Player Matchup

Guan Yu
Guan Yu
Dokidokia365
Guan Yu
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 128L
1,135 Elo+
Party 1
Kukulkan
Kukulkan
KuzanagiKun
Kukulkan
Level 17
God Stats
4W - 7L
1,227 SR
Queue Stats
25W - 82L
1,110 Elo+
Party 1
Neith
Neith
PkStarDust5110
Neith
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 19L
1,500 Elo+
Party 1
Team Averages
Level 32
1,409 SR
1,248 Elo+

VS

Team Averages
Level 44
1,517 SR
1,121 Elo+
Ah Puch
Ah Puch
Machamp
Ah Puch
Level 29
God Stats
3W - 1L
1,765 SR
Queue Stats
15W - 19L
1,038 Elo+
Party 2
Ymir
Ymir
WhompDaSheetOutU
Ymir
Level 47
God Stats
1W - 2L
1,286 SR
Queue Stats
21W - 47L
1,159 Elo+
Solo
Hou Yi
Hou Yi
WolfManKZ
Hou Yi
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dokidokia365
Guan Yu
16
1 / 5 / 3
11,260
593
4,757
25,013
25,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
KuzanagiKun
Kukulkan
17
2 / 6 / 2
11,545
608
15,604
16,867
9,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 2
11,621
612
11,429
17,636
8,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Machamp
Ah Puch
20
10 / 0 / 7
14,478
762
28,261
12,688
5,661
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 3 / 10
11,400
600
4,758
15,539
17,405
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
WolfManKZ
Hou Yi
18
8 / 3 / 6
13,677
720
17,745
15,776
6,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
18
18
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Dokidokia365
Guan Yu
1
5
3
0.5
L
Kukulkan
KuzanagiKun
Kukulkan
2
6
2
0.5
W
Ah Puch
Machamp
Ah Puch
10
0
7
13.5
L
3
7
2
0.57
W
0
3
10
1.67
W
Hou Yi
WolfManKZ
Hou Yi
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,790
Damage
50,764
59,516
Taken
44,003
43,537
Mitigated
29,934
8,873
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Dokidokia365
Guan Yu
4,757
313
2,534
4,846
25,013
25,188
0
12,730
12,283
0
19,953
L
Kukulkan
KuzanagiKun
Kukulkan
15,604
1,155
0
398
16,867
9,419
0
7,891
8,976
52,431
0
W
Ah Puch
Machamp
Ah Puch
28,261
402
0
2,951
12,688
5,661
883
4,539
8,149
55,344
0
L
11,429
3,440
0
1,095
17,636
8,930
0
12,420
5,216
0
37,702
W
4,758
699
0
2,728
15,539
17,405
43
6,167
9,372
30,468
0
W
Hou Yi
WolfManKZ
Hou Yi
17,745
8,500
0
3,381
15,776
6,868
2,335
5,303
10,473
0
74,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,426
Gold Earned
39,555
184
Minions Killed
176
0
Camps Cleared
0
802,221
Distance Traveled
877,503
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,260
593
39
2
0
301,749
1
L
Kukulkan
11,545
608
91
5
0
254,628
0
W
Ah Puch
14,478
762
55
3
0
332,513
0
L
Neith
11,621
612
54
3
0
245,844
0
W
Ymir
11,400
600
38
2
0
275,991
4
W
Hou Yi
13,677
720
83
4
0
268,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role