Player Matchup

Ishtar
Ishtar
Silver V
CaptainKBob
Ishtar
Silver V
Level 62
God Stats
1W - 5L
1,660 SR
Queue Stats
25W - 26L
1,076 MMR
Party 1
Hel
Hel
Gold V
CatgirlManager
Hel
Gold V
Level 53
God Stats
0W - 1L
1,480 SR
Queue Stats
30W - 21L
1,664 MMR
Party 1
Hercules
Hercules
Gold IV
Sacr0fical
Hercules
Gold IV
Level 99
God Stats
0W - 2L
1,620 SR
Queue Stats
50W - 43L
1,484 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 71
1,587 SR
1,408 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,444 SR
1,399 MMR
Artio
Artio
Silver I
BIGGzFLEX
Artio
Silver I
Level 103
God Stats
6W - 18L
1,365 SR
Queue Stats
22W - 27L
1,254 MMR
Party 2
Janus
Janus
Gold II
CrS RamBo
Janus
Gold II
Level 117
God Stats
13W - 12L
1,539 SR
Queue Stats
39W - 43L
1,632 MMR
Party 2
Skadi
Skadi
Silver I
xQueenXena
Skadi
Silver I
Level 122
God Stats
11W - 15L
1,428 SR
Queue Stats
120W - 120L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
2 / 1 / 4
10,772
718
15,116
12,180
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 6 / 2
10,197
680
10,878
15,576
5,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Sacr0fical
Hercules
15
2 / 2 / 4
10,328
689
8,585
22,961
18,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabAtlasMulanAresNe Zha

VS

Bans
GilgameshCthulhuMauiBacchusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BIGGzFLEX
Artio
16
1 / 1 / 7
11,048
737
6,789
23,586
27,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
CrS RamBo
Janus
17
5 / 3 / 4
11,475
765
19,047
11,345
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
17
3 / 3 / 4
11,452
763
14,936
12,652
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
7
Kills
9
9
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artio
BIGGzFLEX
Artio
1
1
7
4.5
L
Ishtar
2
1
4
4
L
3
6
2
0.67
W
Janus
CrS RamBo
Janus
5
3
4
2.33
L
Hercules
Sacr0fical
Hercules
2
2
4
2
W
Skadi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
40,772
50,717
Taken
47,583
29,278
Mitigated
39,134
20,072
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BIGGzFLEX
Artio
6,789
96
1,190
9,404
23,586
27,971
192
5,706
17,880
20,783
0
L
Ishtar
15,116
7,852
0
5,198
12,180
5,271
856
5,536
6,388
0
61,086
L
10,878
334
4,320
5,090
15,576
5,990
124
8,548
6,748
36,778
0
W
Janus
CrS RamBo
Janus
19,047
386
189
3,621
11,345
5,257
733
2,489
8,856
63,258
0
L
Hercules
Sacr0fical
Hercules
8,585
1,812
221
5,243
22,961
18,017
694
10,779
11,704
0
24,636
W
Skadi
14,936
6,226
0
2,384
12,652
5,906
2,167
3,266
9,386
0
71,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
33,975
180
Minions Killed
214
0
Camps Cleared
0
840,537
Distance Traveled
885,889
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,048
737
12
1
0
327,514
5
L
Ishtar
10,772
718
95
6
0
274,566
2
L
Hel
10,197
680
48
3
0
251,966
0
W
Janus
11,475
765
92
6
0
280,627
3
L
Hercules
10,328
689
37
2
0
314,005
0
W
Skadi
11,452
763
110
7
0
277,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role