Player Matchup

Artio
Artio
Buttbraces
Artio
Level 149
God Stats
0W - 1L
1,720 SR
Queue Stats
28W - 12L
1,611 Elo+
Solo
Artemis
Artemis
FaTal x Decay
Artemis
Level 109
God Stats
36W - 14L
1,762 SR
Queue Stats
297W - 263L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
SgtGenius
Gilgamesh
Level 142
God Stats
9W - 2L
1,754 SR
Queue Stats
237W - 221L
1,569 Elo+
Party 2
Yu Huang
Yu Huang
Zefont
Yu Huang
Level 125
God Stats
2W - 4L
1,539 SR
Queue Stats
47W - 45L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
icemaker94
Ao Kuang
Level 160
God Stats
42W - 40L
1,524 SR
Queue Stats
833W - 860L
1,554 Elo+
Solo
Team Averages
Level 137
1,660 SR
1,564 Elo+

VS

Team Averages
Level 99
1,656 SR
1,557 Elo+
Loki
Loki
BRK_Lucifer_
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Solo
Tyr
Tyr
BipolarTwink
Tyr
Level 160
God Stats
16W - 8L
1,603 SR
Queue Stats
1,106W - 423L
1,683 Elo+
Party 1
Charybdis
Charybdis
Flamongogo
Charybdis
Level 158
God Stats
24W - 12L
1,941 SR
Queue Stats
564W - 170L
1,689 Elo+
Party 1
Poseidon
Poseidon
Rattatatta11
Poseidon
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,457 Elo+
Solo
Jormungandr
Jormungandr
UnitedCringedom
Jormungandr
Level 160
God Stats
4W - 3L
1,738 SR
Queue Stats
904W - 404L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 5 / 6
7,076
708
3,359
13,903
9,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artemis
15
2 / 3 / 3
7,927
793
12,363
12,168
5,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SgtGenius
Gilgamesh
14
2 / 5 / 3
8,155
816
7,241
14,989
12,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Zefont
Yu Huang
15
1 / 1 / 1
8,030
803
6,593
4,835
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
icemaker94
Ao Kuang
13
4 / 3 / 1
8,027
803
8,432
18,791
10,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 10
7,637
764
5,150
7,731
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 1 / 10
7,995
800
11,156
12,156
9,875
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Flamongogo
Charybdis
17
7 / 1 / 7
9,186
919
13,196
9,416
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Rattatatta11
Poseidon
16
4 / 2 / 7
8,844
884
12,337
7,458
3,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
UnitedCringedom
Jormungandr
15
3 / 1 / 11
8,220
822
11,733
12,175
12,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
9
Kills
17
17
Deaths
9
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
W
2
1
10
7
L
Artio
0
5
6
0.6
L
Artemis
2
3
3
1.17
W
Charybdis
Flamongogo
Charybdis
7
1
7
10.5
W
Poseidon
Rattatatta11
Poseidon
4
2
7
3.75
L
Gilgamesh
SgtGenius
Gilgamesh
2
5
3
0.7
W
Jormungandr
UnitedCringedom
Jormungandr
3
1
11
8.5
L
Yu Huang
Zefont
Yu Huang
1
1
1
1.5
L
Ao Kuang
icemaker94
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,988
Damage
53,572
64,686
Taken
48,936
41,114
Mitigated
33,360
15,266
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,150
989
0
404
7,731
3,004
0
3,011
4,720
0
13,124
W
11,156
1,316
0
2,672
12,156
9,875
32
4,607
7,549
0
22,327
L
Artio
3,359
373
1,420
2,795
13,903
9,752
0
6,219
7,684
8,169
0
L
Artemis
12,363
4,667
0
3,129
12,168
5,874
1,199
3,935
8,233
0
38,347
W
Charybdis
Flamongogo
Charybdis
13,196
7,147
0
3,794
9,416
4,653
2,497
2,838
6,578
0
42,630
W
Poseidon
Rattatatta11
Poseidon
12,337
1,786
0
247
7,458
3,120
1,200
3,062
4,396
52,459
0
L
Gilgamesh
SgtGenius
Gilgamesh
7,241
1,976
1,011
1,254
14,989
12,831
34
5,314
9,675
0
21,914
W
Jormungandr
UnitedCringedom
Jormungandr
11,733
5,063
0
1,000
12,175
12,708
446
4,866
7,309
21,981
0
L
Yu Huang
Zefont
Yu Huang
6,593
787
0
446
4,835
2,394
0
1,783
3,052
34,283
0
L
Ao Kuang
icemaker94
Ao Kuang
8,432
2,150
1,260
3,951
18,791
10,263
0
6,819
11,972
14,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
41,882
195
Minions Killed
226
0
Camps Cleared
0
1,002,415
Distance Traveled
1,099,925
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,637
764
15
2
0
218,033
4
W
Tyr
7,995
800
21
2
0
228,856
2
L
Artio
7,076
708
12
1
0
158,589
1
L
Artemis
7,927
793
57
6
0
194,564
3
W
Charybdis
9,186
919
58
6
0
204,644
4
W
Poseidon
8,844
884
107
11
0
227,290
3
L
Gilgamesh
8,155
816
39
4
0
222,784
3
W
Jormungandr
8,220
822
25
3
0
221,102
0
L
Yu Huang
8,030
803
83
8
0
204,442
0
L
Ao Kuang
8,027
803
4
0
0
222,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role