Player Matchup

Merlin
Merlin
BloodCl0tt
Merlin
Level 129
God Stats
4W - 6L
1,389 SR
Queue Stats
204W - 194L
1,468 Elo+
Party 2
Yemoja
Yemoja
Sngels
Yemoja
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 8L
1,568 Elo+
Party 2
Lancelot
Lancelot
iTz iEpsiLon
Lancelot
Level 146
God Stats
7W - 4L
1,615 SR
Queue Stats
204W - 185L
1,524 Elo+
Party 2
Thor
Thor
iTz iSigMa
Thor
Level 149
God Stats
8W - 6L
1,659 SR
Queue Stats
271W - 252L
1,533 Elo+
Party 2
Heimdallr
Heimdallr
nowereon397
Heimdallr
Level 135
God Stats
13W - 14L
1,483 SR
Queue Stats
364W - 453L
1,268 Elo+
Solo
Team Averages
Level 116
1,529 SR
1,472 Elo+

VS

Team Averages
Level 125
1,415 SR
1,400 Elo+
Ravana
Ravana
F1FZoZo
Ravana
Level 103
God Stats
2W - 4L
1,380 SR
Queue Stats
454W - 533L
1,336 Elo+
Party 1
Loki
Loki
F1F_Esojaa
Loki
Level 93
God Stats
26W - 26L
1,422 SR
Queue Stats
179W - 253L
1,323 Elo+
Party 1
Anubis
Anubis
ReinSeeker
Anubis
Level 114
God Stats
0W - 1L
1,475 SR
Queue Stats
4W - 2L
1,653 Elo+
Solo
Skadi
Skadi
Riku Knightwolf
Skadi
Level 160
God Stats
0W - 4L
1,119 SR
Queue Stats
177W - 179L
1,359 Elo+
Party 3
Ymir
Ymir
VanDusen31
Ymir
Level 155
God Stats
5W - 4L
1,682 SR
Queue Stats
132W - 138L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BloodCl0tt
Merlin
13
4 / 1 / 3
6,970
581
7,082
6,190
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Sngels
Yemoja
9
0 / 2 / 3
6,158
513
1,966
7,261
3,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
iTz iEpsiLon
Lancelot
12
4 / 0 / 2
6,862
572
5,637
6,404
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 0 / 1
7,576
631
9,608
9,504
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
nowereon397
Heimdallr
10
1 / 3 / 3
6,141
512
4,562
9,591
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
F1FZoZo
Ravana
12
0 / 2 / 0
6,287
524
4,781
6,997
3,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 2 / 1
5,824
485
2,633
8,104
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
ReinSeeker
Anubis
11
2 / 4 / 0
6,923
577
2,875
8,607
3,414
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 3
6,232
519
7,551
8,863
2,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 2 / 4
6,196
516
4,479
10,276
7,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
6
6
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
BloodCl0tt
Merlin
4
1
3
5.5
L
Ravana
F1FZoZo
Ravana
0
2
0
0
L
0
2
1
0.25
L
Anubis
ReinSeeker
Anubis
2
4
0
0.5
L
2
3
3
1.17
W
Yemoja
Sngels
Yemoja
0
2
3
0.75
L
2
2
4
2
W
Lancelot
iTz iEpsiLon
Lancelot
4
0
2
5
W
4
0
1
4.5
W
Heimdallr
nowereon397
Heimdallr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,855
Damage
22,319
38,950
Taken
42,847
17,436
Mitigated
20,249
11,531
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BloodCl0tt
Merlin
7,082
250
0
2,082
6,190
2,226
390
1,904
4,286
53,921
0
L
Ravana
F1FZoZo
Ravana
4,781
1,919
0
2,948
6,997
3,644
0
98
6,463
0
35,788
L
2,633
297
0
3,027
8,104
2,574
0
770
7,201
0
28,019
L
Anubis
ReinSeeker
Anubis
2,875
0
0
3,570
8,607
3,414
502
3,815
4,698
51,020
0
L
7,551
3,985
0
1,018
8,863
2,880
787
2,279
6,584
0
35,035
W
Yemoja
Sngels
Yemoja
1,966
893
2,724
1,175
7,261
3,983
481
1,841
5,420
14,211
0
L
4,479
924
324
1,456
10,276
7,737
209
2,184
8,047
18,489
3,405
W
Lancelot
iTz iEpsiLon
Lancelot
5,637
1,613
0
700
6,404
2,358
92
573
5,831
0
50,628
W
9,608
2,633
0
4,125
9,504
5,218
0
519
8,397
98
50,898
W
Heimdallr
nowereon397
Heimdallr
4,562
2,545
0
725
9,591
3,651
965
2,140
7,451
0
36,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,707
Gold Earned
31,462
367
Minions Killed
304
0
Camps Cleared
0
1,156,023
Distance Traveled
1,167,818
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,970
581
88
7
0
226,816
4
L
Ravana
6,287
524
63
5
0
219,559
2
L
Loki
5,824
485
56
5
0
258,774
2
L
Anubis
6,923
577
89
7
0
206,842
3
L
Skadi
6,232
519
60
5
0
269,422
3
W
Yemoja
6,158
513
22
2
0
197,771
0
L
Ymir
6,196
516
36
3
0
213,221
1
W
Lancelot
6,862
572
83
7
0
290,645
2
W
Thor
7,576
631
104
9
0
237,418
7
W
Heimdallr
6,141
512
70
6
0
203,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role