Player Matchup

He Bo
He Bo
Avskumero
He Bo
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 47L
1,539 Elo+
Solo
Osiris
Osiris
FaZeNev
Osiris
Level 44
God Stats
5W - 6L
1,846 SR
Queue Stats
136W - 121L
1,523 Elo+
Solo
Sol
Sol
Raptormad
Sol
Level 49
God Stats
10W - 6L
1,610 SR
Queue Stats
157W - 178L
1,348 Elo+
Party 1
Ares
Ares
RustyPayet7
Ares
Level 16
God Stats
10W - 9L
1,355 SR
Queue Stats
105W - 105L
1,340 Elo+
Party 1
Thanatos
Thanatos
Taddybear20
Thanatos
Level 34
God Stats
1W - 1L
1,727 SR
Queue Stats
6W - 11L
1,291 Elo+
Solo
Team Averages
Level 38
1,607 SR
1,408 Elo+

VS

Team Averages
Level 69
1,538 SR
1,448 Elo+
Charybdis
Charybdis
MariusFlash
Charybdis
Level 104
God Stats
14W - 10L
1,517 SR
Queue Stats
165W - 178L
1,410 Elo+
Party 2
Ymir
Ymir
SensualBerti
Ymir
Level 29
God Stats
19W - 36L
1,347 SR
Queue Stats
49W - 83L
1,319 Elo+
Party 2
Poseidon
Poseidon
Slankyy
Poseidon
Level 132
God Stats
8W - 0L
1,828 SR
Queue Stats
58W - 50L
1,603 Elo+
Party 3
Sun Wukong
Sun Wukong
SuuuHuang
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,567 Elo+
Party 3
Cliodhna
Cliodhna
ZthDigit
Cliodhna
Level 69
God Stats
7W - 1L
1,500 SR
Queue Stats
94W - 108L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Avskumero
He Bo
16
2 / 8 / 2
9,953
452
9,492
20,000
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
FaZeNev
Osiris
18
3 / 5 / 4
10,586
481
12,765
24,351
24,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 9 / 4
10,429
474
21,071
23,884
9,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 6 / 6
9,820
446
8,651
29,445
38,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Taddybear20
Thanatos
14
2 / 12 / 2
8,899
405
7,755
22,202
10,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MariusFlash
Charybdis
18
5 / 4 / 13
12,496
568
13,657
22,290
9,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 5 / 13
11,545
525
5,433
22,729
23,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Slankyy
Poseidon
20
22 / 1 / 5
15,444
702
34,747
12,196
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
SuuuHuang
Sun Wukong
20
13 / 2 / 7
15,150
689
31,726
34,881
35,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
ZthDigit
Cliodhna
15
0 / 5 / 9
11,078
504
4,975
17,552
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
17
Kills
40
40
Deaths
17
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
He Bo
Avskumero
He Bo
2
8
2
0.38
L
Osiris
FaZeNev
Osiris
3
5
4
1
W
Charybdis
MariusFlash
Charybdis
5
4
13
2.88
L
5
9
4
0.78
L
5
6
6
1.33
W
0
5
13
1.3
W
Poseidon
Slankyy
Poseidon
22
1
5
24.5
W
Sun Wukong
SuuuHuang
Sun Wukong
13
2
7
8.25
L
Thanatos
Taddybear20
Thanatos
2
12
2
0.25
W
Cliodhna
ZthDigit
Cliodhna
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,734
Damage
90,538
119,882
Taken
109,648
90,501
Mitigated
80,022
29,389
Healing
46,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Avskumero
He Bo
9,492
425
0
1,324
20,000
6,677
0
9,690
10,310
70,913
0
L
Osiris
FaZeNev
Osiris
12,765
5,217
0
6,993
24,351
24,180
0
3,387
20,964
0
69,365
W
Charybdis
MariusFlash
Charybdis
13,657
7,652
0
10,472
22,290
9,255
5,336
8,243
12,547
0
115,855
L
21,071
7,196
0
8,140
23,884
9,896
478
6,325
17,559
63,801
14,855
L
8,651
611
0
2,022
29,445
38,890
26
15,405
14,040
42,975
0
W
5,433
855
0
7,733
22,729
23,218
250
13,460
9,269
33,035
0
W
Poseidon
Slankyy
Poseidon
34,747
6,229
0
2,356
12,196
4,944
3,521
4,616
7,580
150,132
1,622
W
Sun Wukong
SuuuHuang
Sun Wukong
31,726
9,101
0
18,840
34,881
35,048
3,748
6,302
28,579
49
130,472
L
Thanatos
Taddybear20
Thanatos
7,755
1,987
0
10,910
22,202
10,858
0
5,338
16,864
0
67,702
W
Cliodhna
ZthDigit
Cliodhna
4,975
728
0
6,625
17,552
7,557
1,150
5,308
12,244
0
66,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,687
Gold Earned
65,713
482
Minions Killed
632
0
Camps Cleared
0
1,820,515
Distance Traveled
2,125,753
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,953
452
115
5
0
346,610
2
L
Osiris
10,586
481
105
5
0
352,330
2
W
Charybdis
12,496
568
131
6
0
397,416
2
L
Sol
10,429
474
104
5
0
339,156
2
L
Ares
9,820
446
55
3
0
377,685
1
W
Ymir
11,545
525
54
2
0
407,467
4
W
Poseidon
15,444
702
162
7
0
459,311
5
W
Sun Wukong
15,150
689
192
9
0
418,839
2
L
Thanatos
8,899
405
103
5
0
404,734
8
W
Cliodhna
11,078
504
93
4
0
442,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role