Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BearGoBear
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
RigorMRTS
Sylvanus
Level 94
God Stats
12W - 7L
1,782 SR
Queue Stats
74W - 92L
1,342 Elo+
Party 3
Izanami
Izanami
T4wpy
Izanami
Level 62
God Stats
7W - 7L
1,503 SR
Queue Stats
151W - 172L
1,481 Elo+
Party 3
Pele
Pele
YellowCosmo777
Pele
Level 129
God Stats
8W - 10L
1,396 SR
Queue Stats
728W - 676L
1,530 Elo+
Party 1
Team Averages
Level 88
1,536 SR
1,470 Elo+

VS

Team Averages
Level 99
1,405 SR
1,458 Elo+
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
JCkeeper01
Ah Puch
Level 87
God Stats
3W - 3L
1,338 SR
Queue Stats
149W - 146L
1,453 Elo+
Solo
Izanami
Izanami
JegaECU
Izanami
Level 107
God Stats
23W - 20L
1,435 SR
Queue Stats
419W - 456L
1,429 Elo+
Solo
Bellona
Bellona
PrecooledShip15
Bellona
Level 107
God Stats
3W - 2L
1,254 SR
Queue Stats
42W - 47L
1,336 Elo+
Party 2
Chang'e
Chang'e
hambaluM
Chang'e
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 2 / 0
8,873
522
7,502
9,863
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Da Ji
11
0 / 6 / 0
6,641
391
1,294
10,512
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
RigorMRTS
Sylvanus
1
0 / 0 / 0
3,440
202
0
0
0
Izanami
T4wpy
Izanami
14
1 / 8 / 1
9,265
545
7,978
16,151
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 2
8,853
521
7,479
18,598
11,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 2 / 3
8,857
521
7,058
13,497
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
JCkeeper01
Ah Puch
17
3 / 0 / 3
10,688
629
10,196
6,847
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
JegaECU
Izanami
19
9 / 1 / 1
11,820
695
13,648
13,681
6,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
3,754
221
0
0
0
Chang'e
hambaluM
Chang'e
16
5 / 1 / 1
9,585
564
7,384
10,711
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
21
21
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
2
0
1.5
W
Nemesis
 
Nemesis
4
2
3
2.75
L
Da Ji
0
6
0
0
W
Ah Puch
JCkeeper01
Ah Puch
3
0
3
4.5
W
Izanami
JegaECU
Izanami
9
1
1
9.5
W
0
0
0
0
L
Sylvanus
RigorMRTS
Sylvanus
0
0
0
0
L
Izanami
T4wpy
Izanami
1
8
1
0.19
L
0
5
2
0.2
W
Chang'e
hambaluM
Chang'e
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,253
Damage
38,286
55,124
Taken
44,736
23,022
Mitigated
21,071
13,545
Healing
15,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,502
2,816
0
2,991
9,863
3,686
1,182
4,074
5,789
0
66,776
W
Nemesis
 
Nemesis
7,058
2,732
0
569
13,497
4,903
0
71
12,524
0
69,087
L
Da Ji
1,294
72
16
1,649
10,512
3,886
0
3,449
7,063
0
31,366
W
Ah Puch
JCkeeper01
Ah Puch
10,196
890
0
2,828
6,847
5,035
180
0
6,482
78,274
0
W
Izanami
JegaECU
Izanami
13,648
6,991
0
6,879
13,681
6,857
3,446
529
13,105
0
121,472
W
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
RigorMRTS
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
T4wpy
Izanami
7,978
5,122
0
1,999
16,151
3,657
406
1,782
14,369
0
67,468
L
7,479
1,082
0
6,890
18,598
11,793
0
8,275
10,323
0
69,830
W
Chang'e
hambaluM
Chang'e
7,384
609
751
4,602
10,711
4,276
588
0
10,711
72,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,072
Gold Earned
44,704
411
Minions Killed
591
0
Camps Cleared
0
1,160,134
Distance Traveled
1,287,161
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,873
522
102
6
0
271,060
2
W
Nemesis
8,857
521
96
6
0
349,279
7
L
Da Ji
6,641
391
52
3
0
320,109
0
W
Ah Puch
10,688
629
163
10
0
312,197
3
W
Izanami
11,820
695
197
12
0
286,440
3
W
Bellona
3,754
221
0
0
0
0
0
L
Sylvanus
3,440
202
0
0
0
0
0
L
Izanami
9,265
545
120
7
0
267,296
0
L
Pele
8,853
521
137
8
0
301,669
1
W
Chang'e
9,585
564
135
8
0
339,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role