Player Matchup

Nox
Nox
DavidLifeCaster
Nox
Level 134
God Stats
3W - 10L
1,337 SR
Queue Stats
39W - 54L
1,468 Elo+
Solo
Nemesis
Nemesis
EvilThreat
Nemesis
Level 87
God Stats
2W - 4L
1,338 SR
Queue Stats
222W - 206L
1,612 Elo+
Solo
Ishtar
Ishtar
LordHeadass_III
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,641 Elo+
Party 2
Chaac
Chaac
SnorkratsWife
Chaac
Level 129
God Stats
13W - 10L
1,553 SR
Queue Stats
101W - 87L
1,543 Elo+
Party 2
Fafnir
Fafnir
Thehawaiianscott
Fafnir
Level 62
God Stats
3W - 3L
1,684 SR
Queue Stats
110W - 93L
1,559 Elo+
Party 2
Team Averages
Level 88
1,483 SR
1,565 Elo+

VS

Team Averages
Level 102
1,590 SR
1,546 Elo+
Pele
Pele
Icy Trident
Pele
Level 109
God Stats
7W - 14L
1,623 SR
Queue Stats
115W - 117L
1,545 Elo+
Solo
Fenrir
Fenrir
IlISauceIIl
Fenrir
Level 28
God Stats
16W - 8L
1,802 SR
Queue Stats
237W - 151L
1,602 Elo+
Party 1
Hel
Hel
Mak3emPaY
Hel
Level 160
God Stats
7W - 6L
1,513 SR
Queue Stats
1,107W - 932L
1,574 Elo+
Party 1
Cerberus
Cerberus
WAWGxSHEsoNICE
Cerberus
Level 84
God Stats
50W - 39L
1,542 SR
Queue Stats
949W - 859L
1,509 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YmirisaBeast
Ah Muzen Cab
Level 128
God Stats
3W - 2L
1,469 SR
Queue Stats
182W - 195L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,465
947
11,034
11,096
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
EvilThreat
Nemesis
15
2 / 1 / 2
9,848
985
15,568
17,130
8,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

15
0 / 4 / 4
9,426
943
15,228
10,751
5,617
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
2 / 3 / 2
10,051
1,005
15,108
16,845
20,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 2 / 4
10,924
1,092
6,590
21,450
35,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

217

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
11,056
1,106
23,658
17,785
9,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
16
1 / 2 / 8
9,550
955
5,392
14,203
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 9
10,258
1,026
16,190
14,078
8,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
16
1 / 1 / 11
10,442
1,044
9,964
15,831
18,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
YmirisaBeast
Ah Muzen Cab
16
4 / 0 / 6
10,602
1,060
16,589
6,076
2,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
4
Kills
14
14
Deaths
4
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Nemesis
EvilThreat
Nemesis
2
1
2
3
W
5
1
8
9
W
Fenrir
1
2
8
2.5
L
0
4
4
0.5
W
3
0
9
7.5
L
2
3
2
1
L
0
2
4
1
W
Cerberus
1
1
11
6.5
W
Ah Muzen Cab
YmirisaBeast
Ah Muzen Cab
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,528
Damage
71,793
77,272
Taken
67,973
75,884
Mitigated
52,169
12,227
Healing
33,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,034
1,013
0
0
11,096
6,282
0
4,665
6,382
42,323
0
L
Nemesis
EvilThreat
Nemesis
15,568
8,601
0
3,900
17,130
8,032
0
5,697
11,346
0
23,573
W
23,658
2,775
0
3,566
17,785
9,227
0
3,622
14,063
0
41,507
W
Fenrir
5,392
1,715
0
1,244
14,203
13,207
0
2,607
11,325
0
8,634
L
15,228
6,301
0
780
10,751
5,617
0
4,228
6,482
0
36,103
W
16,190
1,142
10,049
9,982
14,078
8,730
0
3,442
10,319
36,116
0
L
15,108
1,413
0
3,592
16,845
20,505
0
5,029
11,628
0
37,217
L
6,590
2,159
0
3,955
21,450
35,448
0
6,535
14,501
13,797
0
W
Cerberus
9,964
590
1,414
6,486
15,831
18,308
0
5,214
10,275
16,173
0
W
Ah Muzen Cab
YmirisaBeast
Ah Muzen Cab
16,589
7,027
0
1,091
6,076
2,697
0
2,739
3,298
0
46,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,714
Gold Earned
51,908
222
Minions Killed
207
10
Camps Cleared
3
976,857
Distance Traveled
1,063,263
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,465
947
84
8
3
183,203
1
L
Nemesis
9,848
985
18
2
3
231,174
0
W
Pele
11,056
1,106
61
6
1
222,810
0
W
Fenrir
9,550
955
11
1
0
215,816
2
L
Ishtar
9,426
943
44
4
1
172,136
0
W
Hel
10,258
1,026
50
5
0
204,440
1
L
Chaac
10,051
1,005
58
6
2
200,864
2
L
Fafnir
10,924
1,092
18
2
1
189,480
0
W
Cerberus
10,442
1,044
17
2
0
206,909
0
W
Ah Muzen Cab
10,602
1,060
68
7
2
213,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role