Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Kaen906
Awilix
Level 102
God Stats
10W - 15L
1,441 SR
Queue Stats
380W - 344L
1,534 Elo+
Party 1
Cerberus
Cerberus
common boy 28
Cerberus
Level 87
God Stats
5W - 3L
1,541 SR
Queue Stats
226W - 199L
1,549 Elo+
Party 1
Artemis
Artemis
franciscomaia28
Artemis
Level 160
God Stats
1W - 1L
1,295 SR
Queue Stats
96W - 101L
1,482 Elo+
Solo
Cthulhu
Cthulhu
mocro_kamhi
Cthulhu
Level 68
God Stats
2W - 3L
1,458 SR
Queue Stats
99W - 124L
1,529 Elo+
Solo
Team Averages
Level 112
1,447 SR
1,519 Elo+

VS

Team Averages
Level 122
1,466 SR
1,525 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Blurgz
Merlin
Level 79
God Stats
4W - 6L
1,500 SR
Queue Stats
267W - 269L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InvertedNavi
Ah Muzen Cab
Level 98
God Stats
2W - 2L
1,520 SR
Queue Stats
403W - 411L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
penguingoboom
Tsukuyomi
Level 121
God Stats
0W - 4L
1,312 SR
Queue Stats
248W - 222L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 0 / 2
7,221
555
6,309
8,168
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Kaen906
Awilix
11
4 / 1 / 2
6,872
529
5,016
7,652
3,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
common boy 28
Cerberus
10
2 / 1 / 4
6,389
491
3,386
11,799
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 2 / 1
6,711
516
6,330
10,429
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
mocro_kamhi
Cthulhu
12
0 / 1 / 1
7,070
544
5,203
8,390
5,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 1 / 0
7,828
602
4,427
10,870
6,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
 
Ares
8
0 / 3 / 1
5,445
419
3,612
7,855
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Blurgz
Merlin
11
0 / 2 / 0
6,633
510
2,588
5,363
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
InvertedNavi
Ah Muzen Cab
11
0 / 4 / 3
6,373
490
6,739
10,836
3,405
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
penguingoboom
Tsukuyomi
11
4 / 0 / 0
6,951
535
7,432
7,937
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
5
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
2
3
L
Achilles
 
Achilles
1
1
0
1
L
Ares
 
Ares
0
3
1
0.17
L
Merlin
Blurgz
Merlin
0
2
0
0
L
Ah Muzen Cab
InvertedNavi
Ah Muzen Cab
0
4
3
0.38
W
Awilix
Kaen906
Awilix
4
1
2
5
W
Cerberus
common boy 28
Cerberus
2
1
4
4
W
2
2
1
1.25
W
Cthulhu
mocro_kamhi
Cthulhu
0
1
1
0.5
L
Tsukuyomi
penguingoboom
Tsukuyomi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
24,798
46,438
Taken
42,861
25,558
Mitigated
19,983
14,942
Healing
13,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,309
774
176
3,134
8,168
5,055
0
1,833
6,335
55,049
0
L
Achilles
 
Achilles
4,427
1,284
0
5,181
10,870
6,891
528
4,247
5,667
0
65,040
L
Ares
 
Ares
3,612
957
0
1,586
7,855
4,476
0
2,746
5,109
13,428
372
L
Merlin
Blurgz
Merlin
2,588
415
0
1,180
5,363
2,298
0
3,305
2,058
46,533
0
L
Ah Muzen Cab
InvertedNavi
Ah Muzen Cab
6,739
2,719
0
1,545
10,836
3,405
0
1,888
8,948
0
44,195
W
Awilix
Kaen906
Awilix
5,016
1,810
0
250
7,652
3,020
0
894
6,758
0
45,590
W
Cerberus
common boy 28
Cerberus
3,386
470
0
3,308
11,799
8,394
333
3,252
8,547
29,478
0
W
6,330
2,742
0
4,518
10,429
3,463
0
133
10,296
0
44,535
W
Cthulhu
mocro_kamhi
Cthulhu
5,203
295
40
3,516
8,390
5,626
0
0
8,390
55,806
0
L
Tsukuyomi
penguingoboom
Tsukuyomi
7,432
1,791
0
3,803
7,937
2,913
0
1,756
6,181
0
40,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
33,230
475
Minions Killed
379
0
Camps Cleared
0
1,271,130
Distance Traveled
1,186,764
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,221
555
109
8
0
255,367
6
L
Achilles
7,828
602
111
9
0
247,297
4
L
Ares
5,445
419
23
2
0
170,132
1
L
Merlin
6,633
510
102
8
0
237,320
4
L
Ah Muzen Cab
6,373
490
71
5
0
210,083
2
W
Awilix
6,872
529
75
6
0
312,980
2
W
Cerberus
6,389
491
86
7
0
250,489
1
W
Artemis
6,711
516
93
7
0
194,188
2
W
Cthulhu
7,070
544
112
9
0
258,106
3
L
Tsukuyomi
6,951
535
72
6
0
321,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role