Player Matchup

He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
NanaOosaki
Hou Yi
Level 159
God Stats
14W - 10L
1,600 SR
Queue Stats
220W - 213L
1,438 Elo+
Party 1
Bacchus
Bacchus
SemNenhuM
Bacchus
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 16L
1,243 Elo+
Party 1
Nu Wa
Nu Wa
Tassinrj_
Nu Wa
Level 106
God Stats
24W - 24L
1,470 SR
Queue Stats
525W - 613L
1,429 Elo+
Solo
Shiva
Shiva
Thomberry
Shiva
Level 66
God Stats
16W - 12L
1,498 SR
Queue Stats
171W - 158L
1,451 Elo+
Party 1
Team Averages
Level 100
1,514 SR
1,412 Elo+

VS

Team Averages
Level 109
1,464 SR
1,393 Elo+
Horus
Horus
BrMk DenisTreze
Horus
Level 160
God Stats
10W - 12L
1,424 SR
Queue Stats
398W - 478L
1,396 Elo+
Solo
Freya
Freya
Dylans2
Freya
Level 108
God Stats
2W - 3L
1,557 SR
Queue Stats
96W - 124L
1,334 Elo+
Solo
Xbalanque
Xbalanque
FzL1-CrazZy
Xbalanque
Level 81
God Stats
2W - 4L
1,428 SR
Queue Stats
96W - 110L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
SoraEDG11
Ao Kuang
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 130L
1,380 Elo+
Solo
Cerberus
Cerberus
xoruud
Cerberus
Level 140
God Stats
2W - 4L
1,412 SR
Queue Stats
536W - 579L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
6 / 0 / 3
6,115
612
5,197
4,096
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
NanaOosaki
Hou Yi
9
2 / 0 / 1
5,449
545
4,171
5,629
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
SemNenhuM
Bacchus
8
0 / 2 / 4
5,151
515
1,581
6,014
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
Tassinrj_
Nu Wa
10
2 / 0 / 3
5,784
578
5,448
3,299
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Thomberry
Shiva
11
2 / 0 / 3
6,543
654
5,119
7,276
3,026
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,155
516
3,111
6,318
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Dylans2
Freya
8
0 / 2 / 0
4,478
448
1,233
5,560
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
FzL1-CrazZy
Xbalanque
9
2 / 2 / 0
5,084
508
4,470
5,639
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SoraEDG11
Ao Kuang
7
0 / 4 / 0
4,516
452
2,172
9,658
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
xoruud
Cerberus
7
0 / 2 / 2
4,964
496
2,238
8,033
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
0
3
7.5
L
0
3
0
0
L
Freya
Dylans2
Freya
0
2
0
0
L
Xbalanque
FzL1-CrazZy
Xbalanque
2
2
0
1
W
Hou Yi
NanaOosaki
Hou Yi
2
0
1
2.5
W
Bacchus
SemNenhuM
Bacchus
0
2
4
1
L
Ao Kuang
SoraEDG11
Ao Kuang
0
4
0
0
W
Nu Wa
Tassinrj_
Nu Wa
2
0
3
3.5
W
Shiva
Thomberry
Shiva
2
0
3
3.5
L
Cerberus
xoruud
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,516
Damage
13,224
26,314
Taken
35,208
10,941
Mitigated
14,976
10,804
Healing
8,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,197
782
0
2,318
4,096
1,122
26
806
3,182
34,309
0
L
3,111
1,628
43
1,526
6,318
3,320
0
926
5,392
0
28,293
L
Freya
Dylans2
Freya
1,233
258
0
1,306
5,560
2,402
0
4,078
1,482
22,015
0
L
Xbalanque
FzL1-CrazZy
Xbalanque
4,470
1,337
0
1,603
5,639
1,660
0
1,295
4,344
0
31,805
W
Hou Yi
NanaOosaki
Hou Yi
4,171
2,088
0
2,594
5,629
1,841
306
994
4,635
0
38,356
W
Bacchus
SemNenhuM
Bacchus
1,581
276
0
1,600
6,014
3,829
0
1,226
4,783
10,069
0
L
Ao Kuang
SoraEDG11
Ao Kuang
2,172
608
0
1,780
9,658
3,457
0
2,744
6,914
25,836
0
W
Nu Wa
Tassinrj_
Nu Wa
5,448
2,025
0
1,394
3,299
1,123
447
1,853
1,296
36,534
0
W
Shiva
Thomberry
Shiva
5,119
1,393
0
2,898
7,276
3,026
0
236
6,548
0
38,935
L
Cerberus
xoruud
Cerberus
2,238
146
76
1,695
8,033
4,137
0
3,183
4,850
19,741
1,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
24,197
295
Minions Killed
247
0
Camps Cleared
0
942,021
Distance Traveled
852,416
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,115
612
67
7
0
204,456
0
L
Horus
5,155
516
61
6
0
172,514
0
L
Freya
4,478
448
51
5
0
154,160
1
L
Xbalanque
5,084
508
58
6
0
165,953
3
W
Hou Yi
5,449
545
71
7
0
181,152
3
W
Bacchus
5,151
515
14
1
0
183,250
0
L
Ao Kuang
4,516
452
42
4
0
185,576
1
W
Nu Wa
5,784
578
53
5
0
176,275
4
W
Shiva
6,543
654
90
9
0
196,888
1
L
Cerberus
4,964
496
35
4
0
174,213
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role