
12,310
48
419
10,405
13,332
0
W
Achilles
Mavroukk
Achilles
16,621
3,264
1,472
3,352
16,870
21,903
384
370
16,500
0
22,360
L
Hachiman
MoMz MeDz
Hachiman
3,779
1,068
0
790
14,442
4,569
0
1,669
12,773
0
13,679
W
Baron Samedi
Soltis48
Baron Samedi
9,021
1,201
1,773
1,724
8,506
4,648
204
1,613
6,893
32,593
0
L
Nemesis
YupCho
Nemesis
7,470
3,088
0
701
12,313
4,894
0
3,090
9,223
15
17,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,421
Gold Earned
41,579
229
Minions Killed
220
0
Camps Cleared
0
1,204,373
Distance Traveled
1,140,168
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,423
702
41
3
0
238,960
3
W
Susano
9,430
786
61
5
0
296,234
1
L
Bellona
8,310
693
25
2
0
250,323
1
L
Hades
9,816
818
115
10
0
223,113
1
W
Cthulhu
9,152
763
91
8
0
209,350
4
W
Khepri
9,150
763
15
1
0
252,624
1
W
Achilles
10,450
871
10
1
0
235,410
1
L
Hachiman
7,296
608
14
1
0
183,787
1
W
Baron Samedi
8,239
687
52
4
0
210,755
0
L
Nemesis
7,734
645
25
2
0
243,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role