Player Matchup

Tyr
Tyr
Blackout4
Tyr
Level 119
God Stats
7W - 4L
1,730 SR
Queue Stats
68W - 97L
1,437 Elo+
Party 2
Neith
Neith
FléurDeLys
Neith
Level 88
God Stats
17W - 19L
1,512 SR
Queue Stats
59W - 83L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
HypnossSs
Cthulhu
Level 69
God Stats
5W - 17L
1,262 SR
Queue Stats
47W - 75L
1,422 Elo+
Party 2
Nemesis
Nemesis
Maikàfer
Nemesis
Level 113
God Stats
2W - 5L
1,336 SR
Queue Stats
68W - 98L
1,433 Elo+
Party 2
Hera
Hera
YAZARDroyalz
Hera
Level 83
God Stats
4W - 6L
1,388 SR
Queue Stats
44W - 47L
1,397 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,426 Elo+

VS

Team Averages
Level 108
1,506 SR
1,518 Elo+
Vulcan
Vulcan
 
Vulcan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Curey77
Hou Yi
Level 100
God Stats
10W - 7L
1,504 SR
Queue Stats
160W - 149L
1,546 Elo+
Party 1
Scylla
Scylla
Elcachasduras
Scylla
Level 114
God Stats
5W - 3L
1,464 SR
Queue Stats
359W - 305L
1,536 Elo+
Party 1
Ne Zha
Ne Zha
JoseD1607
Ne Zha
Level 126
God Stats
7W - 3L
1,711 SR
Queue Stats
418W - 384L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
ST3APrince
Kuzenbo
Level 104
God Stats
3W - 4L
1,349 SR
Queue Stats
347W - 324L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,890
526
6,722
14,814
11,881
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 0
6,257
417
4,956
7,523
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HypnossSs
Cthulhu
11
0 / 1 / 3
7,008
467
5,595
13,606
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Maikàfer
Nemesis
11
1 / 1 / 2
7,017
468
4,088
11,528
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 4 / 1
6,774
452
2,630
6,709
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 3 / 2
7,405
494
7,766
6,390
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Curey77
Hou Yi
14
2 / 0 / 3
8,786
586
9,497
10,870
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 2
8,548
570
8,461
4,404
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
JoseD1607
Ne Zha
13
4 / 1 / 2
7,758
517
6,442
14,259
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ST3APrince
Kuzenbo
12
1 / 0 / 7
7,872
525
4,823
8,911
10,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
5
Kills
10
10
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
3
2
0.33
L
3
1
2
4
W
Hou Yi
Curey77
Hou Yi
2
0
3
3.5
W
3
1
2
4
L
0
3
0
0
L
Cthulhu
HypnossSs
Cthulhu
0
1
3
1.5
W
Ne Zha
JoseD1607
Ne Zha
4
1
2
5
L
Nemesis
Maikàfer
Nemesis
1
1
2
2
W
Kuzenbo
ST3APrince
Kuzenbo
1
0
7
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,991
Damage
36,989
54,180
Taken
44,834
35,832
Mitigated
26,319
14,516
Healing
13,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,766
4,472
0
500
6,390
2,865
0
697
5,693
52,996
0
L
6,722
656
0
7,289
14,814
11,881
0
8,512
6,302
139
57,917
W
Hou Yi
Curey77
Hou Yi
9,497
5,802
0
8,276
10,870
4,992
1,300
1,985
8,885
0
80,777
W
8,461
1,255
279
1,128
4,404
1,724
583
1,418
2,986
72,063
0
L
4,956
2,131
0
1,431
7,523
2,498
0
740
6,783
0
39,773
L
Cthulhu
HypnossSs
Cthulhu
5,595
660
481
3,068
13,606
14,140
0
4,115
9,491
37,528
0
W
Ne Zha
JoseD1607
Ne Zha
6,442
2,410
0
1,847
14,259
5,797
0
1,619
12,640
0
57,767
L
Nemesis
Maikàfer
Nemesis
4,088
1,505
0
1,997
11,528
4,374
0
3,172
8,356
73
53,205
W
Kuzenbo
ST3APrince
Kuzenbo
4,823
1,437
0
1,665
8,911
10,941
45
2,755
6,156
16,950
6,810
L
2,630
793
0
250
6,709
2,939
0
3,503
3,206
41,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,946
Gold Earned
40,369
378
Minions Killed
460
0
Camps Cleared
0
1,468,745
Distance Traveled
1,502,941
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,405
494
84
6
0
277,395
5
L
Tyr
7,890
526
88
6
0
314,908
2
W
Hou Yi
8,786
586
127
8
0
275,201
3
W
Scylla
8,548
570
140
9
0
293,774
5
L
Neith
6,257
417
72
5
0
250,009
4
L
Cthulhu
7,008
467
47
3
0
301,739
4
W
Ne Zha
7,758
517
78
5
0
339,015
1
L
Nemesis
7,017
468
91
6
0
338,266
5
W
Kuzenbo
7,872
525
31
2
0
317,556
7
L
Hera
6,774
452
80
5
0
263,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role