Player Matchup

Nemesis
Nemesis
D_DavyJones_s
Nemesis
Level 42
God Stats
0W - 2L
1,418 SR
Queue Stats
24W - 38L
1,260 Elo+
Solo
Chaac
Chaac
IdProbablyTapIt
Chaac
Level 76
God Stats
5W - 8L
1,343 SR
Queue Stats
249W - 267L
1,308 Elo+
Solo
Medusa
Medusa
SnappishBow5022
Medusa
Level 67
God Stats
2W - 3L
1,625 SR
Queue Stats
147W - 164L
1,347 Elo+
Solo
Vulcan
Vulcan
WaRz_IluS1oN_Qc
Vulcan
Level 67
God Stats
4W - 7L
1,349 SR
Queue Stats
68W - 81L
1,326 Elo+
Solo
Merlin
Merlin
hatsuree
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 44L
1,361 Elo+
Solo
Team Averages
Level 63
1,447 SR
1,320 Elo+

VS

Team Averages
Level 84
1,456 SR
1,373 Elo+
Maui
Maui
MIDNIGHTzs
Maui
Level 144
God Stats
33W - 27L
1,494 SR
Queue Stats
1,289W - 1,458L
1,354 Elo+
Solo
Chang'e
Chang'e
MarcusGOW 09
Chang'e
Level 47
God Stats
23W - 14L
1,569 SR
Queue Stats
197W - 216L
1,429 Elo+
Solo
Nu Wa
Nu Wa
SpitfireD_04
Nu Wa
Level 108
God Stats
71W - 66L
1,522 SR
Queue Stats
102W - 128L
1,376 Elo+
Solo
Neith
Neith
XxJayDozaxX
Neith
Level 63
God Stats
19W - 20L
1,403 SR
Queue Stats
39W - 36L
1,354 Elo+
Solo
Erlang Shen
Erlang Shen
bigbobaguy
Erlang Shen
Level 56
God Stats
1W - 3L
1,293 SR
Queue Stats
31W - 37L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 4 / 2
5,473
391
4,029
10,146
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 0
6,813
487
6,839
13,882
7,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 1
6,236
445
4,679
10,694
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 0
6,095
435
3,645
7,535
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
hatsuree
Merlin
7
1 / 2 / 0
5,240
374
3,123
4,219
1,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,471
534
5,382
13,996
12,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
MarcusGOW 09
Chang'e
13
2 / 1 / 2
7,713
551
8,644
9,484
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 0 / 3
9,100
650
9,342
6,810
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 1
7,369
526
4,422
5,857
2,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
bigbobaguy
Erlang Shen
13
0 / 0 / 3
7,698
550
3,408
11,445
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
14
14
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
4
2
0.25
L
2
1
0
2
W
2
2
4
2
W
Chang'e
MarcusGOW 09
Chang'e
2
1
2
3
L
1
3
1
0.5
W
8
0
3
9.5
L
0
4
0
0
W
2
1
1
2.5
W
Erlang Shen
bigbobaguy
Erlang Shen
0
0
3
1.5
L
Merlin
hatsuree
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
31,198
46,476
Taken
47,592
19,084
Mitigated
26,162
11,356
Healing
19,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,029
1,274
0
1,159
10,146
3,599
0
4,930
5,216
0
26,593
L
6,839
2,623
0
6,165
13,882
7,865
0
6,904
6,978
0
46,739
W
5,382
1,312
1,975
3,614
13,996
12,305
847
1,913
12,083
19,564
5,799
W
Chang'e
MarcusGOW 09
Chang'e
8,644
1,004
627
4,817
9,484
3,936
1,296
195
9,289
46,254
0
L
4,679
1,878
0
3,729
10,694
4,041
231
2,697
7,997
0
36,732
W
9,342
4,165
521
2,932
6,810
2,516
2,700
2,943
3,867
70,432
0
L
3,645
1,373
0
303
7,535
2,322
0
5,362
2,173
45,876
0
W
4,422
1,797
194
1,871
5,857
2,196
1,183
814
5,043
0
45,933
W
Erlang Shen
bigbobaguy
Erlang Shen
3,408
1,754
0
2,868
11,445
5,209
0
903
10,542
0
62,930
L
Merlin
hatsuree
Merlin
3,123
634
0
0
4,219
1,257
0
2,572
1,647
16,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
39,351
287
Minions Killed
436
0
Camps Cleared
0
1,078,678
Distance Traveled
1,239,614
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,473
391
40
3
0
296,632
0
L
Chaac
6,813
487
85
6
0
241,081
2
W
Maui
7,471
534
44
3
0
249,547
5
W
Chang'e
7,713
551
68
5
0
249,316
3
L
Medusa
6,236
445
58
4
0
202,710
2
W
Nu Wa
9,100
650
125
9
0
250,583
3
L
Vulcan
6,095
435
83
6
0
231,117
0
W
Neith
7,369
526
80
6
0
227,061
0
W
Erlang Shen
7,698
550
119
9
0
263,107
5
L
Merlin
5,240
374
21
2
0
107,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role