Player Matchup

Kali
Kali
Chubbyleek
Kali
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 42L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
Crappyleek
Cthulhu
Level 39
God Stats
2W - 0L
1,797 SR
Queue Stats
29W - 32L
1,534 Elo+
Party 2
Nu Wa
Nu Wa
Dionte
Nu Wa
Level 135
God Stats
35W - 28L
1,576 SR
Queue Stats
737W - 779L
1,493 Elo+
Party 3
Nemesis
Nemesis
makinohara
Nemesis
Level 47
God Stats
8W - 1L
1,857 SR
Queue Stats
72W - 31L
1,702 Elo+
Solo
Neith
Neith
slurp3dup
Neith
Level 108
God Stats
5W - 7L
1,435 SR
Queue Stats
616W - 665L
1,458 Elo+
Party 3
Team Averages
Level 75
1,633 SR
1,543 Elo+

VS

Team Averages
Level 114
1,609 SR
1,520 Elo+
Pele
Pele
BloodCl0tt
Pele
Level 129
God Stats
12W - 8L
1,683 SR
Queue Stats
204W - 194L
1,477 Elo+
Party 1
Cerberus
Cerberus
Raul_Da_Vinci
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 215L
1,452 Elo+
Solo
Izanami
Izanami
Sngels
Izanami
Level 23
God Stats
5W - 2L
1,780 SR
Queue Stats
10W - 8L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
iTz iEpsiLon
Sylvanus
Level 146
God Stats
15W - 14L
1,503 SR
Queue Stats
204W - 185L
1,531 Elo+
Party 1
Vulcan
Vulcan
iTz iSigMa
Vulcan
Level 149
God Stats
1W - 3L
1,579 SR
Queue Stats
271W - 252L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 3 / 7
12,196
581
16,999
23,037
13,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Crappyleek
Cthulhu
14
3 / 1 / 11
10,311
491
9,478
14,585
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Dionte
Nu Wa
19
7 / 3 / 9
12,277
585
20,881
13,572
5,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
makinohara
Nemesis
19
7 / 0 / 2
12,833
611
20,520
21,570
15,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
slurp3dup
Neith
17
4 / 2 / 11
11,009
524
17,441
18,046
7,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 1
10,907
519
12,768
26,841
16,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Raul_Da_Vinci
Cerberus
14
1 / 7 / 4
9,503
453
10,690
24,026
24,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Sngels
Izanami
12
0 / 8 / 2
7,922
377
6,605
20,113
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
iTz iEpsiLon
Sylvanus
16
1 / 5 / 1
9,661
460
10,724
23,363
14,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
iTz iSigMa
Vulcan
17
5 / 6 / 1
10,742
512
15,810
16,223
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
32
Kills
9
9
Deaths
33
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
11
3
7
4.83
W
Cthulhu
Crappyleek
Cthulhu
3
1
11
8.5
W
Nu Wa
Dionte
Nu Wa
7
3
9
3.83
L
Cerberus
Raul_Da_Vinci
Cerberus
1
7
4
0.43
L
Izanami
Sngels
Izanami
0
8
2
0.13
L
Sylvanus
iTz iEpsiLon
Sylvanus
1
5
1
0.3
L
Vulcan
iTz iSigMa
Vulcan
5
6
1
0.92
W
Nemesis
makinohara
Nemesis
7
0
2
8
W
Neith
slurp3dup
Neith
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,319
Damage
56,597
90,810
Taken
110,566
59,262
Mitigated
68,623
34,314
Healing
33,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,768
2,744
0
10,335
26,841
16,766
0
5,133
21,708
0
91,042
W
16,999
8,592
0
9,864
23,037
13,654
0
8,835
14,091
0
86,548
W
Cthulhu
Crappyleek
Cthulhu
9,478
1,582
98
1,221
14,585
16,555
533
5,239
9,346
32,447
4,095
W
Nu Wa
Dionte
Nu Wa
20,881
3,555
282
4,016
13,572
5,851
914
8,054
5,469
108,680
0
L
Cerberus
Raul_Da_Vinci
Cerberus
10,690
1,008
485
4,432
24,026
24,128
0
5,594
18,432
46,560
3,374
L
Izanami
Sngels
Izanami
6,605
4,468
0
4,946
20,113
7,497
28
4,526
15,587
0
53,658
L
Sylvanus
iTz iEpsiLon
Sylvanus
10,724
1,505
3,017
9,057
23,363
14,522
0
7,748
15,615
61,724
24,751
L
Vulcan
iTz iSigMa
Vulcan
15,810
3,067
0
1,358
16,223
5,710
0
6,554
9,669
101,090
0
W
Nemesis
makinohara
Nemesis
20,520
10,311
0
9,437
21,570
15,452
552
5,003
15,817
0
120,567
W
Neith
slurp3dup
Neith
17,441
10,771
0
9,396
18,046
7,750
1,979
9,384
8,662
0
95,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,626
Gold Earned
48,735
687
Minions Killed
587
0
Camps Cleared
0
2,040,877
Distance Traveled
1,830,118
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,907
519
167
8
0
381,396
0
W
Kali
12,196
581
103
5
0
436,297
1
W
Cthulhu
10,311
491
55
3
0
423,818
3
W
Nu Wa
12,277
585
180
9
0
378,055
9
L
Cerberus
9,503
453
82
4
0
339,112
1
L
Izanami
7,922
377
71
3
0
351,596
0
L
Sylvanus
9,661
460
114
5
0
373,521
1
L
Vulcan
10,742
512
153
7
0
384,493
4
W
Nemesis
12,833
611
209
10
0
446,328
4
W
Neith
11,009
524
140
7
0
356,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role